((Sorry about the delay, surprise family stuff comes with the season I suppose. Working on the turn right now.))
((Sorry guys, my fault for not posting.))
Merik breathed in steadily, trying to ignore the cold feeling spreading across his skin. He was getting to tired to be angry. That was a very bad sign. He held his blade low, repeating old mantrasthat he hadn't used since learning the sword. Breath was life, Breathe in life. Any burden can be withstood for one moment, this is all just one moment...
He stepped forwards, closing the distance between the approaching skeletons, and exhaled. He dropped low, swinging to destroy the first skeleton's knee, then coming back up reversing the swing to bite the second skeletons exposed spine. Breathe in life, breathe out death.
Attack, fast and hard. Put everything into offense. I'm dead if I can't end this fight NOW.
Merik tou: 6-1
Merik spd: 5
Skel 1 spd: 3-1
Skel 2 spd: 6-1
Merik agi+str: 2+2-1+2
Skel 1 tou: 4-1
Skel 1 tou: 1-1
Skel 2 str: 4-1
Merik agi+str: 6+2-1+2
Skel 1 luk: ??
Skel 1 tou: 6-1
Merik tou: 6-1-1
Merik decides that he has to make a desperate, all or nothing, attack upon his two remaining assailants. He rushes forward, suprising the near one, and manages to land a somewhat akward but still effective blow on skeleton's spinal column, behind and below the ribs, and it begins to twitch in place, as though it were having a seizure, before falling apart a few seconds later. the second skeleton rushes forward and attempts to strike Merik, but he dodges aside and gets a counterstrike in against its left shoulder, leaving it hanging limp beside it but its weapon arm is unaffected, and neither seemingly is the rest of the skeleton, which is still after him. Merik still feels that he's lost way, way too much blood, but is still up and going at it, not letting its cumulative effects get the best of him.
((And a word from our local skeptic:
((The group with two guys and a ninja has way too much licking going on. Just saying.))
((This is gonna become a theme in game isn't it?))
Well, given how that's been a local action for quite some turns which coincides with utter apathy for whomever is still out there, I believe the theme will be truly 'licking lips'.
Given how little it achieves. An imaginary want roll of 1-6.
Yes. Yes I believe being useless will be the theme in the game wherein all fun gets sucked out forever. Nice work team, let's totally ignore everyone else.
And the counter-point: "Give them some time. Surely their lack of action would lead to something good."
And the final note: "They surely aren't Lawful Good on the alignment scale that's for sure."))
-snip-
Curse this. It can't hurt me though. No leg, only in reach of a skull.
Impossible for it to grab and bite me.
...Is that its vomer? Ugh.
Apply a quick elbow to skull, or preferably the region where the spine meets the skull--if possible.
CNS. CNS. CNS. If I don't break you then I wonder what is driving this thing.
Akari spd: 2-2
Skel spd: 2-1
skel str: 2-1-1
skel luk: ??
Akari str: 5-2+1
skel tou: 5-1
skel tou : 5-1
Akari per: 6-1
the skeleton attempts to bite Akari, but apparently didn't do enough pull-ups in life, because it can't quite pull itself up enough to lash out at her. Akari responds by elbowing it in the skull, but doesn't manage to do more than add a slight crack to the skull of the thing. Still, before she can finish the job, she hears more skeletons approaching.
the noise of movement in the street is fading now, and though the dark-clothed fellow is still hiding, he seems less tense.