I must say, I don't think going plaid is a good idea. Clashes with the color scheme.
You don't even know what the color scheme is... (white plastic with a grid drawn on it)
Possibly. I could also synthesize a speaker onto my drones, or I could communicate directly through the Jefferson's terminal.
Or through the implants.
ExKirby: Robot upgrades.
Sensei: Boombox implant. Build it. Or failing that, just a boombox. Put on my mad scientist goggles for this.
Dragnar: I help upgrade exkirby's robots.
Knight85: Don't forget to grab the beam sword, then report to the crew of the strange flying box with Jefferson imprinted on the side.
Find the leader, and inform him of my magical summoning and blood magic controlling people's minds ability.
Tehstefan: Give a rallying speech, for moral and all that. Also, see what kind of weapons we can load onto both of the ships.
Qwertyuiopas: Relax and converse with the newcomers.
Typoman: aquire a small gun of some sort
Frelock: Set up my hacker cave, and begin monitoring the Jefferson and her crew.
Inteuniso: Equip my pulse rifle, and send the jefferson into LUDICROUS SPEED.
ExKirby+Dragnar: 3&2
The two of you inspect ExKirby's robot troops. You manage to improve Clanger's pincers somewhat (+1 to attack).
Sensei: 1+1=2
You think about making a music player, but you don't get around to building it.
Knight85: 5
You grab one of the odd swords that come out of more boxes. You figure out how to make the glowing blade appear and disappear, and return to the odd looking rectangular sky-ship. A man in a funny hat appears to be the leader, and you talk to him for a bit.
Tehstefan: 3
You give one awesome speech to everyone who will listen, and then ask about adding weapons to the other ships. Unfortunately, there doesn't appear to be any way to attatch any more weapons.
Everyone gets a +1 morale bonus next turn.
Qwertyuiopas: 4-1
You chat with Typoman and Knight85. Typo's speech seems sort of odd, for some reason. He speaks a lot of Incredibly Lame Puns, Wall Bangers, and Tropes.
The Knight85 person appears to be a practicioner of magic. Ooh, maaaaggiiicccc. You ask him to pull a rabbit out of Tehstefan's fedora. He pokes you with his staff.
Typoman: 6
You think about getting a small weapon. As soon as you decide to act on this impulse, you find a small pistol-like device in your hand. The end of the barell is decorated to look like a Shoop-Da-Whoop. An inscription on the side reads "SDW-120". You've never seen this language before, but you seem to be able to read it anyway...
You cannot, however, make the weapon fire.
Frelock: 3
You ask Jameson about what the TIRE told you. He shows you to a large, short cylinder with a metal cap. He presses some buttons on a nearby panel, and the metal cap disappears and an odd yellow and white pattern begins spinning where it was.
Jameson presses a button a few times until a display reads "17". A light turns green above the display. He tells you that the cylinder is an Awesome Portal, and tells you to enter...
You exit AP #17 and find yourself on a massive Void Station in the Light Void. There are massive amounts of computer equipment here.
You use your Remote Viewing implant to look in on the Jefferson, but find it to be most inadequate, and instead figure out the remote rangercams on the station.
Inteuniso: 2-1+1+1=3
You're tired, but you could make the Jefferson go fast without being awake. You snap your pulse rifle out of its turret and spool up the hyperdrive.
Statuses:
Frelock: Wristwatch, computer terminal, glasses, civilian clothes, pamphlet, a jewel-encrusted egg, a bag which contains a lunch and a clove of garlic, and a bottle of water. On the Starship Jefferson..
Proficient in modifying, and synthesizing with hacking tools. (+2 to modification and +1 to synthesis at short range)
Advanced in healing (+2, can use on two targets in one turn)
Is going to get a nice hacker cave soon.
Implants:
REMOTE VIEWING 3
SENSOR 3
HIDDEN ENTITY DETECTOR 2
TACTICAL SCANNER 2
ADV. DATA INT. 2
Inteuniso: Tau armor, elfin sword, quantum storage full of scrap, engineering computer (will give bonus to engineering tasks once you work with it a little bit) On the Starship Jefferson.
Dabbling swordsmanship.
Dabbling dancing.
Novice Hauler (+1 to carrying stuff around)
Novice Mechanic (+1 to working with vehicles)
Cheif Engineer of the Starship Jefferson (+1 to working with the Ultravan)
Implants:
AIM 5
REMOTE VIEWING 3
TI STD MIL. IMPLANT 5
TI TACTICAL+ 5
Tehstefan: .44 Magnum, Fedora. Location: On the Starship Jefferson..
Agile (+1 to running and jumping).
Novice driver(+1 to operating vehicles)
Novice telekeinesis-user (+1 to using telekinesis implant)
Novice Mechanic (+1 to working with vehicles)
Captain of the Starship Jefferson (+1 to doing anything with the Jefferson, additional +1 to navigating in particular)
Implants:
TI AIM 5
TI TACTICAL+ 5
TI SENSOR 3
TI FLIGHT 4
TI TELEKINESIS 5
TI REFLEX 3
ExKirby: Red Helmet, Red Army Gear, Combat Knife, .9mm Pistol, StA52 Assault Rifle, Forcer Grapple, beam sword. Meaningless Commander's Badge. At the TOAST site.
