Turn 17
PCs Turn!
Harvest my own blood anyways.
[1] You need blood. Your own blood. You need it, and you need it now. You head over to the horrific, dying, plant/baby animal creature thing that Frederick XVI 'created', and find a sharp claw among the...remains. You raise it up and pierce your wrist deeply, your artery spurting blood into the air. Smiling, as you achieve success. [1+1] Your happiness is short lived. As you start casting about for something to collect the lovely blood in, you feel woozy, and slump to your knees. Your blood drains upon the floor, mixing with the...juices of whatever it was Frederick made.
Gained: Woozy (Partial actions only, -2 to all stressful actions.
Gained: Bleeding heavily.
Find something to heal my hand, I'm NOT going to have a broken hand for the rest of the game. I also stay as far away from Kat as possible.
[1] You stagger off into the right hallway, clutching your hand and resisting the pain. As you make your way down the hallway, the noises of the others fade behind you. Creatures of all sorts and shapes are passed by as you look for anything that looks like it might be even remotely usable. After some time, you come to a larger room with platforms stretching over an abyss. In the center of the platform, which is perpendicularly intersected by another walkway. At the center lies what looks like a very large and oddly shaped dentists chair. You climb in, and breathe, the pain in your hand intense. Sudden;y, restraints, flexible and strong, fly from the arms of the chair. One crushes your injured hand even worse, and the other pins you to the chair. You are trapped, and far from anyone who might care.
First fire my gaus gun at that thing and GTFO and then Give some basic survival rules to my team Like DO NOT RUN AWAY FROM YOUR TEAM etc.
[6-2] You charge in. Jets, the Hero. The Marine. There is a crumpled mass of plant life lying in front of a chamber. Its pods have wilted, and half-formed creatures fall from it, dying or dead before they emerge. You know wrong when you see it. You fire your Gauss gun, striking it in the center of its mass. [4+3] The hideous thing explodes all over the room, exploding nastily. It is very, very dead. You grab anyone who will listen, which turns out to be Jess and Markus, 'DO NOT RUN AWAY FROM YOUR TEAM WHAT IS WRONG WITH YOU HOW DARE YOU WHAT THE HELL!' The two seem to be dim-witted, though, and you sigh, shaking your head. Seems like they will never learn.
Gained: Gauss Gun Expertise: (1/2) ExpI leave the room and look around. I want to find out more about the facility, and hopefully something that can be deconstructed and weaponized.
Since I wanted to leave the room too I will just help Nirur search
[4] [4] = [5] Kenton comes up to you, demanding control over the thing. You don't even care, as what you tried Didn't even not work. Instead, you decide to go find something to turn into a weapon. Daniel thinks that idea is spiffy. Shit, who wouldn't want a random weapon out of unknown alien tech that creates bizarre plant/mammal things and abducts humans for shits and giggles, apparently? The two of you head left, and soon, the endless hallways of bizarre creatures held in suspended animation gives way to a closed room. You approach the doors and they open. There are large crates, 8' x 8', scattered about the room, and a harness-looking thing on the wall. Frederick starts putting it on, because, fuck, why not? Daniel helps, and soon the straps are wrapped around Frederick, and they start to move. They snap into place handily, and Frederick feels...different. He moves his hands around, and feels a ghostly sensation on his hands. He reaches towards a box at random, and grabs it. It raises up as he lifts effortlessly, several meters away from his actual hands. Groovy.
Gained: Remote Manipulation Device
I use the device to create a living weapon, a creature that looks like a gauntlet, but that enhances the wearer's strength and "eats" organic matter the palm touches. Also make it secrete acid from the palm, because why the heck not?!
