...When Argonian first arrived first on Garthon II, they bled. They bled badly. Argonian was a widespread family in the Old Empire. One of the richest and most numerous to be precise. But Garthon II should not only prove a money sink for Argonian but also the Grave of most of the Family. When Argonian first arrived on Garthon II they were strong. When they came back they were weak. When they came again they almost died out. At the Beginning of the Downfall, Argonian had lost most of its influence, its money, its fleets and armies and what remained were 3 members of the family, one of which was infected with one of the many diseases of Garthon II, and their control over The Bastion... -Eremus Bull, Fall of the Argonian, Foreword.
Galactic News[1] Most of the new Crusade Fleet has assembled. It consists of most of the 2nd and 3rd Church Fleet, leaving most sectors with only token Church fleet support. House Al-hazar has joined with 3 of its own Destroyers and 40 Regiments, Azores has pledged support with 400 Regiments and those of House Rastyqua who could flee Vengeance have joined, forming another 50 Regiments. Furthermore 2000 Regiments of Pilgrims,Crusaders,Sellswords etc. have joined the Crusade. Even the Inquisition detached 2 Wings of Destroyers from its own fleet for the support of the Crusade.
Given that the Wreckan Fleet might still be around Lightbringer System for about 2 or 3 years till the Systems resources are plundered, the Church Fleet will wait for another season before it jumps towards Lightbringer. Formal Invitations have been sent to Nova and Cr'tok.
In other news Elections for an Replacement for Jurislav Lightbringer in the Concordat have been finished: A loyal Servant of him will take up his duties with an end Vote of 10 vs. 4.
[1] This spells the end of good news however as another shocking message hits the deck, the Patriarch has died! The New Patriarch will be voted by the Archons and additionally by the 5 Ecclesias.
Meanwhile Situation on Si'kar has worsened. The Year ends but the Winter Stays. You are facing now a 6 month winter, and people might starve if you can't find enough food. But thats about the best news for the Day. The Bioweapons of Cr'tok spread like a wildfire through the land.
[1][1] Trent's measures of Quarantine fail horribly and his troops instead carry the infection outside.
1 Extra Parcel of Church Land Infected with Grim death Plague[5] Luckily you manage to shoot the infected soldiers before more of your men get infected. You quickly burn the corpses...
Escalation on Nova Babaricum
1:[5][6][1] 2 Xeno Hives has been annihilated. 1 Class 3 Outbreak
4:[1] 5 Xeno Hives have been reconquered
6:[4] 1 Xeno Hive has been Infected with the Grim Death.
7:[4] 1 Parcel Xeno Farmland has been infected.
11: [3] nothing happens
12: [5][6][5][6][4] 5 Xeno Hives infected 2x Class 3 Outbreaks
15: [1] 4 Xeno Hives have been reconquered
16: [2] nothing happens
18: [6][3] 1 Xeno Hive Infected 1 Class 3 Outbreak
19: [2] nothing happens
20: [5][4] 2 Parcels turn into Haunted Forest
30: [5][2] 1 Xeno-Hive Infected
23: [1] 1 Xeno Hive reconquered.
27: [4] 1 Xeno-Farmlands covered in Darkness.
28: [6][5][6][3] 3 Xeno Hives have been infected. 2x Class 3 Outbreak
Escalation Church Lands
Grim Death: [5][5][5][5][2] 4 Parcels Komturei Infected
30: [5][3] 2 Parcels Komturei Infected
Eternal Darkness: [1] Darkness recedes...
Escalation Novan Lands
Eternal Darkness: [2] Darkness recedes....
Class 3 Outbreaks
1: [2,5] 1 Parcel Komturei has been infected with Giant Eusocial...Spiders
12: [6,4],[6,3] two Novan Parcels have been Infected with Instances of the F-Virus.
18: [5,2] One Parcel has been Infected with a Disease.
28: [6,6][1,6] One Parcel of each Novan Farmlands and Church Komturei have been infected by a Experimental parasite of House Cr'tok dubbed "Xenomorph"
Status of Infections:Nova2 Parcels Nova Farmland [Eternal Darkness]
1 Parcel Nova Farmland [Disease]
1 Parcel Nova Farmland [Xenomorph]
2 Parcels Nova Farmland [F-??? Virus]
4 Parcels Nova Farmland [Grim Death][inactive]
Church9 Parcels Komturei [Grim Death]
3 Parcel Komturei ceased to respond [30]
1 Parcel Komturei [Giant Spiders]
1 Parcel Komturei [XenoMorph]
Jurt System, Delvos[?] The
Spirit of Adventure exits the Hyperspace unscathed. But soon enough you pick up a Ship Signature. The Captain asks you if you want to inspect the Ship. Contact with Argonian is established and say if you could look into it you get 10 extra Credits.
