Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 [13] 14 15 ... 21

Author Topic: Dawn of War 3  (Read 31951 times)

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Dawn of War 3
« Reply #180 on: June 15, 2016, 01:04:45 pm »

DoW set the standard for the intro cinematics for 40k games. Plenty of people on each side dying, finishing up with a single space marine dying for the cause. DoW II was slightly different in that the intro cinematic also dovetails the story of the campaign. DoW III's intro cinematic is clearly channeling DoW, and I was hoping maybe they "got it" this time around, about how DoW is about the unit/squad and not the heroes. But no. We get this grim dark intro cinematic followed by what looks like MOBA gameplay.

There is a huge disconnect between "lone space marine giving their life for the cause" and "LOL get out of the way minion I HAVE LEAP SLAM TO DO."
« Last Edit: June 15, 2016, 01:39:02 pm by nenjin »
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

miljan

  • Bay Watcher
    • View Profile
Re: Dawn of War 3
« Reply #181 on: June 15, 2016, 01:44:15 pm »


Also miljan, it's not just performance, it's also clarity, and cost, and a fucking alpha so of course it's going to look shittier than the previous complete products. But once again, sure, ignore whatever they say because they're lying scumbags who secretly want to sell you a filthy casual moba game.

Honestly, I wish they didn't release anyithing this early, would've saved a lot of jimmies from being rustled really.

First, this is a AAA developers with  a publisher and marketing plan, not some indie devs. Everything they release for marketing will be 99% finished, when it comes to visuals. In fact there is a chance the end product will look worse than what is shown in so called alpha, as it happened with so many games lately. Also the fact the devs them selves in multiple interviews said that the game will actually have less detailed than older dow and be more colorful says this is how the game will look more or less on release. Also performance of what, the set animation that unit do? That is done for over a decade in different games. Cost? So cost 10 years ago was ok, now its expensive because SEGA doesnt want to pay them? Common, less excuses.

Also about this moba thing, the game will not be like mobas. But there are elements of heroes that will have a similar play style to them. There will still be base building and similar. The thing I fear  with the direction they are going, is that they  gonna dumb down RTS elements of DoW1 as they did part of DoW2. But we still need to wait and see how the gameplay will be, unlike visuals and art style that we can already see.
« Last Edit: June 15, 2016, 02:02:02 pm by miljan »
Logged
Make love not war

Urist McScoopbeard

  • Bay Watcher
  • Damnit Scoopz!
    • View Profile
Re: Dawn of War 3
« Reply #182 on: June 15, 2016, 04:34:23 pm »

Who are they supposed to cater to then? The hardcore RTS folks which are so niche nowadays that they're practically extinct? Also I love how people aren't able to play more than one game, or it might just be the moba genre that sucks up all your time so you can't do anything else, then again, I was just fine playing three different mobas and whatever else had my interest at the time :S

I don't play MOBAs--I did try a few because my friends wanted me to play with them, but eh--in fact, that particular genre is responsible for bringing much of what we consider acidic and bad to the world of computer gaming communities. I am not here to denigrate the MOBA genre, in fact, it takes some substantial skill to be successful in MOBAs these days, but it's really the same kind of beast as twitch-shooters. If you enjoy MOBAs that's okay, but I really, really fucking hate streamlining of most kinds (its been done properly before) and frankly if I even hear the term MOBA come up in a discussion about a 40k game it raises a giant red flag. I've used it six times in this paragraph alone. There is nothing that possibly could be taken from a MOBA to make a game that is SUPPOSED TO BE ABOUT MASSIVE COMBAT better, in my opinion. Now, when you ask me who to cater to, um, how about 40k fans? There are plenty--many--who want a cheaper alternative to tabletop. DoW kinda, shoulda be that. Anyone really EXCEPT the MOBA community.

And again, for the umpteenth time, they are making an RTS, a DoW RTS, they've said as much, and have shown as much, even if it is alpha, it shows the basics of what could be a good DoW RTS, about the only thing that I missed was capturing control points and taking territory.

No! They're fucking probably not! One, this is a new Relic--Relic is dead, long live Relic--seriously, if you expect similar levels of game development at the time when they were producing DoWI/II and CoH you're just not gonna get it. New owners, new directives friend. I love SEGA I really do, but they can take some time before they get the formula right when it comes to newly-acquired IPs. I.E. Recent Total War games under CA (though they seem to have found the sweet spot in Warhammer: Total War, which is mildly encouraging.) Furthermore, if you don't know what Blitzkrieg III is look it up, that was supposed to be a RTS, it was Clash of Clans. I don't need DoWI remade, I don't, but I need to be able to see engaging Massive Combat that doesn't rely on heroes.

