Meph: about Tiruin's N3 action:
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Tiruin - Kill Jim Groovester (And sample the water), Kills
You sample the water in the bowl. It is fresh and clean. Moreso than you would expect from this place. Interesting.
You creep through the necropolis, your path somehow clear even through you shouldn't know where Jim is staying. And yet...you do. It seems you are being guided somehow. Odd...and a bit disquieting.
However, you find his room without any trouble. Unfortunately, someone else has already done your work for you. He lies on the ground, quite dead, with blood pooled under him. You bash his head in with a rock just to be sure, and then head back to your room.
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1) What was that about the water in the bowl? What hidden bastardry did you have waiting for us there?
2) Had Tiruin gone for Imiknorris as target, instead of Jim (popular guy, btw! if not for Org's superpower, all three killers would have targeted him N3!), he would have killed him, leaving only Tiruin and I alive D4, yes? If so, how would the day develop? He was unlynchable, but I wasn't about to vote myself, so how would I be compelled to touch an orb?
3) Likewise, if Imiknorris had gone for Tiruin instead of Jim, it'd be just the two of us D4, neither unlynchable, neither suicidal, incompatible wincons... what would have happened?
I was surprised that Tiruin was left alive, though, since he was an unlynchable SK at that point. I figured more people would have tried to kill him.
Mostly because he didn't seem just unlynchable, but unkillable (at least permanently). After what happened N1, I just assumed that if I killed him, he'd just eat another corpse (there were plenty of those) and get back up, so what would be the point? But yes, maybe we were too quick to dismiss it, though it really worked well in the end... depending on your answer to 3) above, not killing Tiruin could even be called
optimal.