Triumvirate System, TaviusThe Ship having been repaired, you enter Hyperspace. [3] Your Travel is uneventful and your Cruiser arrives with several other interesting persons (Read: a fuckload of Inquisitor Ships) in the Soma System. Why you arrived so fast is a mystery to you, apparently the Custodian did some magic with the Navigation, although he refuses to answer what exactly he did...
Soma System[1] The Inquisition arrives with it's entire fleet. A Sight to behold and indeed a sight that hasn't been witnessed in many a century. In contrary to the popular belief the Inquisition has it's very own fleet completely detached from the Church and it is indeed enough to put down even a heretic Patriarch. 3 Battleships, 20 Cruisers and several hundred frigates, Destroyers and smaller ships enter the system at once, dwarfing the Viridian Dream and letting it vanish in the mass of ships.
Meanwhile Planetside sensors go crazy. The ancient Ground-to-Space Batteries groan and spring to life. Sirens start to shrill as panicked citizens all over Si'kar run for their lifes as the giant shadows of the Battleships which can even be seen from the ground exclipse the sun itself. Finally in position, a message is sent to both Nova and the Archon.
In Fealty of the Pancreator, we have arrived to perform our task. You have 3 days to clear out all military from the infected zones and all surrounding lands before they will be cleansed. The Pancreator protects.Assets:
Traits:
Security Level: 2
Patriarch (+1 Security Level)
Spymaster (+1 Security Level,+1 on Covert Ops, Spymaster Extra Turns)
Old Man (-3 on Duels) That man has seen the Downfall with his own eyes.
Triumvirate Connections (Special Benefits) This man has connections with the Trade Empire
Out of the Ordinary Connections (Special Benefits) This man has connections with people of a more unsavoury background
Land:
192 Parcels Farmsteads (1 M, 2 F, 1 T)
80 Parcels Wildlands (1M, 1F, 1T)
32 Parcels Towns (3M, 0F, 3T)
4 Parcels Fortress Cities (5 M, 0 F, 0 T)
1 Parcel Small Spaceport (10 M, 5F, 10T)
1 Parcel L1 Hive City (20M, 0F, 20T) (Overpop: 6 Xenos)
3 Parcels City (5M, 0F, 5T)
Military
1 Regiments Power-Armoured Veterans (Veteran,Fortressborn,Imperial Weaponry,Power-Armoured,Resilent) +6 Strength, +4 Tactics, +5 Morale [7/7HP] Immune to Disease (1x3 Cred Maint.)
1 Regiment House Guard (Veteran(4b),Nobleborn,Imperial Weaponry,Power Armoured,Loyal,Genetically Engineered) +8 Strength, +5 Tactics, +11 Morale [8/8HP] (Personal Guard)
1 Regiment Motorized Regulars (Bloodied, Fortressborn,Imperial Weaponry,Flak-Armour, Trucks) +5 Strength, +5 Tactics, +3 Morale [2/2HP] (3 Cred Maint.)
4 Regiments Power-Armoured Regulars (Regular,Ordinary,Imperial Weaponry, Power-Armoured) +3 Strength, 0 Tactics, +2 Morale [5/5HP] (4x3 Cred. Maint.)
1 Regiments "Luks Unlucky Bunch" (Bloodied,Frontiermen,Imperial Weaponry,Flak-Armour,Babarians) +6 Strength, -2 Tactics, +1 Morale [3/3 HP] (2 Cred Maint.)
46 Regiments Reachwood Irregulars (Bloodied, Frontiermen,Imperial Weaponry,Flak Armour) +5 Strength, 0 Tactics, +1 Morale [3/3Hp] (2x46 Cred Maint.)
5 Regiments Reachwood Irregulars (Bloodied(1b), Frontiermen,Flamethrowers,Heavy Armour) +6 Strength, -1 Tactics, +1 Morale [5/5Hp] Morale Shock! (1 Cred Maint.)
4 Regiments Fortressborn Levies (Regular, Fortressborn,Imperial Weaponry,Flak Armour) +4 Strength, +2 Tactics, +1 Morale [2/2Hp] (2x4 Cred Maint.)
Treasury
Coffers: 473 Credits
Tax: 413 Credits
Pestilence: -10 Credits
Ship Repairs: -75 Credits
Army Wages: -121 Credits
Research: -121 Credits
Res.Maint: - 40 Credits
__________________________________
Coffers: 519 Credits
Food Stores:
Stores: 36 Units
Food: 0 Units
Consumption: 433 Units
__________________________________
Stores: -397 Units
Traits
Head Researcher: +10 Bonus on all Research Avenues
Land
none
Military
1 "Dray"-Class Corvette
Treasury
Coffers: 10 Credits
Food Stores
Empty