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Author Topic: @)~~}~ Magia Exquisitis! ~{~~(@  (Read 119849 times)

Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #90 on: May 11, 2012, 01:42:56 am »

You only get aura for "Stealing a spell from other mages without their consent." which seems to imply that nothing happens if the other mage goes "Hey, you. I'm willing to let you learn this spell of mine."
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Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #91 on: May 11, 2012, 01:44:52 am »

Alright, I get what you mean. But that does not really address the issue of actual stealing, in fact it worsens it since stealing is strictly better for the thief then sharing.
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #92 on: May 11, 2012, 01:50:16 am »


Actions that can reasonably be performed in 3 hours or less do not have the chart applied to them (Nobody is gonna do a 5 hour workout, and some spells can be clearly cast in a specific amounts of time based on their description)


Read the whole post Lilli before complaining. If you can justify the action as something you should be able to complete in the time you give it, I wont apply the chart. The chart is mainly for magical experiments/practice.
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #93 on: May 11, 2012, 01:53:14 am »

@Cript: Well, you and I can be sort of locked in. If our chars are going to practicing our spells together, I hope we can at least agree not to rob each other.

Frankly, IC and OOC, I'd at least trust you over anyone else.

Of course, I need you a lot more than you need me.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Haika

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #94 on: May 11, 2012, 02:05:22 am »

The stealing spells part of the Aura shop are more to instil a general feeling of secrecy than to encourage people to actually steal from each other.

I don't think hiding things in the turn reports will work either, as I'm seeing actual stealing of spells being something that takes a full action in character. Weirdsound or Myself will come down hard on people who act only on ooc information. Don't do it, and we will be fine with things.

Also as I've said before, since all of this beside the plot is homebrew system, I am open to suggestions on options and tweaks. If enough people don't like the stealing options I can take them out. But I was trying to give more ways to gain Aura. Remember you can steal spells from NPC mages as well.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #95 on: May 11, 2012, 11:27:02 am »

((OOC: Go Rp!))

Kathryn slides a heavy folder into the manors communal book shelf where everyone can read it...she sighs a moment. In truth?

That's a great weight off her shoulders. Let someone else have the nightmares.


The Kathryn Lynch Files
Spoiler: A Reminder (click to show/hide)

« Last Edit: May 11, 2012, 11:41:39 am by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #96 on: May 11, 2012, 01:11:11 pm »

Honestly one of the best bits of RP I've seen out of you yet D.

Getting started on the turn.
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Lillipad

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #97 on: May 11, 2012, 01:15:12 pm »

Read the whole post Lilli before complaining.

I did. I had a small debate with myself before deciding to post. I just don't believe time should be made into such a hugely impacting thing.
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Quote from: BaerTaffy
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #98 on: May 11, 2012, 01:25:17 pm »

The system is not *that* restrictive. I just don't want people posting 6 two hour actions.... or worse 12 one hour actions. That would be a bitch to write up. Some limits have to be in place is all. When in doubt, justify your time frame, and I will very likely not apply the chart to your action.

Edit: Also pretty sure that Research and Experimentation without the aid of a proper book/instructor/ect is Intuition, not Knowledge. Moving your mods down to +10 Crypt.
« Last Edit: May 11, 2012, 01:29:53 pm by Weirdsound »
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Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #99 on: May 11, 2012, 01:52:46 pm »

Good point. I will change my action:


4 hours: Work on improving my awakened clay. Trying to get them to last longer, or be smarter, or stronger. (+10 from 32 Intuition) +10

4 hours: Work on a coming up with another ritual, try to get something that allows me to control earth. (+10 from 32 Intuition) +10

4 hours: Go into town and buy the supplies needed to make a bunch of no kill mouse traps. Make said traps and scatter them around the house in places mouses are likely to go (like the kitchen and storage rooms.) (Uhhh.... Luck? -10 then.)


Spoiler: Inv (click to show/hide)
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #100 on: May 11, 2012, 01:58:08 pm »

I already rolled your last action. The -10 didn't make a difference on any of your rolls.
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Lillipad

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #101 on: May 11, 2012, 02:09:15 pm »

bleh

I'm not arguing that having to write up to twelve actions per player would be hellish, but having time go up to +30 and down to -30 is too much. Especially when everything else can only add a maximum of +20 to the modifier.
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #102 on: May 11, 2012, 02:23:14 pm »

If somebody is having a string of bad luck, they can use most of their time to get a good mod. I see it as a way for players to break a funk, or to get the best chance out of something that they only have one shot at. Honestly you are the one who benifits from this the most, as you have poor stats. That said, I just got your turn rolled. Your luck is anything but poor today.
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Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #103 on: May 11, 2012, 02:26:18 pm »

My assessment of the chart:

1 Hours: Never pick this for anything that the chart will apply to. Always pick this for things non-chart tasks, like mundane shopping.
2 Hours: Pick this if you have a +20 attribute and just want to get comfortable with a spell.
3 Hours: Pick this if you have a -10 attribute mod.
4 Hours: Pick this if you have no negative mods.
5 Hours: Never pick this. Pick 6 if it's important, 4 it it's not.
6 Hours: Pick this if you have no positive mods.
7 Hours: Never pick this. Means you can't do two actions at a good bonus.
8 Hours: Pick this if you need a +20 but have a low attribute.
9 Hours: Never pick this. If it's worth doing for 9 hours, it's worth doing for 10.
10 Hours: For when you absolutely need somethinng to succeed.
11 Hours: Never pick this. Pick 10 and find something else for the extra hour.
12 Hours: Never pick this. Pick 10 and find something else for the extra hours.
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Lillipad

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #104 on: May 11, 2012, 02:28:53 pm »

Your luck is anything but poor today.

My luck is only poor when I'm facing a single doomed enemy and his brainless lackeys, or when a character sheet is rolled, rather than manually determined.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.
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