ReginaYou can see now that it is Embrus’ collarbone specifically that is broken, near the shoulder. No longer holding itself, it has formed a ridge to form in the flesh above it, clearly marking it.
There is little that can be done to heal it faster. Immobilising the shoulder would help somewhat, but it would still take weeks to heal, and there would be a significant loss of movement.
EmbrusYou touch your shoulder experimentally, and feel a raised line under your fingers - a broken collarbone. The pain is not the sharp stab you were expecting, but seems distant.
FelicityRushing over to aid Embrus, you notice that you can see perfectly well despite the dim light - your peering earlier was as much a reflex of the flesh as anything else.
((Sorry, forgot to put this in last turn.))
AyzebelYou stomp down on the creature’s chest, causing it to cry out in pain. The sudden increase in pressure causes more blood to ooze from the wound, and the pool around it starts to rapidly expand - it seems all that is keeping the creature conscious is the blade at its throat.
The creature itself does not appear to fully understand your question, but its eyes widen even further at the word ‘kill’. It flinches, and starts to open and close its mouth like it is searching for a word - and then it blurts out ‘Master!’. It almost looks like it would nod, if it weren’t for the ratehr fatal side effects that would have.
Embrus
WILLPOWER:2
AFFINITY: 4
SKILL: 3+2
STRENGTH: 3
TOUGHNESS: 3
INITIATIVE: 4
1 Iron bar
Wooden ring (worn)
Dragon statuette (pocket)
BROKEN COLLARBONE
Felicity
WILLPOWER: 4
AFFINITY: 3
SKILL: 2+2
STRENGTH: 2
TOUGHNESS: 4
INITIATIVE: 4
Wooden buckler
Cloak
Driftwood amulet
Ayzebel Glassria Kulandria
WILLPOWER: 3
AFFINITY: 2
SKILL: 4+2
STRENGTH: 4
TOUGHNESS: 4
INITIATIVE: 0
1 Iron scimitar
Wooden buckler
Cloak
Vine amulet (pocket)
Wolf statuette (pocket)
Ankh (pocket)
Runed dice (pocket)
Kanders Denres tuCessern
WILLPOWER: 3
AFFINITY: 3
SKILL: 3+5
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 2
Torch stub
Spear
Regina
WILLPOWER: 4
AFFINITY: 1
SKILL: 4+4
STRENGTH: 1
TOUGHNESS: 1
INITIATIVE: 8
1 Bone shiv (at belt)
1 Stave
Wooden buckler
1 Belt Knapsack:
- Blackjack
1 Traveller’s crossbow (on back)
Kane Aver
WILLPOWER: 3
AFFINITY: 4
SKILL: 2+3
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 6
1 Iron bar