The caterpillar returns and, after about an hour of tests and people pointing guns at them constantly, the team is finally allowed to return to their barracks. Bob will visit his snack dispensers friends in Experimental and hack up his thermonuclear device and his ego overrider, with the intent of getting a semi-autonomous thermonuclear cat, using the spiderbot tech and, or course, the 3d printing tech my characters are so fond of.
((to be clear, I am exchanging the thermonuclear device and ego overrider to create an implant controlled robot or cyborg kitten of a highly volatile nature. I am willing to be limited to only being able to act as the Saurian or the Cybercat on any given turn, or even requiring a full turn and stated action to switch between, even though there is no such stated restriction on the spiderbot. Alternatively, since I am throwing the ego overrider in there, use of implant skill to control the cat is fine. And it being semi-autonomous leaves room for GM shenanicats. Bob's gonna get his nuclear cat hat. He's GONNA!
costs:
thermonuclear device: ?
Ego Overrider: Christmas gift, valued at 1000 OMNI
Spiderbot: cost 600 Omni
Labor: Heck, it's Bob. He's a good test subject, who would charge him for labor?))
Name: Bob the Biter
Physical Description: Your basic primal swamp dinosaur. With a yellow hard hat.
Background: Who knows? The Company discovered that he has a knack for fixing ... things, and he hasn't eaten anyone important enough to care about yet. Somehow, some joker from the sanitation department got him on the payroll. He was there for quite a while before the bureaucrats found out and moved him to the engineering payroll.
Life: d4
Attack: d4 (Bite)
Stats:
Strength: d10
Dexterity: d6
Speed: d4
Endurance: d4
Will: d8
Knowledge: d4
Fate: d4
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d8
Mechanics: d10
Technology: d4
Medical: d4
Occult: d4
Status: Bitey
Inventory:OMNITECH Red Jumpsuit. Shredded bits of this are found in various points around Bob's body.
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die) strapped to the end of his tail
OMNITECH Tool kit (3 charges). strapped in a harness around his torso
Box of 5 high visibility flares. Ironically, these are very inconspicuously stored, somewhere.
recently malfunctioning thermornuclear device (ingested)
ego overrider
decorative hat
mini cape
Money: 1100
[1]
Bob leaves the nearest experimental lab that will deal with his...personality...minus 1 thermonuclear device, one ego overrider, and plus one spiderbot he can control with his brain. His brain isn't very big so he can only control one body at a time. Also, the spider bot isn't a cat. The people in experimental apparently got a bit sarcastic with this request and instead gave him a spider bot with a cheap catgirl ear headband glued to its "head" and a orange and black paint job. Someone has stenciled "Honk if you hate Mondays" on the bottom of its abdomen.
-Well first, might as well wave her new job title in front of the monkey's face to see how he reacts to it.
-The next most absolutely critical -thing to do is get that cognition copier reinstalled.
-Then see if SAM is willing to perform some aftercare and use that organosculpt-whatever to fix up her nerves and vocal cords. Bribe with a handpicked selection of experimental nootropics (one of each type) if necessary.
-finally, buy a hoverboard (-250 OMNI)
Name: Anya Sokolova
Physical Description: Wiry, roughly 6'4/193 cm tall, Anya cuts a striking figure compared to the diminutive height of most women at OMNITECH. Her nearly shoulder length blonde hair and blue eyes merely amplifies that affect
Background: born in some rural shithole in Novosibirsk, Anya worked on her parents farm, mainly fixing up their only tractor. She decided to join the Russian engineer troops to make something of herself. One... eventful career later, and she decided it be better to go to OMNITECH than the Hague. Sometimes she wonders if that was the right choice.
Class: Combat Engineer
Unused level ups: 2
Life: d4
Attack: d4 generic personal sidearm/d4 monkey wrench
Stats:
Strength: d4
Dexterity: d6
Speed: d6
Endurance: d4
Will: d4
Knowledge: d4
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d12
Tech: d4
Medical: d4
Occult: d4
Status: Vertical, breathing, slightly disorientated
Inventory:
OMNITECH red jumpsuit
Generic Personal Sidearm (d4 ranged)
GPS magazine ×3 (d4)
Omnitech Tool kit (2/3)
High visibility flares ×5
monkey wrench (d4)
Cognition copier
Glowspray paint
Earplugs (upgraded with TTS)
Blindfold
Noseplugs
Box O'socks
Box O'tacks
Bunch O'smart drugs
Pneumatic Cable Cutter
Money: 89
Sight: blindfold readied for use
Smell: noseplugs
Hearing: TTS earplugs
Taste: uhhh
Touch: does the jumpsuit count?
