So, we need a plan.
Firstly, we need to lynch somebody today.
Secondly, we need to do night actions with the remaining players in a way that maximizes our ability to find scum.
Living Players:
Cheeetar - Enchanter
Jim Groovester - Reporter - Followed mastahcheese N1, mastahcheese visited ToonyMan, followed Scripten N2 but was blocked
Persus13 - Heroic Guard - Protected Scripten N1, Protected Deus Asmoth N2
Shakerag - Intelligence Scientist - Put Tracking Devices on UXLZ and notquitethere on Day 1, NQT and UXLZ went nowhere on N1, NQT and UXLZ went nowhere on N2, Should have another tracking device available
Deus Asmoth - Guardian - Successfully guarded pisskop N1, guarded Shakerag N2
UXLZ - Medium
Scripten - War Vet - Blocked N1
Tiruin - Telepath - Survive on Toaster N1, Protect on zombie urist N2
zombie urist - Psychic Warden - Blocked Scripten N1, Blocked Jim Groovester N2
Toaster - Enchanter
Dead Players:
notquitethere - Dead Town Telepath, Find on Jim N1, Protect on Persus13 N2, Killed on N2
pisskop - Dead Town Reporter - Followed ToonyMan N1, ToonyMan went nowhere, Lynched on D2
TheDarkStar - Dead Alien Spore Spreader (Infestor) - Lynched on D1
mastahcheese - Dead Doppelganger Observant Guard - Killed Toonyman N1, Died N1
ToonyMan - Dead Town War Vet - Killed flabort and mastahcheese N1, Killed on N1
flabort - Dead Town Vigilante - Killed ToonyMan N1, Died on N1
I think our night plan should be something along the lines of the following:
Persus13 protects Scripten.
Deus Asmoth protects Persus13.
This verifies that Scripten is a War Vet as he claims, and it also prevents all three from performing the night kill. I.E., if Persus13 doesn't visit Scripten, Scripten will know since he won't try to kill Persus13; if Scripten does something besides being a War Vet Persus13 and Deus Asmoth will know since there won't be a kill attempt (A dopp War Vet can not perform then nightkill and passively kill people in the same night); if Deus Asmoth doesn't protect Persus13 then everybody will know since Persus13 will be dead.
They could all be on the same team and lie about the whole thing, I suppose, but I think that's unlikely.
Meanwhile,
Shakerag puts his tracking device on Jim Groovester.
zombie urist blocks Shakerag.
Jim Groovester visits a target of his choice.
Tiruin telepaths Jim Groovester.
zombie urist blocking Shakerag prevents both players from performing the kill. Shakerag gets his tracking device results even if he's blocked, so if Shakerag is honest then he should be able to report my target and if he can't then he's scum. Meanwhile if he reports that I visited the night kill target then that will be rather suspicious. Tiruin keeps me honest by verifying that the telepath results she gets on me is consistent with my claim and my intended action. Come Day 4, Shakerag and Tiruin should PM their results to another party so that if either of them (or both) are scum they can't infer their fakeclaim results from the other's claim.
Meanwhile, the following people are free and clear to do as they please.
Tiruin - Tiruin could fakeclaim her telepath results and instead perform the night kill.
Cheeetar
UXLZ - Shakerag has a tracking device on him but if they're scum together then UXLZ could perform the night kill.
Toaster
If every other part of the plan goes off without complication and everybody gets the expected results then we'll know that the night killer is somebody from this list. In my opinion we should lynch somebody from this list today. Probably not Tiruin since she has an important function in the night action plan, and probably not UXLZ since if somebody dies before reporting their results we'll need him to get that information (but if he's scum then we won't be able to trust his information anyway). So that leaves Cheeetar and Toaster as possible lynch choices.
Also, in this plan, my part and Persus13's part are basically interchangeable. Instead, I can visit Scripten and Persus13 can visit whoever, and that's how I initially drafted the plan before I realized there was an opportunity for more information if I followed or watched somebody whose action wasn't a known quantity. The parts can be swapped if people request it.
Further, a danger with this plan is if somebody does something they're not supposed to, and basically by somebody I mean zombie urist blocking somebody he's not supposed to. He could block Deus Asmoth and then there would be two kills during the night, but if that happens we will immediately know that he's scum. A further danger is that if zombie urist and one of the enchanters is scum then the town could instantly lose the game if we mislynch today and zombie urist decides not to go along with the plan; they could night kill the town enchanter, block Deus Asmoth with the result of Scripten killing somebody, and then they would have four votes with four town left, at which point, they win (unless they do something dumb like target Scripten the night afterward but why would they). Despite the dangers I think this plan has a good chance of catching a fake claim tomorrow, and if not, then significantly narrowing down potential night killers.
Thoughts? Is there anything I missed or failed to take into account?