[1+1-2]
You spot the horrific thing that Frederick creates, and think, "FUCKING RIGHT!" Now THIS is what you got into genetics for. Screw that bullshit hippie 'curing cancer' crap, you want to make some sort of living glove thing that drips acid. Beats the hell out of 'curing diseases' and 'making the world a better place' bullshit. Who cares that it's stupidly complex and using alien technology you don't understand and languages you don't get and genetic properties you can't possibly understand without extensive training. Screaming, "Stand back everybody, I'm going to try SCIENCE!" and shove him out of the way as you take the controls. After a while of dicking around you finally figure some stuff out. You grab and drag various beings around, looking through screens and screens full of incomprehensible data. Double Helixes, Triple Helixes, and thins you are certain don't even actually count as DNA swirl past your vision as bizarre body shapes stream past. You see a...lets call it a graph, of something you think indicates pH. You pick that creature and it swims into view, both on your screen and in the chamber. It's...not pretty. It has a base of some sort, and several closed things you are assuming are eyes. An obvious maw is near the center, and it is filled with recurved fangs. Its body is an unholy yellowish color, and it looks...'wet'. You try and manipulate the pH portion of it, and pull out the 'genes' you think are relevant, then grope for a way to store them. Just as you grab a hologram and twist it, the door opens and it opens its eyes. With a horrifoc scream/belch, it slumps out of the chamber and looks around the room. Literally. There are more eyes on this thing than a potato.
Be entranced by Jets
Be entranced by Jets
Jets is so awesome. You love him very much. Too much.
NPC's Turn!
All dead.
Name: Frederick XVI
Gender: Male
Profession: Engineer
General appearance: I am fairly short, but keep myself in good physical shape in the ship's gym. I like to read about a variety of topics in my off-duty hours.
Equipment: Normal Clothes, Mechanical Tool Kit, Electrical Tool Kit, Pointy Aerodynamic Stick, A Crappy Compass, Remote Manipulation Device
Skills: Adequate Mechanical Engineering, Adequate Electrical Engineering, Novice Woodcutting, Dabbling Woodcutting, Dabbling Understanding of Old Ones Computer System
Status:
Location: Underground Alien Facility
Name: Kenton
Gender: Male
Profession: Geneticist
General appearance: A weedy little man, not actually short, just thin and pale from too much time in the lab. Sits off in a corner, nervously fiddling with his bags. He clearly does not enjoy spaceflight.
Equipment:Pistol, Medikit, Plant Samples, Creature Chunks [2], Warm Clothing
Skills: Adequate Genetic Engineering, Adequate Biology, Dabbling First Aid, Novice Pistols Training, Novice Stealth
Status: Healthy
Location: Base Camp
Name: Jets
Gender: Male
Profession: Meatshield Marine Forces, Assault group 1
General appearance: A Marine with his fatigues, he comes to the colony to protect it from alien scum or other weird shit.
Equipment: Flak Jacket, Personal Computer, Knife, Medikit, Semi-Portable Rail Gun, Improved Shock Spear
Skills: Adequate Personal Combat, Adequate Rifle Training, Dabbling Weapon smith,Dabbling Fire Starter, Dabbling Cook, Dabbling Gauss Gun Usage
Status: Soiled
Location: In a hole, in a hole
Name: Markus
Gender: Male
Profession: Forge worker
General appearance: A burly man, Markus came on the transport ship to haul goods on and off the ship.
Skills: Strong, Adequate Forge working, Novice Armorsmithing
Equipment: Tough Workman's Clothing, Improved Chitin Back Brace, Money, Navigation of Mysterious Blue/Green Planet,Warm Clothes (5), Blankets (5), Large, Blue Tarp, Club
Status: Nightmares
Location: Base Camp
Name: Jess Brown
Gender: Female
Profession: Pilot/vehicle operator
General Appearance: A lithe, fit woman with brown hair (worn pulled back) and green eyes. She spurns the usual uniform in favor of jeans, casual shirt, and her old
flight jacket, but was granted a dispensation because of her skill with vehicles.
Skills: Adequate Piloting, Adequate Gunner, Novice Knowledge of Smaliens,Novice Shock Pistol Expertise, Novice Butchering
Equipment: Jeans, TShirt and Flight Jacket, Backpack, Shock Pistol
Location: The River
Name: Kat
Gender: Indeterminable
Profession: Cabin boy/girl/thing
General Description: Weedy, buried underneath piles of ragged clothing that obscure face and hair. The voice is androgynous, and all mannerisms are ordinary. Nothing unusual stands out about Kat beyond his/her clothing. Coated in blood.
Skills:Strong, Tough, Novice Hiding
Equipment: Raggedy Clothes, Bloody Vial, 4 Vials of Human-like Creature Blood, Pitcher Plant full of blood.
Status: Coated in blood, Woozy (-2 to stressful physical actions), Bleeding Heavily.