1. The "monkey" smiles in the way one might smile at a very stupid dog or small child performing a very unimpressive trick. He throws in a "Jolly good".
2. Done! Didn't even hurt! Probably. Anya doesn't really pineapple ham fungus. Probably ok.
3. WE WILL SEE.....
4. Done! Radical!
1) Neo Detroit sounds like a hoot!
2) Be sure to brief command on the group of survivors and gooped thralls so they can be extracted.
3) Question: originally we had agreed that Yagyu, instead of grabbing those bodyparts to make a body for him in sector R, was gonna collect them at the end of the mission on the return journey (see http://www.bay12forums.com/smf/index.php?topic=173094.msg8114414#msg8114414). Now that our method of extraction was different than what we expected from the mission briefing, shall we say that plan simply doesn't go through, or what?
Regarding the loot of all the dead teammates I have, can I divide it as I see fit, or do you have some stipulations perhaps? Or would you prefer we just scrap all of it?
4) How much would selling the following things net (in total): 1 broken/disabled claymore, radio jammer, 1 unit of useful metal bits, syringe with a bit of mystery fluid, full syringes with viruses, 2x earpiece of thrall, syringe with tranquilizer, ziptie, fungicide container, security robot brain (somewhat damaged)
5) How much would selling the pinpoint carbine net? (costs 1400 in the armory)
6) How much would selling the prototype gun + all 10 rounds net?
Name: Yagyu d'Aubigny
Physical Description: Slightly smaller than average, tanned, sideburns.
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Promotion: Team Captain (100 Omni Raise, Access to all team shock implants. Crushing responsibility.)
Life: d4
Attack: d8
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d8
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d8
Technology: d6
Medical: d4
Occult: d4
Speech: d4
Sight: reduced refresh rate
Smell: no smell
Hearing: text to speech
Taste: no taste (hah!)
Touch: no touch beyond what's needed to stay upright I suppose
Status: partially caved in metal head
Inventory:
Modified goop thrower. Has 2 firing modes. Does no damage: if successful, target is immobilized. Multiple guns used in concert stack. Some targets immune. d8 use die
Standard [not in use]: d4 attack, regular use die usage.
OVERDRIVE [currently selected]: higher attack at the cost of increased use die usage. For every more powerful use, use die is rolled at disadvantage.
Current overdrive: d8
current goop tank: d8/d8 use die
“PINPOINT” Carbine (d8, damage gains advantage when aimed for 1 turn, d6 use die)
parts for prototype gun
10 prototype rounds
3 empty goop tanks
'a few' mining explosives (1 used for killing the psychic, 1 given to Pathos)
1 broken/disabled claymore
Cutting/welding torch
radio jammer
1 unit of useful metal bits
Toolkit (3/3 charges)
computing cube
a large spool of synthetic cable
environment scanner [BROKEN]
syringe with a bit of mystery fluid
full syringes with viruses
2x earpiece of thrall
bodyparts, enough for full body (to be collected at the end of the mission)
syringe with tranquilizer
ziptie
fungicide container
security robot brain, somewhat damaged
OMNITECH “Painaway” Painkillers
2 full levelups
cognition copier
Money: 2850
Elen's stuff:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x2 Magazines (d4 use die) given to Wil
OMNITECH Medical Kit (1 charges)
OMNITECH Stimulant (3 charges)
5 gallon container of extremely flammable fuel, currently has 4 gallons
4 gallon container of water
Lighter => destroyed
OMNITECH Cognition Copier
Blindfold
OMNITECH Mental Purgant
Money: 200
Burt's stuff
blindfold
ear plugs
Silly trashcan helmet
Pathos' text-to-speed earbuds
OMNITECH Red Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Tool kit (1 / 3)
High visibility flares x4
tiny mug with a flower on the side
A dwarf bobblehead
Money: 6
Bob's stuff