Enhanced enhanced bone structure (+3 to damage avoid)
AUTOMEDICAL 2
AIM 5
FLIGHT 4
REFLEX 3
INTANGIBILITY 5
CLOAK 4
Blessing of Ordo (Relaxed laws of physics, +1 to attacking chaotic beings)
In command of 5 little robot minions:
Sawbuck: A flying robot, with a multitude of extremely sharp blades. It deals heavy slashing damage. However, it is unstable and a decent impact will send it far away.
Clanger: A small, heavy, tank-like robot, with a pair of heavy duty hydraulic pincers on its front. It deals heavy crushing damage(+1). It is highly resistant to damage, but very slow.
Zip: A small, extremely fast wheeled robot. It attacks by discharging electrical energy into its target, dealing light burn damage. It can move at extreme speed, and carry light cargo.
Bash: A mid-size, doglike robot with extremely powerful back legs. It can fling itself long distances with them. It jumps on enemies, knocking them down and dealing moderate blunt impact damage.
Sensei: Knife, suitcase O' spectacles, electric brass lantern, two lengths of rope, uranium battleaxe (+1 enemy dodge, +1 damage), basic construction equipment, Nano-EAGLE. At the TOAST site.
Implants:
SENSOR 3
FLIGHT 4
HIDDEN ENTITY DETECTOR 2
REMOTE VIEWING 3
AIM 3
REFLEX 3
Novice builder: +1 to building stuff
Practiced aim(+1 to aiming)
Glowing(-1 to being sneaky, provides light. Not controllable... yet).
Qwertyuiopas: Computer-goggles, scriptgun(loaded with gravity modifier). On the Starship Jefferson..
Implants:
REMOTE VIEWING 3
HIDDEN ENTITY DETECTOR 2
Chief Science Officer (+2 to using the Ultravan's sensors and computer systems, as well as generally scienceing)
Dragnar: Built-in laser pistol, mining tools(+1 enhancement for mining, negates 1 armor when used as weapon), quantum storage full of scrap, portable bunker(hold it for a +2 to avoid damage, or plant it in the ground and create an impenetrable barrier to all projectiles coming from that direction.). Location: On the Starship Jefferson..
Implants:
TI FLIGHT 4
TI HIDDEN ENTITY DETECTOR 2
TI CLOAK 4
TI ADV. DATA INT. 2
TI ITEM MAGNET 3
TI STASIS 3
Novice flier: +1 to flight with flight implant
Enhanced Speed (+1 to reflexes and high-speed actions)
Encumbering Repair Devices (Heals 50% of incurred damage every turn, -1 to dexterous actions)
Typoman: hammer pants and polo, with a funky pen in the breast pocket. a shield made of pure, solid rage
TI FLIGHT 4
TI SENSOR 3
TI AUTOMEDICAL 2
TI TACTICAL SCANNER
TI CLOAK 4
TI REMOTE VIEWING
Knight85: basic mages robes and carrying my trusty lightning firing staff.
Telekinesis
Tactical +5
Reflex
Cloak
Intangibility
Stasis
Starship Jefferson:
A TOAST Industries Ultravan with:
Flight package (+VTOL enhancement),4 "KICKASS" kinetic weapons, 2 "nano-EAGLEs" on turrets, one pulse rifle on a turret, two "Phasers", two "laser machine guns", one tractor beam, two "Ageis V3s", an "energy deflector shield", three VSP-grade hyperdrives (only one can function at a time), a "TI Standard Rangercam+scanner" with a "VSP Rangercam Upgrade", a "TI Advanced Navigation/targeting system", an inertial compensator, an "all in one life-support system", a "super communicator module", a remote environmental probe (with two nano-EAGLE turrets), a void entry device, an implant installation upgrade, a TOAST construction computer, a healing turret, a TOAST weapons dispenser, a transporter, an Advanced Auto-Repair Unit, 2 Large Wall-Mount Quantum Storage Devices, a special 360 degree super-voidscanner designed by Qwertyuiopas.
Transforming mecha fighter attached to bottom of ship. Can now detach in the void, but has no voidscanner.
Contains:
12 Portable Temporary Auto-Repair Devices
AI called Slick. Being musical.
Maintainance droid. Monitoring the engines while Inteuniso takes a power nap.
Much miscellaneous scrap.
Text:
As the Jefferson descends into the void once more, Slick begins to play some atmospheric music. Apparently he's developed an appreciation for music.
Rocket engines burning fuel so fast
Up into the night sky they blast
Through the universe the engines whine
Could it be the end of man and time?
Spot check! 4
Frelock notices that Slick has been making some alterations to his code. It's probably just him improving himself.