(( and thats children is why i didnt want to tell any numbers about the size of the army...great. They didn't still the whole Supply Train, although i may have written that wrong. Just enough for several Regiments.
Sheb i actually thought by reserve that you didnt want them left behind. After all you ordered ALL your troops to the siege. Either i didn't see the order to leave the Reserve behind or you simply haven't given it
Fake-Edit: Just see that you changed the Post on October the 9th before that you ordered all troops to be moved. I propably didnt see the edit...*shrugs* not like there is anybody who would invade you now...and i just assume Police Forces where left behind...))
Further investigations into the matter with the bikes and the flamethrowers reveal that the Heavy Armours are custom made...out of motorcycle parts. The Flamethrowers also look very suspiciously like made from Motorcycles. Further investigations into the Irregulars from Reachwood hint that they somehow have managed to aquire more custom made weapons.
Implying to the Regulars that they may do a run on the enemy lines loosens their tongues quickly. They tell you that they were hungry as the Quartermasters couldn't feed the army anymore due to stolen supplies. They tell you that they traded their weapons in for arquebuses and food to some shady camp followers.
[?]Scouring the Countryside turns up nothing of worth. And your men sent into the forest looking for game find but a whole bunch of trapping devices with which to catch such. Seems like somebody was a faster thinker than you...
You put one of your Generals in charge of the Logistics and assign the House Guards to defend the Food. [2-1] Turns out it was a bad idea. Even more food than before is gone. And while nobody in the army is lacking something to eat things go missing...Failure turns into Humiliation when somebody steals your Maptable out of your own tent. Guarded by at least ten men.
However the maps weren't stolen.
A day later your trusted Logistic Generals very own tent has gone missing. Although all his belongings are still there, he is forced to move in with one of your other Generals.
A Regiment of Regulars lost their Imperial Weaponry and gained Arquebuses. 5 Regiments of Reachwood Irregulars have been upgraded to Half-Automatic Weapons.
Bodyguards
1 Regiment House Guard(Veteran,Nobleborn,Imperial Weaponry,Power Armoured,Loyal,Genetically Engineered) 4 Credit Maint.
1 Regiment Biker House Guard (Regular,Nobleborn,Muskets,Flak Armour,Loyal,Babarian)
2 Regiments Power-Armoured Regulars (Regular,Fortressborn,Imperial Weaponry,Power-Armoured)
1 Regiment Motorized Regulars (Regular, Fortressborn,Imperial Weaponry,Flak-Armour, Trucks)
Regulars
45 Regiments Regulars(Regular,Frontiermen,Imperial Weaponry,Flak-Armour,Babarians)
5 Regiments Regulars(Regular(1B),Frontiermen,Imperial Weaponry,Flak-Armour,Babarians)
10 Regiments Regulars (Regular,Hiveborn,Muskets,Leather Armour, Babarian)
5 Regiments Serfs(Militia,Ordinary,Muskets,Leather-Armour,Peasants)
1 Regiments "Luks Unlucky Bunch" (Regular,Frontiermen,Arquebuses,Flak-Armour,Babarians)
Reserve
208 Regiments Conscripts (Green,Ordinary,Arquebuses,Leather Armour,Peasant)
65 Regiments Reachwood Irregulars (Green, Frontiermen,Arquebuses,Leather Armour)
15 Regiments Hivescum (Green,Hiveborn,Arquebuses,Leather Armour,Peasant)
10 Regiments Reachwood Irregulars (Green, Frontiermen,Flamethrowers,Heavy Armour)
5 Regiments Reachwood Irregulars (Green, Frontiermen,Half-Automatic Rifles,Leather Armour)
mesor[1] Your messenger gets shot as he tries to leave during the night. [6] luckily nobody figures out hes from your guys...