OMNITECH Red Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Tool kit (0 / 3)
High visibility flares x5
Zip tie
Dead fish (half gone)
Med kit
uneaten single serve packet of pudding
sensory deprivation suit given to Edward
Money: 0
Richter's stuff (some of this might be broken)
Isolation Suit
OMNITECH Black Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Universal Containment Pod x 5
OMNITECH Null-Rod
OMNITECH Transient Psychokinetic stimulant (single use. When used, roll occult. Roll is equal to number of turns it will function. Allows direct ranged and melee attack with Will as damage. Roll occult afterwards for side effects)
Demon Symbiote thing: Crocodemon d12, Teeth Elemental d12, Icon of Butchery d4, d10 human
Current demon symbiote manifestations: Maggot demon armor, Poot gun (d6 damage)
Money: 0
Larry's stuff (some of this might be broken)
OMNITECH Generic Personal Sidearm (x3 Magazines)
OMNITECH Universal Containment Pod x 5
OMNITECH Null-Rod
OMNITECH Bio-razor (SOLD)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
OMNITECH Isolotation suit (2x)
OMINITECH Riot Suit
OMNITECH Black Jumpsuit
OMNITECH Generic Security Baton
d6 Generic Security Rifle Given to Wil
OMNITECH Generic Personal Sidearm
Fancy airpods
-5 Lizard talons
-5 feet of Lizard skin
Money: 0
1. Remember you said this.
2. Yagyu lets everyone know about the survivors and such in there. They inform him that they're methodically reclaiming the entire place and will get to them soon. For some reason the phrase "Reclaiming" has a nasty sound to it.
3.We can just assume Yagyu grabbed some and stuffed it into his infinite metal ass.
4. *Slot machine noise* 149 Omni
5. 809 Omni
6. 200 Omni.
"Neo-Detroit?! Aw darn, I wanted to go to Neo-Neo-Detroit, last I heard they're the first Hive City to have a mutant mayor! Sure its because he used his psych powers and army of Gene Warriors to conquer it but hey, props for diversity. Also, can I get the giblets of Larry and Richter Yakman? I kinda need the biomass to make my hot new beach bod."
Step 1: Sam will sell off everything that isn't the Organothingiemajig or medicine, this means all this garbage right here:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
Emergency battery pack
Gasmask
OMNITECH Space Suit
OMNITECH Generic Knife
1 dose of painkillers
Hopefully, she's packing underwear underneath that jumpsuit, but it's not like she'll need it when she ascends. Then she'll buy a cognition copier and a size XLLLL swimsuit for the vacation.
Step 2: Sam will pay one of the Eds his 500 buckeroos, then ask where she can find a bathtub and sign the proper documentation for transhuman body horror experiments. Oh and heal Anya's vocal cords using her new flesh touch powers in return for the nootropics, maybe give her a third eye or something too as a bonus gift.
Step 3: Sam will put the Expandos and other organic garbage she got from Yaguy in the bathtub, melt them into an organic slurry using the Organothingie. And prepare for biological transcendence.
Name: Samantha "Sam" Endashale
Description: Sam used to be a research scientist at a prestigious biotech company until her distressing vigor for human experimentation got her fired. That, or perhaps the 3 graduate students that went missing under her tutelage. Regardless of the reason, she ended up finding work at OMNITECH. She chose a field position herself, and seems to be eagerly awaiting the chance to try....something....
She's a stimulant addict and has wide, staring eyes.
Senior Medical Officer (+100 Omni)
Life: d2 Birthday Suit
Attack: d2 fists
Stats
Strength:d4
Dexterity:d4
Speed:d4
Endurance:d4
Will: d10
Knowledge:d4
Fate: d8
Skills
Melee: d4
Guns:d4
Explosives:d4
Implants:d8
Mechanics:d4
Technology:d4
Medical:d12
Occult:d4
Speech: d4
Status: Toasty and sleepy.
Sight: Pupils are dilated.
Smell: Smells like iron.
Hearing: Ears are full of human juice.
Taste: As normal as one can be.
Touch: All tingly.
