EmbrusYou remove your shirt - a rather painful process over the broken shoulder - and tear it into two parts. The first you give to Regina, who fashions a sling for it as you grit your teeth and place your hand on your shoulder. You push, the bones slowly getting back into alignment, until the pain gets too much to bear. A glance down reveals it hasn’t made much progress - you’ll likely have to hope it heals correctly.
Regina passes you the sling and helps you slip it on as you take the other half of the shirt and laboriously start to bandage the creature’s shoulder. The creature flinches away at first, until it notices what is happening, at which point it relaxes. The end result is passable - nowhere near medical standard, but a decent job for the materials on hand.
AyzebelAs you speak to the creature it looks at you in acknowledgement, but shows no actual comprehension of the words.
Sighing, you head back to the head of the ladder, and turn to the spearman’s corpse. You can’t help but feel he looks familiar, and find yourself taking his chain shirt without much care for the corpse itself. It ends up lying on the floor, limbs lying twisted in awkward positions. You even have to resist a passing urge to embarrass the corpse further.
Shaking your head, you leave the room. Despite the clear strength of feeling, you can’t even place where he looked familiar from - nor what he may have done to you. If it was to you at all.
Embrus
WILLPOWER:2
AFFINITY: 4
SKILL: 3+2
STRENGTH: 3
TOUGHNESS: 3
INITIATIVE: 4
1 Iron bar
Wooden ring (worn)
Dragon statuette (pocket)
BROKEN COLLARBONE - arm in sling
Felicity
WILLPOWER: 4
AFFINITY: 3
SKILL: 2+2
STRENGTH: 2
TOUGHNESS: 4
INITIATIVE: 4
Wooden buckler
Cloak
Driftwood amulet
Ayzebel Glassria Kulandria
WILLPOWER: 3
AFFINITY: 2
SKILL: 4+2
STRENGTH: 4
TOUGHNESS: 4
INITIATIVE: 0
Chain mail shirt (worn)
1 Iron scimitar
Wooden buckler
Cloak
Vine amulet (pocket)
Wolf statuette (pocket)
Ankh (pocket)
Runed dice (pocket)
Kanders Denres tuCessern
WILLPOWER: 3
AFFINITY: 3
SKILL: 3+5
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 2
Torch stub
Spear
Regina
WILLPOWER: 4
AFFINITY: 1
SKILL: 4+4
STRENGTH: 1
TOUGHNESS: 1
INITIATIVE: 8
1 Bone shiv (at belt)
1 Stave
Wooden buckler
1 Belt Knapsack:
- Blackjack
1 Traveller’s crossbow (on back)
Kane Aver
WILLPOWER: 3
AFFINITY: 4
SKILL: 2+3
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 6
1 Iron bar
Could you please bold actions from now on. When there’s a fair bit of conversation it can get a bit difficult to follow everyone.