@Urist, none of those games were made by Relic, in fact, the only good 40k games in recent times were the ones Relic made (BFG might be good too, haven't played it myself so I can't judge). And Eternal Crusade is still in production, so it has a sliver of a chance to turn out decent and fun. But I guess calling a game shit before it's anywhere near done is to be expected in this case :V

Fuck Relic. Like I said, this is no longer the legendary Relic of old, man. 99% of the good stuff was made before the SEGA acquisition. Eternal Crusade is a much different beast than what was promised at it's inception, it has gone from Planetside 2 but 40k to Space Marine-esque standard multiplayer shooter. I'm sorry if it seems like I'm being a little forgone in my conclusions, but in the past few years the IP has really suffered, and due to GWS ideology of promoting every single shit game until they find one that stick wrinkles me in a way that tells me not to trust established franchises, because ultimately it doesn't matter.

Also what difference does it make how much ammo is fired on each ability activation? How is it different from having a lower damage rocket barrage that you can spam just as much?

It honestly feels like you're hating on it simply because it's not an exact copy of DoW, latching onto any little difference as much as you can.

Also super funny how in the very same post you berate the game for appearing more mobalike and say the only redeeming quality of DoW was it's moba mode.

The difference is, DoW, as previously espoused in this rant, is about massive combat. It's excellent fun--excellent fun--to zoom in and watch the carnage, unless they want to go so far as to make the game MoW-esque than I see no point other than tedium and an appeal to a smaller scale. I'm hating on it because it doesn't stay true to the original focus of DoW1, if you want to get rid of territory, ok. More heroes integrated, ok. I'll even give up base building if I have to. But if the game intends to focus on microing heroes, with other units as fodder, than I don't see that as a good game in or out of the context of the series.

To address your last point, I will say that though I guess The Last Stand could technically be considered a Mutiplayer Online Battle Arena, it really doesn't conform to the standards of the genre and might be better described as wave survival (which it is.)
Logged
This conversation is getting disturbing fast, disturbingly erotic.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Dawn of War 3
« Reply #183 on: June 15, 2016, 05:15:11 pm »

Everything remotely competitive and pvp online could be considered part of that stupid acronym, but thats beside the point here.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

KingofstarrySkies

  • Bay Watcher
  • It's been a long time...
    • View Profile
Re: Dawn of War 3
« Reply #184 on: June 15, 2016, 05:49:12 pm »

Yeah seriously fuck the term 'moba'. It's garbage. Riot invented it, I believe.
Logged
Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Dawn of War 3
« Reply #185 on: June 15, 2016, 05:56:05 pm »

Riot made it up and threw money at it because they couldn't bother being descriptive. The only reason more things don't get described with it is because implying you want a popular but overly competitive community full of angry team-based people is a bad thing.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Dawn of War 3
« Reply #186 on: June 15, 2016, 06:52:55 pm »

in fact, that particular genre is responsible for bringing much of what we consider acidic and bad to the world of computer gaming communities.
Oh, ohohoho, no, no. Having, y'know, been there for much of the development of online multiplayer (particularly in the period leading up to DotA strangling WC3's custom games list), no, it was not. It has been one of the genres better at bringing it out than most, but all that nastiness has been an aspect of multiplayer gaming since before WC3 and/or starcraft even existed, nevermind the first AoS-style maps or the ones that would ultimately spawn DotA.

Does seem like people like to claim it was, these days, and, as stated, the nature of the common designs involved do seem to be really damn good at bringing out the worst, but the worst was very much there before the competitive AoS map was. At the most, the gaming scene in general just wasn't as popular at the time, so not as many people were exposed to it, heh. But y'don't really get to blame the AoS map for general (oft well earned) stereotypes of gaming communities. We had that shit on lockdown for years before they came about.
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Dawn of War 3
« Reply #187 on: June 15, 2016, 06:59:42 pm »

Gotta say, this thread's running hotter than an exterminatus.

Anyway, wait for games to be released before judging, etc etc. Loads of other stuff around to distract you 'til then.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Urist McScoopbeard

  • Bay Watcher
  • Damnit Scoopz!
    • View Profile
Re: Dawn of War 3
« Reply #188 on: June 15, 2016, 06:59:55 pm »

I know that went rather generic, but I'd blame LOL really as bringing it to the forefront. I'm only 20, so I'm going off mostly empirical evidence observed with my own eyes over the past decade, and you are right MOBAs as a genre certainly weren't the first, I remember that games like Battlefield (on PC) or Counterstrike had/have large populations of shitposting trolls and hackers. However, I'd be inclined to state that when LOL blew up, it created one of the worst communities in existence. Of which, I have experienced personally.

There was a lot of MOBA hate there for sure, but I want to illustrate clearly that it's decisions like trying to shift games/series towards certain genres is not only a financially meh idea, but one that is critically weak as well.
Logged
This conversation is getting disturbing fast, disturbingly erotic.

Jopax

  • Bay Watcher
  • Cat on a hat
    • View Profile
Re: Dawn of War 3
« Reply #189 on: June 16, 2016, 01:52:02 am »

Yeah, I can't really take you seriously because your hate of Relic blinds you to whatever they say and paints it completely negatively. They can't really win you over since you've written them off already :S
I mean, do you have any proof that the staff is completely different from the one that made previous games? Sure, Sega is the new publisher, but they didn't buy just the name from THQ, they got the entire company for fucks sake, even if some left or there were changes, you can't say this isn't the same freaking company with a straight face.
I also don't know why you bring up Blitzkrieg 3 all of a sudden, it's a different company, and from what I've seen of the gameplay, it's still an RTS at it's core, the only thing they changed is how direct multiplayer works.