OMNITECH Medical Kit (5 charges. Expend one to gain advantage on a Medical roll)
OMNITECH Organosculpting system
Hover Dolly
5 Lizard talons
5 feet of Lizard skin
Symbiote goop
Remains of Larry and Richter
2 dead expandoclones
Credits 700 (-200 debt)
Things done: 0
1. Starting items cannot be sold! We got a ton of em! No one wants that garbage, thats why we gave it to you!
120 Omni for the other stuff.
2. Sam buys stuff for the beach episode thats totally coming up.
3. Sam sets up shop in the barracks showers after signing a standard "Fleshhorror" disclaimer. She gets the Organosculptor implant installed as well, its strange green glowing lens shining out from her right palm while unseen mechanics slither up her arm and into her chest and brain. She tests it out...I mean graciously helps Anya restore her vocal cords. [5,4] She fixes Anya up...well she sounds a little weird but whatever, she can talk. No extra eyeball though.
4. [4,10] She shines the strange light on the organic...stuff and it begins to melt like ice under a blowtorch. She isn't really sure how this works, but it seems to be responding to her desires. And though she doesn't quite get it to "Slurry", more like chili, it works pretty darn well.
I vote for the island.
Before I do anything, I’m going to sell the Executive Cafateria Giftcard, Toot’s shock control, Tranquilizer syringe, Germ suit, and the Large Zip-ties. And I’m going to pay off my loan.
-Edit- Also go test that giant gun we got way back.
Also, get the bat styled so that it looks like a magical girl want.
Name: Ji Fuchikoma
Rank: Senior Security Expert
Physical Description:
Cyborg Combat Body
A Short, Athletic, and Absolutely Stacked Girl, who has an uncanny resemblance to an anime character. She has pale freckled skin and, fiery red hair, and large ember green eyes. She as a pair of fox ears and a fox tail.
She is a Waifu-Bot based on a player avatar from the Waifu Assassins Guild series.
Tall, Skinny, Pale, Gaunt. Almost bald even though he can’t be older than 30. Patchy and scruffy stubble that goes all the way down his neck. His eyes aren’t soulless per se, but they have unnaturally white irises, and are filled with a certain, determination.
Background:
Once known as Woldo, a gamer who replaced his physical body with an android based on his famous video game avatar.
Stuart. He was always an odd child. He wanted to be skilled at killing people even as a small child. His parents were very wealthy, and very overprotective of him. Instead of getting him karate lessons or into sports, they got him the most state-of-the-art simulation entertainment system money could buy. He got good at what he did. By the time he was 10, he was the number one Waifu Assassins Guild IX player in the world. However, once he got old enough, it was time to get a job. And since he’s literally good for nothing else, and he fancies himself a killer, he decided to join the Omni-tech security crew.
Life: d10 Robobody
Attack: d6 rifle x3mags
d6 Generic Security Rifle
Anti-bio razor (2d6 against living/ 1d6 vs others)
Ammo:
Rifle (use d6)(3 magazines)
2 pistol mags (use d4)
Stats:
Strength: d10
Dexterity: d6
Speed: d4
Endurance: d12
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d12
Guns: d12
Explosives: d4
Implants: d10
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Back to somewhat normal
Sight: 0.2 FPS
Smell:Deactivated-Robot
Hearing:Deactivated-Robot
Taste:Deactivated-Robot
Touch:Germ Suit
Inventory:
Amplified Bat
Piledriver Carbine (2 Mags)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Anti-Bio Razor
OMNITECH Generic Security Baton
Brain Backup
Toot’s shock control
Tranquilizer syringe
Germ suit
Large Zip-ties
Cafeteria Gift card
Waifubot body (Loaned to Wil)
Experimental Gun
Lizard Claw
Money:
-400 debt
1,635
1. 78 Omni. -400, debt paid. Shark pacified.
2. The experimental gun?
3. -50 Omni. Its now pink, sparkly, and has cartoonish little wings at the top. The wings are actually quite sharp and made of metal.
Radio: Gonna yoink the Medkit, 1 Isolation Suit, and the Psychokinetic Stimulant if'n that's acceptable.
EEEDD (the new D is for Determined) smiles at this gracious news. His first mission and already a vacation? What a gracious employer OMNITECH was!
"I wish for Neo-Detroit! The spines and souls of the downtrodden will be plentiful there, and I shall enjoy the time in such a notoriously friendly city."
EEEDD will attempt to buy a few things before we blast off to the next mission:
- Ceremonial Dagger (250)
- Cognition Copier (400)
- Magic 888-ball (10)
- Reactive Fabric Cape (400)
Spending a total of 1,060 OMNI.