Location: Underground Alien Facility
Name: Daniel Carrion
Gender: Male
Profession: Con Man
General description: A tall lean well groomed man who had snuck onto the transport.
Skills:Adequate Persuader, Adequate Liar, Enchanting
Equipment: Styling Clothes, 6 small, purple berries, A giant Lobster Claw on a Stick
Status: SO[/b] awesome. Delusions of Grandeur
Name: Anderson
Gender: Male
Profession: First To Fight Orbital Drop Taskforce (FTFODT) gunnery sergeant {retired}
General description: Anderson, retired gunnery sergeant of the 2nd FTFODT, has seen some of the worst encounters in history. He used to be with the 7th marine battalion. Before being moved to the 1st FTFODT due to his excellent performance fighting several rebels on Gliese 581 d.
His first mission, the rebel disaster of dauntless's moon (Alpha Centari b, moon 3), where, as his first combat as a 1st FTFODT private. Watched as four out of his squad of six, including his leader; gunnery sergeant Ivan Batton 'Man hammer', were killed in a matter of a few seconds out of the pods by a M7 battletank. And him and his only remaining teammate; corporal Smith Colt 'Dead eye', who was wounded badly, held off 13 rebels for sixteen minutes until the 3rd Heavy Armored Mech And Vehicular Battalion came to the 1st's rescue, 83% of the 1st were killed, 12% were wounded. He was then transferred to the 2nd, and was then promoted to a corporal, given the Silver Star and the purple heart. For protecting his comrade though under nearly hopeless odds and for getting hit three times in the chest, wounding the lung and severely mangling his stomach.
Then, a few years later, his squad was sent to inspect a 'Tuggerman' super-freighter; the 'Southward Haul', that had been drifting in space for three days, it had top-secret cargo. When his squad first arrived there was no sign of anything, just blood. Then all hell broke loose, half his squad, again including his leader; gunnery sergeant Tommie Baker 'The Duke', were ambushed by unknown aliens. Now known as 'Earth scourge', due to how nasty they are; able to rip though armor, flesh and bone with razor sharp claws, extremely fast, but extremely low health, able to fly and quite stealthy. They killed Duke's squad in a few seconds. Anderson was then the leader of the remainder of his squad. He and his team fought their way to the ship's core and planted a mini-nuke, his teammate; private James Bruth, Was wounded badly with slash to the chest. Anderson then picked James up by the arm, while still shooting his assault rifle at the scourge, got his team to the ship's escape pods, and launched. Then blowing up the ship. That earned him the medal of distinction and the rank of gunnery sergeant, the operation was covered up, Duke and his squad are listed as MIA.
Then he was diagnosed with the 'Black rose' disease, which is caused by the 'Black Rose' plants of Gliese 581 d, which are found in the most extreme of places. like the caverns Anderson was fighting in when his squad was nearly overrun by rebels. The disease has no imitate effects, but in the long run, ~25 years, it can cause internal bleeding in many parts of the body, including the brain, heart, and lungs. And there is currently no known cure. With his lifespan cut severely, Anderson retired to enjoy the remaining years of his life.
Though, obviously his luck is just getting worse. Because his ship (the transport ship everyone else was on) was recently attacked by aliens.
Skills: Adequate Rifle Training, Adequate Unarmed Combat, Tough
Equipment: Your Birthday Suit
Status: Broken Hand
Humanoid Creature Chunks [17]
Description: Human face, goat-like brown eyes, giant fangs, short green hair covering the body, large gorilla uper torso.
Status: Dead, and flat.
Abilities: Excessively Strong
Description: Hard-Shelled, Dark brown or black. Large compound eyes, walks on two legs, nearly bipedal. Two giant claws.
Status: Dead, claws ripped off, Shelled
Abilities: Hard Shell (+2 Toughness against physical damage), Very Strong (+2 Strength)
Base Camp The Escape Pod is covered with a wooden structure and bright blue tarps. There's a normal campfire, a fire made out of small animals, a pounded-flat creature, and signs of woodcutting.
Present:
The River A small river, or large stream, south of Base Camp.
Present:
In/Near a hole to the north:
Underground alien Facility: Jets, Anderson, Kat, Frederick XVI, Jess Brown, Markus, Kenton, Daniel Carrion