Turn 9
Drain beasts blood and store it wherever convenient.
[3] Not content with the blood you have, you crave more. More, more, ever more! You start casting about for something else to store some blood in, but little in the area seems useful. After a moment of looking around, you find something that looks a bit like a pitcher plant back on Earth. You dump out the fluids inside it, and move back to the corpse, lifting heavy limbbs to drain blood messily into the pitcher plant. In the end, it's about full, but not very easy to carry or keep from spilling.
Gained: Pitcher Plant full of blood. Find a stone, and begin to butcher the large beast. Store any body parts in a tarp or two.
[1] Thinking to yourself "I could really do a lot better than Jess, if only I had a rock." You start casting about for one, but can't see any rocks anywhere! Infuriated, you move to a tree and roughly break off a heavy branch, and carry it over to the corpse. "If I can't find a rock, a tree branch will butcher a corpse just fine." With such flawless logic, you start beating the corpse with the branch, and end up bashing it flat.
I attempt to create a camouflaged wood structure for us to sleep in. The roof will have enough plans for support, covered with a tarp, with misc. branches on top.
[6] You set to work, knowing you'll need shelter if you are to survive. Using the remaining tarps, boards, branches and leaves, you start creating a lean-to against the escape pod. You work quickly, and before long you have a bright blue structure that looks like it could probably keep the rain off of you for a while, and greatly expand upon the coverage provided by the pod.
I claim a couple of chunks(for SCIENCE of course) then search the pod for some sort of scanner to analyze them with.
[4+1] You grab a couple of chunks of bloody meat, and head inside the Escape Pod. You hook the Medikit up to the computer system of the Pod, and power it up. Fiddling with the scanners, analyzers and other sensors of the meat and Medikit combined, you are ale to extract the DNA from the beast, and decode its Genome. The results surprise you, and you spend some time comparing the results, retesting, and doing some more comparisons. This thing was once human, but its DNA was...altered. It looks like, and it's hard to tell, that there was extensive gene therapy done. Old Non-Coding sections have been brought back, bringing back features of more primitive versions of humans. Also, there are traces of what seems to be purely 'new' sections, unfamiliar to you.
Gained: Creature Chunks [2]
Gained: Genetic Engineering Experience (2)Search the immediate area, pick up anything useful and run the hell away from anything troublesome
[4] Not wanting to get bloody or build anything, you head on out into the Jungle. It's warm out here. Very warm. Before long you are sweating, which really isn't cool at all. Literally. You do a slow circle around the perimiter of what seems like the rest of the group is making Base Camp, and see some interesting plants, insects, flowers and the like. You even run across a rather broad stream, not quite big enough to be considered a river, but it'd be a pain to cross. That's to the 'south', although you are not certain cardinal directions apply on this planet. Along the way, you find some small, purple berries on a flowering plant. As you sniff the flower, a very intoxicating scent hits you. Pulling off a berry, you sniff it and realize the scent comes from it. Unable to stop yourself, you pop the berry into your mouth and chomp down on it. Before long, you feel a definate buzz, your head a bit light, and you feel GOOD. You head back to the base camp and tell them about the river.
Gained: Status: Pumped!Gained: 6 small, purple berries.Help making a fire and try to cook the meat of the beast
[4] You settle down and, using your new knowledge of electronics and the like, you stick a stick near the capacitor of the Gauss weapon. With a loud *POW* a bolt of electricity strikes the wood, and it starts smoking. Add some rubbing against another stick, some patience, and bravo, you have a fire! You quickly build it up and soon have a healthy campfire, with dark smoke rising up from all the damp wood. Shortly thereafter you build a spit of a sort, and stick some meat on it.
Gained: Fire-Building Experience (1/2) Grumble about the wasted meat. If there's some left, try again to preserve some. If not, find something to clean the blood off of myself.
[6] You settle back just as Markus comes up to the beast with a branch and starts beating it flat. "What the hell are you doing??!" You ask, and he grins, saying "Butchering it!". Rather than deal with his insanity, you decide to clean yourself off. As you stand, Daniel comes out of the woods and tells you about a stream he found. "Perfect!" You think, and ehad off to the direction he pointed, and you find a stream. You start cleaning your bloody self off in the river, the red blood flowing and lacing through the water. In a few moments, you see the surface of the water chrun, in a rather disturbing way.