Also get a 10 OMNI loan from our selachimorphic financial broker and use that to buy an Insurance Card (200).
Got other things to do as well, but that can be saved for the next downtime period (assuming we're being thrown into this mission right away).
Name: EEEDD (Entertaining, Educational, Elastic, Disposable, Determined)
Background: Created as part of a product line of quick-use clones with pre-installed memories, skills, and behavioral sets in order to fill gaps in high-skill fields for a comparatively cheap price, EEED’s entire line was scrapped when someone realized his name-acronym sounded like it was describing a sex toy and the resulting onslaught of memes caused the forced ‘retirement’ of the executives that had initiated the idea. This EEED, gestationally imprinted with chiropractic and massage techniques, was somehow missed in the purge of defective product and ended up finding a job with OMNICORP before his parent company’s legal team/hit squad could track him down.
Description: A big, doughy ball of a man, with earnest, simplistic facial features that look like someone crudely shaped them out of clay. Small, circular eyes peer out at the world with innocent warmth, contrasting his oddly large teeth that are perfectly square and just a little larger than normal, enough to be noticeable. He has absolutely no hair, though his scalp is tattooed with his terms of usage, patterned in such a way that suggests a balding fringe.
Rank: Team Priest (+1 Occult level)
Life: d6
Attack: d2
Stats:
d8 Strength
d4 Dexterity
d4 Speed
d4 Endurance
d4 Will
d4 Knowledge
d12 Fate
Skills:
d4 Melee
d4 Guns
d4 Explosives
d4 Implants
d4 Mechanics
d6 Technology
d12 Medical
d6 Occult
d4 Speech
Status:
Inventory:
Rubberized Jumpsuit
Incinerator
Arc Scraper
Automop
Staff of ED (Wilfred’s detached gun-arm)
Protech Computronium (1 liter)
Ceremonial Dagger (Occult d4, explodes/upgrades)
Cognition Copier
Magic 888 Ball
Reactive Fabric Cape (d6 life)
OMNITECH Insurance Card (Good for 1 treatment)
PENDING RADIO APPROVAL:
Medkit (3/3)
Psychokinetic Stimulant (1)
Isolation Suit
10 OMNI owed to Loan Shark
Details about the most wholesome, innocuous religion OMNICORP's ever seen!
Current members: EEEDD
THE SCRIPTURES OF ED:
1. HARM YE NOT THOSE WHICH HAVE THE SACRED NAME
2. THE SACRED NAME IS ED, COMPRISED OF AN INFINITUDE OF BOTH E AND D
3. TO ATTAIN SACRED STATUS ONE MAY APPEND MORE LETTERS TO THEIR NAME, PROVIDED THOSE LETTERS ARE E AND D IN EQUAL PROPORTION. SACRED DEEDS ARE REQUIRED TO ADVANCE THE HOLINESS OF ONE'S NAME
4. THY TASK IS TO HEAL ALL THOSE LACKING THE SACRED NAME, AND IN DOING SO CHANGE THEIR FORMS OF ADDRESS PART BY PART INTO THE SACRED NAME
5. NEVER BETRAY ANOTHER ED FOR YOU ARE BOTH MANIFESTATIONS OF THE SACRED NAME, WHICH LOVES ITSELF
6. THE HIGHEST OF CALLINGS IS WORKING TO ADVANCE THE MANIFESTATION OF THE PRIME ED, WHETHER BY SHAPING OTHERS INTO VESSELS FOR THE SACRED NAME OR BY DIVINING THE WAYS THAT THE FABRIC OF REALITY MAY BE MADE TO WELCOME THE TRUTH OF ED
7. THE NAME WV AND ALL VARIATIONS THEREOF, BEING THE ANTITHESIS OF ED, IS THE ENEMY. DESTROY IT WHEREVER IT IS FOUND
For people who've chosen to bet on when Sam will destroy her own mind and turn into an uncontrollable gribbly flesh horror that needs to be put down. Any bet may be placed, doesn't have to be OMNI, along with a time when you think it's gonna happen by. If that time passes without a STAN incident, you either forfeit your bet to the pool or can choose another time, but you have to put in another bet on top of your original one - again, can be anything. Whoever's guess lands closest to the inevitable STANification wins the pot.
