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Author Topic: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!  (Read 87362 times)

Hapah

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #420 on: October 02, 2012, 01:48:03 pm »

Quote from: Meph
Do people want to know the secrets of the game?
Yes, UNLESS you think you can reuse them for another game.

Would pledging my service and myself to Mah-Sut in front of the statue have gotten me anywhere?
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Tiruin

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #421 on: October 02, 2012, 01:49:16 pm »

 :o

I don't believe it. So...I won with Book?

Do people want to know the secrets of the game?
Yes, so much.

What use was the Skeleton, and did any specific Orb have their own powers attached to it? How did zombie urist die when Shakerag volunteer?
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Bookthras

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Day 4 Final Choice
« Reply #422 on: October 02, 2012, 01:53:53 pm »

And in that knowledge?
The secret of redemption.
Yeah! Success! Congratulations Tiruin on living, dying, living again, and finding redemption as well!


And...that's that. I hope everyone had fun. I'll post the Role PMs and Night Actions in following posts.
Yes! Lots of fun. This was a very trippy game! Thanks for yet another classic.


Do people want to know the secrets of the game?
Absolutely! Reveal all, tell all. You'll never recycle the ideas anyway, all your bastards are very different. But specifically: did my fellow Wolves find redemption in the afterlife as well? (I surely hope so)... Did they win with me, or did only Tiruin and I won?


PPE: Tiruin: yes, it seems that way. Lived happily everafter as slaves of some mummy king. 8-P
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No one ever listens to Zathras, no. Quite mad, they say.  |  That ain't a shepherd.

Zathras hefts the corpse-of-webadict puppet and works its mouth: "I declare world peace! Yay! All hail Zathras!"
Everyone is handsomely rewarded, and lives happily ever after.  Except for Bookthras, who dies of poison in the night.

Tiruin

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Day 4 Final Choice
« Reply #423 on: October 02, 2012, 01:55:19 pm »

PPE: Tiruin: yes, it seems that way. Lived happily everafter as slaves of some mummy king. 8-P
I was an SK. I still am an SK.

Hence, all that. Who believed me there?
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Org

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #424 on: October 02, 2012, 02:06:36 pm »

Haha, good game everyone. Glad I could help one werewolf win, at least.
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Dariush

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Day 4 Final Choice
« Reply #425 on: October 02, 2012, 02:14:22 pm »

Hence, all that. Who believed me there?
Uh... abso-fucking-lutely nobody?

So wait, who won? Mah-Sut himself?
« Last Edit: October 02, 2012, 02:17:58 pm by Dariush »
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Teneb

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Day 4 Final Choice
« Reply #426 on: October 02, 2012, 02:16:18 pm »

Hence, all that. Who believed me there?
Uh... abso-fucking-lutely nobody?

So wait, who won?
I'd say Tiruin and Book. If you count serving some undead pharaoh for all eternity winning anyway.
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zombie urist

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #427 on: October 02, 2012, 02:19:44 pm »

Interesting. Here's a quicktopic I made where I talked about being a devil. Not very interesting but meh. http://www.quicktopic.com/48/H/3JHdwd4rRiAh
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The worst part of all of this is that Shakerag won.

Dariush

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #428 on: October 02, 2012, 02:21:58 pm »

Also, I want to note how horribly stacked odds were against us and in favor of Tiruin. I mean, the only faction without a kill? With me having only an incredibly shitty version of watching? While Templars get a kill AND a roleblock? And werewolves get an unblockable kill? And Tiruin having resurrection that makes him unlynchable?! Oh what the fuck, really.

Also, did anybody really think there could be town in this setup?

And I'm definitely in favour of seeing the secrets.

zombie urist

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #429 on: October 02, 2012, 02:24:33 pm »

I think Tiruin is only unlynchable because he used the skull.
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Mephansteras

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #430 on: October 02, 2012, 02:26:00 pm »

Ok, so I'm going to put all of this in a Spoiler just in case some people don't want to read it.

Spoiler: Semi-Bastard Rules (click to show/hide)

Any specific questions not answered here?
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Tiruin

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #431 on: October 02, 2012, 02:28:15 pm »

I told you the Skeleton was a bad idea~

But seriously, I had no idea that would happen, perhaps a one-time lifesaver if it hit the Ghoul? Y'know, because he can feed on the dead to restore his power?  :P

PPE:

Woah.
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Hapah

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #432 on: October 02, 2012, 02:29:00 pm »

What did the power boosts do? Enable kills of the unkillable?
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

zombie urist

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #433 on: October 02, 2012, 02:30:50 pm »

Dammit Shakerag.  >:(
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The worst part of all of this is that Shakerag won.

Mephansteras

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Re: Rumble in the Necropolis: Semi-Bastard Supernatural - Game Over!
« Reply #434 on: October 02, 2012, 02:33:12 pm »

@Dariush: Yeah, you guys had a weaker power. But you have to look at the overall set-up.

The Werewolves had a basic team kill and one that could be made unblockable. But they also had very little way of getting additional information, since the Warlock has to pry information out of dead people, who are all either 3rd party or on a team, and thus not too likely to give him useful information.

The Templar had a Kill and a Roleblock, but they'd have lost the Kill if the Templar himself had died. They were tough to take out, but only got a little more information than the Werewolves since the clues the Sage gets are pretty cryptic.

The Brotherhood had a stealth kill, which while weaker than a straight kill was also pretty much unblockable. Which is why Toaster died even though he was a Knight. Your Mark could be roleblocked, but the actual Activation of the Wand couldn't be stopped or prevented. You guys also had two ways to get information, one of which was Passive once placed, and the Wizard to let you protect anyone you needed to.

I feel like it was, overall, pretty well balanced. All teams had a decent chance to win up until the end, when everyone else decided to take you guys out instead of going after any other targets.

I was surprised that Tiruin was left alive, though, since he was an unlynchable SK at that point. I figured more people would have tried to kill him.


The Power Boosts boosted someone's abilities. So Org got to talk to ALL dead for a night instead of just one, and Bookthras basically got to use his power on himself. The specifics of what it would have done varies entirely on who gets it.
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