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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120644 times)

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #600 on: October 16, 2012, 04:34:40 pm »

Quote
I'd say going all out evasion this turn. We already have enough firepower underway to probably cripple the pirates.
Yep, but unloading lasers can't really hurt

Quote
After the battle, we should spend some time repairing, especially the targeting computer.
We must try to patch it NOW, at least to a semi working state,

1. I meant the evasion option (probably should have made that clearer)
2. Yes, but I severely doubt that we'll finish before the end of the fight.

Send the crawler at the breaches. We are losing o2 fast.
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #601 on: October 16, 2012, 07:04:11 pm »

is there anyway to take the remaining air in the cargo bays and tank it up somewhere? because its a really good idea to be depressurized.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #602 on: October 16, 2012, 07:05:33 pm »

So

1) Send crawlers to repair the cargo bays
2) Evasive maneuver, dodge, zigzag, hide behind asteroids, do whatever possible to not let enemy hit us with lasers
3) Fire lasers at the frigate that we aimed before
4) Send Red rocket to attack the frigate with disabled point defense (Or is it frigate itself disabled? )
5) Try to patch that targeting a bit
6) Reload all railguns with small ammo, just in case we'll have to do something with more missiles (+ they may be effective in finishing off frigates with damaged armor)

7) hope that arrows hit :) I really want to see how effective those are
« Last Edit: October 16, 2012, 07:08:58 pm by Ukrainian Ranger »
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #603 on: October 16, 2012, 07:36:38 pm »

So

1) Send crawlers to repair the cargo bays
2) Evasive maneuver, dodge, zigzag, hide behind asteroids, do whatever possible to not let enemy hit us with lasers
3) Fire lasers at the frigate that we aimed before
4) Send Red rocket to attack the frigate with disabled point defense (Or is it frigate itself disabled? )
5) Try to patch that targeting a bit
6) Reload all railguns with small ammo, just in case we'll have to do something with more missiles (+ they may be effective in finishing off frigates with damaged armor)

7) hope that arrows hit :) I really want to see how effective those are

Yup /\

Spoiler (click to show/hide)
« Last Edit: October 16, 2012, 07:40:22 pm by Gotdamnmiracle »
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #604 on: October 16, 2012, 08:46:35 pm »

Oh, dear. Private, prepare for some zero-G medicine.
Get on my vacc suit, just in case, and check every few minutes for anywhere I can help.
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Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #605 on: October 16, 2012, 09:32:49 pm »

Try our best to get those sensors back online before we fire again.
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #606 on: October 16, 2012, 09:56:49 pm »

Just so this is clear,
Charlie drags Shia into a room that has a stable O2 level, and does what he can to help Shia, without wasting any medicine that might be needed later.  "Doc, I've seen worse than this, but I've sure as hell seen better.  I've set up Shia in the room next to the breach, I'm hoping they won't shoot here again.  You want to set up a medical area here for the time being, or do you have a better place?  Not that it would be a good idea to move her now..." He says over the radio.. These makeshift suits do have radio, right?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #607 on: October 17, 2012, 12:16:25 am »

Try our best to get those sensors back online before we fire again.

We aren't getting anything out of that pile of melted circuits and wires any time soon. Especially if it is depressurized at the moment.
« Last Edit: October 17, 2012, 12:41:07 am by Gotdamnmiracle »
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evilcherry

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #608 on: October 17, 2012, 07:55:13 am »

The missiles are certainly from Eclipse.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #609 on: October 17, 2012, 07:58:58 am »

The missiles are certainly from Eclipse.
I'm afraid you're incorrect. Never played that game. Besides, the link doesn't work.
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evilcherry

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #610 on: October 17, 2012, 11:50:24 am »

The missiles are certainly from Eclipse.
I'm afraid you're incorrect. Never played that game. Besides, the link doesn't work.
I mean their deadliness. Hit hard, early, then got jammed.

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #611 on: October 17, 2012, 02:22:24 pm »

"Oy. These SOBs better have some kind of treasure map in their cargo bay to make this whole trip not some kind of bust." Shia remarks as Charlie elevates her leg and readies a field IV with lactated ringers (LR pulls fluid out of the interstitial spaces, hopefully reducing the likelihood of compartment syndrome).
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #612 on: October 18, 2012, 02:33:51 pm »

I think everyone agrees on the next orders.
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #613 on: October 19, 2012, 12:55:10 pm »

You watch from the bridge as a storm of shells and missiles makes it's way towards the Pirate vessels. As they come closer and closer you are bewondered two things: that none of the Point defenses are firing, and no dodging attempts are made by either of the Frigates. Your bemusement is quickly resolved when one of the pirate ships dissappears in a flash of light, just before the first of the projectiles reach it. They must have been quite desperate, to do such a foolish and unguided jump. The Jumpsignal confuses the missiles, which fly through the empty space instead. The arrows and railgun shells are obviously not affected, and hit the remaining ship straight on, though it only sustain a minimum of damage. It's still not moving, nor firing any of it's weapons, so you assume it is disabled.

Meanwhile, the others are  trying to recover from the damage the ship only so recently sustained. The 2 crawlers are sent out, and they start slowly patching up the hull. A careful examination of the sensor room finds out that the damage is rather severe, and that the room is indeed depressurized. The 2 fighters manage to make it back to the ship, though not which much fuel left. The Red rocket stays outside, watching out for potential enemies. It's technical owner isn't doing that well however. Being hit by a frigate's laser is not a pleasureable experience, not even when there's 6 feet of scrap metal between you and the impact point. Nevertheless, it appears most of it will heal, not the least thanks to the dedicated help of the team's medical personnel, impersonated in Charlie and Dr. George.

It does show a fatal flaw about the craft, namely the absence of any sort of medical bay or equipment. Basically you're making do with the first aid kit from the shuttle, as well as some medicins you picked up from other craft. Nevertheless, this will have to wait till you get out of here, which will probably be quite soon. The fleet has finished their operations and are planning to leave as fast as possible, as they do not want to know wherether or not the Pirate frigate got back to call in reinforcements.

Quote from: Friendlies
Merc (6 railguns, Multiple missiles,2 PD)

3 Mobile mining bases
30 Mining ships
2 PD freighters

Quote from: Weaponry underway
Outgoing

Incoming

Quote from: Enemies
Frigate 2 [Heavy armor damage] [Medium Structural damage][System damage: ???]

Current distance:  mid range-close range

Quote from: Jobs
- Station investigation(Galven system)
- MMC operations

Spoiler: Sector Map (click to show/hide)

Spoiler: Merope (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)
Spoiler: Notes (click to show/hide)
[/quote]

Spoiler: Comment from the GM (click to show/hide)
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #614 on: October 19, 2012, 01:02:52 pm »

Call on the remaining frigate to surrender. If it does not reply, blast it. Don't waste missiles though. Also, carry on patching up the ship.
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