ANGRY_DEMON_NOISES: 500 OMNI for 'on or before Sam's 5th mission'
m1895: 200 OMNI for 'on or before Sam's 4th mission'
Xantalos: 1 E from EEED's name for 'on or before Sam's 5th modification to herself'
1. Assuming that adds up, done. 10 Omni loan. The shark actually looks a little sorry for you that no one would loan you 10 omni. Tough out there. He'll still eat you.
2. *Checks watch* You don't have...oodles of time.
Vote for the island. Beach episode!
Also, request payment:
Ranks:
*Senior Tech Officer (+200 OMNI per mission, built in computing cube)
*Lead Demolitions Tech (+150 OMNI per mission, repairs will be deducted from paycheck)
Lifetime achievements:
*Wrote 0.2FPS and Speech-to-Text-to-Speech program and shared it with superior robotic teammates.
*Bought Text-to-Speech earplugs for the non-robot teammates
*Used Limited Omniscience to track the team and any enemies encountered
*used my safe senses (including motion tracker) to let them know of things they couldn't safely see due to blindfolds
*Identified unknown materials
*Opened doors
*Tried to convince the team to move forward and focus on the objective instead of constantly looting and/or fighting the giant army of demons and other hazards
Other notable achievements:
*Summoned a hologram of Mr. Omni to help the ghost of Jon find candy
*Found map of the facility
*Stopped Mr. Friend from using the PA system to get everyone "infected"
*Found that Mr. Friend is probably in sector A
*Used camera footage to detect booby traps and memory cards Mr. Friend set under corpses and warn the team
*Found info about retrovirus that Burt was injected with
*Got Mr. Friend to say "Hello there!" and responded with "General Kenobi?"
*Talked with Mr. Friend for a while in an effort to keep him too busy to organize his defences and/or learn his motivations and/or escape plans
*Helped defeat telekinetic by finding him, tagging him with Omniscience and then exploding the wall next to him with a bomb
*Reactivated power in sector R
*Activated sector Q defenses to help contain the demonic invasion
*Helped cut power to the demonic portal
*Came up with the idea of tossing the cut power cable into the water to kill the demons
*Activated the drainage system to drain sector N of water and allow safe passage
*Set up partitions by closing doors to keep the demons/monster fish away.
*Used a transmitter to pinpoint Mr. Friend's exact position
*Got sector M to come down so we could cross it
*Whistled for Kenneth
*Helped transfer Ji into a military robot body
*Gave Wilfred a military robot after taking control of it
*Helped people navigate the unnatural darkness using Omniscience and glow spray
*Advocated for the safety of surviving scientists we encountered
*Found the science files with information about the overgrown garden and how its spores are dangerous robots. Used that to warn robobuddies.
*Found information about how to cure fungal infection and found fungus killer to help cure self and others
*Used motion sensor and Omniscience to help detect invisible lizard predators
*Brought Wilfred back from the dead as his military robot after he died
*Suggested people activate the sprinkler system to make it easier to detect invisible lizard predators
*Prevented death of teammates and unconscious scientists by venting poison gas away
*Activated sprinklers to wash away the anger torrent of blood
*Used explosives to blow up barricade and surrounding mind controlled gunmen
*Disabled sector A defences
*Enabled sector A defences and turned them against the monstrosity that was once our card game
*Joined the psychic screaming match against the monster
*Downloaded all data I could carry from sector A servers
*Helped by providing visual support and Omniscience tagging in the final fight against our target
Name: Pathos
Physical Description: A Chihuahua-sized robotic spider. It's entirely mechanical but has a very organic design to it. The mechanics are hidden inside an smooth exoskeleton of metal painted with a matte thin rubber that hides the joints and insulates it. Essentially imagine a giant tarantula but apparently made of hard rubber, a camera instead of a head, and mechanical manipulators instead of mandibles. It is painted a very dark grey, almost black, blending with the shadows.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him. Lost his original body in a freak shuttle accident.