Name: Frederick XVI
Gender: Male
Profession: Engineer
General appearance: I am fairly short, but keep myself in good physical shape in the ship's gym. I like to read about a variety of topics in my off-duty hours.
Equipment: Normal Clothes, Mechanical Tool Kit, Electrical Tool Kit, Pointy Aerodynamic Stick
Skills: Adequate Mechanical Engineering, Adequate Electrical Engineering, Novice Woodcutting, Dabbling Woodcutting
Status:
Location: Base Camp
Name: Kenton
Gender: Male
Profession: Geneticist
General appearance: A weedy little man, not actually short, just thin and pale from too much time in the lab. Sits off in a corner, nervously fiddling with his bags. He clearly does not enjoy spaceflight.
Equipment: Normal Clothes, Pistol, Medikit, Plant Samples, Creature Chunks [2]
Skills: Genetic Engineering, Biology (0/8) Exp, Dabbling First Aid, Novice Pistols Training
Status: Healthy
Location: Base Camp
Name: Jets
Gender: Male
Profession: Meatshield Marine Forces, Assault group 1
General appearance: A Marine with his fatigues, he comes to the colony to protect it from alien scum or other weird shit.
Equipment: Flak Jacket, Personal Computer, Knife, Medikit, Semi-Portable Rail Gun, Improved Shock Spear
Skills: Personal Combat, Rifle Training, Dabbling Weapon smith,Dabbling Fire Starter
Status: Soiled
Location: Base Camp
Name: Markus
Gender: Male
Profession: Forge worker
General appearance: A burly man, Markus came on the transport ship to haul goods on and off the ship.
Skills: Strong, Forge working
Equipment: Tough Workman's Clothing, Back Brace, Money, Navigation of Mysterious Blue/Green Planet, Warm Clothes (5), Blankets (5), Large, Blue Tarp, Club
Status: Nightmares
Location: Base Camp
Name: Jess Brown
Gender: Female
Profession: Pilot/vehicle operator
General Appearance: A lithe, fit woman with brown hair (worn pulled back) and green eyes. She spurns the usual uniform in favor of jeans, casual shirt, and her old flight jacket, but was granted a dispensation because of her skill with vehicles.
Skills: Piloting, Gunner, Novice Knowledge of Smaliens, Shock Pistol Expertise
Equipment: Jeans, TShirt and Flight Jacket, Backpack, Shock Pistol
Location: The River
Name: Kat
Gender: Indeterminable
Profession: Cabin boy/girl/thing
General Description: Weedy, buried underneath piles of ragged clothing that obscure face and hair. The voice is androgynous, and all mannerisms are ordinary. Nothing unusual stands out about Kat beyond his/her clothing. Coated in blood.
Skills:Strong, Tough, Dabbling Hiding
Equipment: Raggedy Clothes, Bloody Vial, 4 Vials of Human-like Creature Blood, Pitcher Plant full of blood.
Status: Coated in blood.
Location: Base Camp
Name: Daniel Carrion
Gender: Male
Profession: Con Man
General description: A tall lean well groomed man who had snuck onto the transport.
Skills:Adequate Persuader(0/8 Exp), Adequate Liar, Enchanting
Equipment: Styling Clothes, 6 small, purple berries.
Status: SO[/b] awesome.]Delusions of Grandeur, Pumped!
Humanoid Creature Chunks [17]
Description: Human face, goat-like brown eyes, giant fangs, short green hair covering the body, large gorilla uper torso.
Status: Dead, and flat.
Abilities: Excessively Strong
Base Camp The Escape Pod is covered with a wooden structure and bright blue tarps. There's a fire, a pouded-flat creature, and signs of woodcutting.
Present: Frederick, Kenton, Jets, Markus, Kat, Daniel
The River A small river, or large stream, south of Base Camp.
Present: Jess Brown
Observations: [1] You see nuttin!
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