The first part is really solid. The second part (the one you're in, and thus if you were scum would have a vested interest in not constructing well) not as much.
As mentioned my role and Persus13's role in the plan are interchangeable. If you're not happy with my position in the second part then my place can be swapped with Persus13's.
Problems with second part:
-Tiruin & Jim Groovester are scumteam, Tiruin is free to scumkill whomever she wishes because she already knows what Jim's gonna do.
This is true even if I'm not scum. Tiruin is already free to do basically whatever. Knowing my role, it's easy to do a night kill and then fakeclaim that my goal was Find.
-Tiruin & Shakerag are scumteam, Shakerag tells Tiruin what Jim does while Tiruin kills someone.
-Shakerag & Zombie Urist are scumteam, Zombie Urist performs nightkill. This is solved if Jim is town and tracks ZU.
These are only true if Shakerag is both scum and has a tracking device to know where I'm going. Otherwise he has to guess and more than likely gets found out.
-If three of these four (aka the remaining scumteam) are scum, then they're pretty much free to just kill whoever.
Oh, come on. Of course it's going to have a flaw in the most pathological counterexample. Even in the worst case there's still going to be at least one honest result, however, so the scum team will still have to work around that.
We can't cover all our bases with the available night actions, but I think it's the best and most potentially informative course of action given what we have to work with.
Mephansteras: If a War Vet is performing a night kill (via being a doppelganger) are people that interact with him still killed?
I checked beforehand. The War Vet ability counts as a night action so a dopp War Vet can't night kill
and kill all visitors.
...Why should I investigate Jim when he was already Telepath'd N1?
Because if I'm doing the night kill then my goal will show up as Kill.
It's not about getting extra information so much as making sure people are honest.
I don't like the idea of leaving both our claimed enchanters unguarded, to be honest. If I guarded one and Persus guarded the other, wouldn't that work just as well?
I'll grant you that if one of the enchanters is a dopp we do need to protect our votes.
This is sort of why I think it's a good idea to lynch one of them today.