Felicity
The creature visibly calms as you replace Ayzebel. However, a hint of panic enters its eyes at the mention of the word ‘Jharym’. It blurts out, once more, ‘Master!’ - this time however, there seems to be something different in the tone. If its previous responses were intended to be questioning, this seems much more like an answer.
Regina
You head down the right fork, pausing at the door. A quick check reveals a keyhole, which you promptly glance through. Through this limited view, you can see what appears to be some kind of bars in a far wall - likely a portcullis - behind which is a staircase. You can also see what appears to be the corner of a desk, overflowing with papers. Before your eyes a red robed elbow flashes briefly into sight over the desk, before vanishing again off to the side. Its owner is likely sat at the desk. The room seems relatively well lit.
Embrus
You stand in the corridor. Looking back towards the ladder, through the open door, the limp arm of the guards corpse hangs round the corner. Turning to your right, you can see the door from which the creature came. Inside is a lit torch, a table, and a chair. Both table and chair are well worn and filthy, and a plate that doesn’t look to ever have been cleaned sits atop the table.
Right again lies the rest of the corridor - the t-junction lies at its end, but between you and it are the two creatures. The closest lies dead, its left eye socket a bloody mess. Ayzebel’s discarded bar sits beside it. Beyond the corpse lies the live creature, around which Ayzebel and Felicity stand. Its mace lies discarded nearby.