@miljan, again buddy, you're making wild guesses and claims with nothing substantial to back them up. I'm going off of what they've told us is their reasoning for the graphical simplification and I consider it valid and understandable for what they said they're trying to accomplish. And yes, cost is a valid excuse for the graphical downgrade, as is clarity, the main reason they keep claiming is. I'm not even going to bother replying to the bit about looking worse at release than right now because that's a stupid, hyperbolic comment and clearly a waste of time.

Gotta agree with Teneb here, this is getting unreasonable (or already was :S) and a waste of time and energy. I'm not going to start hating on the game based on pre-alpha footage and wild conjecture and you folks obviously won't calm down and wait for more information before passing judgment.
So again, and for the last time this time around, I'm out, have fun raging.
Logged
"my batteries are low and it's getting dark"
AS - IG

miljan

  • Bay Watcher
    • View Profile
Re: Dawn of War 3
« Reply #190 on: June 16, 2016, 08:43:06 am »



@miljan, again buddy, you're making wild guesses and claims with nothing substantial to back them up. I'm going off of what they've told us is their reasoning for the graphical simplification and I consider it valid and understandable for what they said they're trying to accomplish. And yes, cost is a valid excuse for the graphical downgrade, as is clarity, the main reason they keep claiming is. I'm not even going to bother replying to the bit about looking worse at release than right now because that's a stupid, hyperbolic comment and clearly a waste of time.


There are no wild guesses. They made very poor excuses for why they change the art style and why the graphic looks poor. And there is nothing valid in making a game look more like moba crap. No, cost is not a valid excuse, as it was not stated anywhere, and as it is fucking normal for every game to have improvements over the year, especially as their 10 years old game had those kill animations. Hack, you would be ok if they probably moved to 2d  because of cost.

There where multiple games showed for marketing purposes on E3 in pre alpha that looked a lot worse on release, from watchdog, to witcher 3, dark souls 2 and similar. Those are facts that show what big publisher/developers  do to market their unfinished  games (if you gonna comment about it be sure you know what you're talking about before calling something people say stupid). The only thing you are wasting time is trying to defend something that can not be defended, and are thinking up a lot illogical excuses why DoW 3 looks shittier than his 4 years old brother, or why it has nothing, from visual point of view, to  to with both DoW 1 and DoW2.
Logged
Make love not war

Urist McScoopbeard

  • Bay Watcher
  • Damnit Scoopz!
    • View Profile
Re: Dawn of War 3
« Reply #191 on: June 16, 2016, 10:17:42 am »

-snippity snip snipperson-

I mean, hey, as more stuff comes out I'll reevaluate it. It just looks like shit right now. But actually, on the topic of pre-alphaness, it's all still part of the game--it's released so people can react to it, get hyped, or let the Devs know that they need to go back to the drawing. The good news is that this is the last stage where the Devs might say wow Scoopbeard is right--and a Genius, let's hire that guy--we'll make some drastic changes, buuut the bad news is that they probably won't.

In today's rather rapidly changing game industry it's tough to trust established companies/series especially when so many sequels come out as bland nothings, and series are really milked to their agonizing deaths. You're right though, as from what I've seen, I have basically as poor an expectation of this game as is possible, BUT if the Devs show me something else, I don't see why it wouldn't change, friend.
Logged
This conversation is getting disturbing fast, disturbingly erotic.

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Dawn of War 3
« Reply #192 on: June 16, 2016, 10:27:34 am »

I don't have any hope they'll re-evaluate. They didn't when fans reacted to DoW 2's reworked mechanics and style. They won't here.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

KingofstarrySkies

  • Bay Watcher
  • It's been a long time...
    • View Profile
Re: Dawn of War 3
« Reply #193 on: June 16, 2016, 10:38:14 am »

Gotta love the standard-fair optimism of the game's industry, where no one can ever be happy and no one can ever change things! Because remember, kids, when anything ever happens in the industry, or something is shown to us, it is obviously set in stone and can never change ever!
Logged
Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Dawn of War 3
« Reply #194 on: June 16, 2016, 11:38:38 am »

Gotta love the standard-fair optimism of the game's industry, where no one can ever be happy and no one can ever change things! Because remember, kids, when anything ever happens in the industry, or something is shown to us, it is obviously set in stone and can never change ever!

This isn't indie development. AAA games don't go back to the drawing board based on feedback, not when they've already spent millions to get to where they feel comfortable showing gameplay. This is also the same company that made one of my favorite games, Company of Heroes, and managed to turn out an uninspired sequel to it. So this is not my first rodeo with nuRelic.
« Last Edit: June 16, 2016, 11:41:49 am by nenjin »
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
Pages: 1 ... 11 12 [13] 14 15 ... 21