Eighth turn!
England; the Dark Ages; Castle Lombard; the hour of the toad.Run to a different part of the castle and hide somewhere! While I'm there, find something to inconspicuously dress up in. A...
...DISGUISE.
“Have at thee, scoundrel! You have smashed our Grail!” cries the French doorsergeant-at-arms as he draws his sword at Sir Feyman the Judging, Slayer of the Black Knight and Smasher of the Grail.
Sir Feyman bravely ducks under the Frenchman’s sword and flees! The French men-at-arms turn quickly about to follow, but Sir Feyman cunningly pulls a nearby rug from under their feet! They fall! In the confusion the intrepid infiltrating knight makes good his escape, finding another part of the castle in which to hide. As the alarm bell rings in the castle keep and men-at-arms start to rush about, Feyman searches for some way to disguise himself. A… disguise, perhaps, he thinks to himself.
After a couple of minutes further of frantic yet watchful searching he finds himself in the castle barn – and there, in the corner behind several resting cows, he finds a cowsuit in which to conceal himself. He hurriedly jumps inside and fastens the fastenings, and stands there cowlike amongst the interested bovines [6]. Several searching soldiers rush into the barn and prod the hay with their halberds, but to no avail! The fiendish Englishman cannot be found!
They leave, and from within the barn he hears the rushing about of armed men as the castle prepares for battle; he hears the cries,
“Man the walls!”, “The English are coming!”, “Prepare the trebuchet!”Before he realises what is happening, Sir Feyman the Judging, Slayer of the Black Knight, Smasher of the Grail and Imitator of Cows is being led out into the castle grounds amongst a small herd of cattle, accompanied by several soldiers and a small group of geese. There are many Frenchtypes about; he decides the best course of action would be to play his role to the utmost: perhaps the cows will be led out to market! He will escape! He convincingly lets out a gentle moo.
In his rage Meynard starts swinging his warhammer, no specific target
Outside the castle walls, Sir Meynard realises his falcon does not seem to be returning. With his hangover gone, he uses his new-found clarity of mind to fully explore his blinding rage: he swings his warhammer frenziedly about his head! He fells a nearby tree! It falls upon him! It cracks his brain! It smashes his leg! Sir Meynard is knocked unconscious [1].
State Entered! Unconscious!
Wound Acquired! Broken leg!Sir Keardwall had returned to his place before the walls after losing at an arm wrestling match. He had been distracted, of course, by his opponent’s sheer ugliness...
So he was standing there when he heard something fall from above.
"Hark! The cowardly wretches in the castle are throwing things at us!" He bellows, drawing his sword. Then he notices what it is, and his eyes bug with rage. "The Grail! The bastards have thrown the Grail at us, the ultimate act of vile treachery!" He charges roaring at the doors again, this time not taking 'no' for an answer. "They have defiled a Holy relic! They shall all be killed!"
Filled with furious and righteous anger, for there is no other kind available to a Knight of the Round Table who has just witnessed the destruction of one of the Seven Holy Relics of Our Lord, except perhaps burning and vengeful righteous doom-bringing anger, Sir Keardwall the Stony, Defeater of Bandits and Loser of Armwrestles, once again draws his blessed sword and charges at the castle door, prepared for glorious vengeance or death.
He hacks upon the door with his sword! He appears to cause a split [4]!
Pulsing with adrenaline from his victory, Sir Conchobar roars with fury at the mistreatment of the Grail. He charges the door in sync with Sir Keardwall.
Beside Sir Keardwall, roaring with fury and the adrenaline of chivalrous armwrestling victory, rushes his companion Sir Conchobar the Gruesome. Wielding his man-weapon Fiddles overhead, he charges at the door. He brings Fiddles crashing down! In one mighty blow [5+1 assistance bonus] he cleaves the door in two! It crumbles, and Fiddles is bruised upon the face.
Behind the door stand half a dozen surprised yet ready Frenchtypes!
Name: Sir Keardwall the Stony, Defeater of Bandits.
Bio: So named for his rather unyielding demeanour towards his foes, and those of God and the King, Sir Keardwall the Stony was a natural choice for such a quest as this. Bearing a near-permanent frown, stout forehead and a square, manly beard, not to mention his well-kept armour, Sir Keardwell is the very picture of courage and skill-at-arms.
Enjoys fighting for King and Country, feasting heartily, and glaring stonily at those who cross him. Apart from his lance he wields a broadsword and a shield, upon which is displayed his family's crest, which involves a castle on a mountain guarded by a red dragon. He would never dream of refusing such a mission from his Lord, but of course the sorry state of his financial affairs offered an extra incentive to set out on this grand journey. After all, what born warrior would wish to be cooped up in a castle all day, counting tithes and taxes when he could be out doing great deeds?!
Traits Fearsome frown of fierceness, loud voice.
Retinue Member: Standard Bearer, Gertad Brownfoot. Old fellow who faithfully follows Sir Keardwall on his travels on a small pony, bearing the noble Knight's coat-of-arms for all to see. Always glad to recite a few of his Lord's deeds for any audience, he speaks sweeter still when his tongue is greased with alcohol.
Chivalry: 2.
Arm Wrestles Won: 0/1.[/
Name: Sir Meynard the Sure
Bio: Meynard is not sure because he always knows, He is the other kind of sure. If he decides on a task, he will keep on trying until he succeeds, or there is incontrovertible proof that it is no longer possible. He Wields his great Warhammer "Drakhen" in the crucible of battle.
Retinue Member: Maddy, the Falcon Handler; Long time companion of Meynard, Maddy has been entrusted with the knights Falcon, who he takes everywhere
Chivalry: 2.
Drinking Challenges Won: 0/1.
Wound Acquired! Broken leg.
Name: Sir Feyman the Judging, Slayer of the Black Knight
Bio: Sir Feyman gladly accepts his role in any quests, but is always suspicious of the motives of his fellow questers. He likes to play music, but doesn't have the opportunity very often. He fights with swords, but doesn't get too attached to his equipment.
Deceased Retinue Member: Maine the shy Minstrel. He usually followed Feyman around, blindly agreeing with him, even though he taught Feyman many things, including how to play music.
Chivalry: 4.
Duels Won: 1/1.
Arms: 1/2.
Minstrels: 0/1.
Name: Sir Conchobar the Gruesome
Bio: The stuff of legends, Conchobar is feared throughout the world. Not because of his deeds mind you, but because of his legendary ugliness. He is said to be so ugly that the heads of lesser men have shattered in his presence. It is also notable that his favored weapon is a man wearing spiked armor named Fiddles.
Traits: Unimaginably intimidating. Ridiculously ugly.
Retinue member: Fiddles the man club.
Chivalry: 3.
Arm Wrestles Won: 1/1.