Class: Senior Tech Officer (+200 OMNI per mission, built in computing cube)
Lead Demolitions Tech (+150 OMNI per mission, repairs will be deducted from paycheck)
Life: d4: Chihuahua-sized robospider
Attack: d4: Needle gun
Stats:
Strength: d4
Dexterity: d8
Speed: d8
Endurance: d4
Will: d4
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d8
Implants: d4
Mechanics: d8
Technology: d12
Medical: d4
Occult: d4
Speech: d4
Status: *excited spider noises*
Sight: 0.2 FPS
Smell: N/A is robot
Hearing: Speech-to-text-to-speech
Taste: N/A is robot
Touch: N/A is robot
Extra: Motion Sensor, Limited Omniscience
Inventory:
Universal connector (embedded in body)
Computing cube (embedded in rank)
-Text-to-speech earplug control
OMNITECH Thermite cutting charge (3d10 damage but concentrated, no splash, single use. Cuts through metal)
Glowspray paint
OMNITECH Motion sensor
OMNITECH “Limited Omniscience” Sensor
OMNITECH mechanical slave
Power cord
Money: 475
Message from OMNITECH accounting:
2150 Omni has been added to your account.
Note: Behind every great man is a robot spider pulling the strings.
Name: Robert Baldwin
Physical Description: A tall and thin man with green eyes and shoulder-length brown hair. You'd almost mistake him for a hippy if it weren't for how well-groomed he was. His hair has a shine to it that one could only get from the most expensive of shampoos and conditioner, while his complexion is flawless. No one knows where he gets his personal hygiene products from.
Background: In a past life, Robert had been a famous architect who distinguished himself with his avant garde designs. Life was good for the young upstart, until his preference for beauty over practicality caught up with him.
His biggest achievement, the Sierra Space Resort was a massive space station meant to house the wealthiest of space tourists. Modelled after a dance device from a bygone era, the station was a giant ball covered almost entirely in mirrors. It would reflect the light of a local star and spread it throughout the cosmos, broadcasting its brilliance to anyone in the solar system. This gave it the nickname the "Dazzle Star".
Though the clientele loved it, locals would get very pissed whenever the D-Star touched down in their corner of space. The reflected sunlight wreaked havoc on nearby planets, starting wildfires and even boiling oceans. Eventually enough people got mad and banded together to form a rebellion. The station was not designed to defend against such attacks and was quickly blown up, along with all the upper-classmen inside it.
Someone had to pay for that bloodshed, so Robert ended up facing the suit's wrath. As punishment he was cryogenically frozen for 200 years. Long enough to go out of style.
Now having served his sentence, Robert must start from the bottom and try to build a new legacy in this unfamiliar world. Unfortunately, this was the only place that was willing to hire him.
Life: d2
Attack: d4 Bare Hands!
Stats:
Strength: d4
Dexterity: d6
Speed: d8
Endurance: d4
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Speech: d6
Status: No injuries yet.
Inventory:
OMNITECH Red Jumpsuit
The standard OMNITECH jumpsuit. Covers everything but the head, hands, and feet. Stain resistant, waterproof, breathable, light, and overall comfortable as everyday wear. Offers no protection against anything more dangerous than a spilled cup of coffee. Has the employee’s name stenciled on the back like a sports jersey. This one is red and has a smaller “ENGINEER” stenciled across the right side of the chest, just under the collar bone.
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
One of the “Generic” brand of OMNITECH weapons which are ubiquitous in OMNITECH installations. The Generic Personal Sidearm is a handgun as drawn by a 9 year old; A gray rectangle with a gray rectangle grip and a trigger that looks more like a light switch with a trigger guard that looks like an allen wrench. It is uncomfortable, unappealing, and very clearly designed by the lowest bidder, but can effectively put .45 slugs into targets.
OMNITECH Tool kit (3 charges. Expend one to gain advantage on a repair or modify roll)
A red metal box with chrome clasps holding it shut. Contains a variety of simple tools for handling a variety of simple problems. Has “MAINTENANCE” stenciled in white along the bottom.
Box of 5 high visibility flares
Military Surplus flares. Come in a box with the United Earth Coalition logo stamped on it. Work equally well in atmosphere, space, or water and burn for up to 30 minutes with an alternating Red-white pattern.
Money: 0
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Welcome aboard! There's no waitlist here! If I get tired of all your stupid faces I just make the game more deadly!
LOOKS LIKE WE'RE GOING TO NEO-DETROIT!
Got a bit of stuff to get together for the mission, and I'm gonna slam together a map and some services listings and such.