When you are happy with the discussion of
the turn, and are ready to move on, please post "End Turn"
in bold and underline, with information on actions you
have decided to put forward.
Note: All the advisers do *not* need to agree on one outcome,
if you strongly believe in something, then put it forward. All decisions
will be considered, and chosen by the King.
Day 11, Month 4, Year 1; SummerThe king partly agrees that resources should be concentrated on the new technology and places 15% of it into the spears and 15% of it into a Larger army.
Day 15, Month 4, Year 1; SummerA wandering party of nomads have wandered into town, humans of about your own technology and lesser culture and have asked to join your village. Without a second thought, the king put them to work.
Day 1, Month 5, Year 1; SummerThe king has decided to hold monthly meetings with the advisors each new month, so that the village management and progress can be discussed.
Quests
Make Contact with the Stranger Folk
Return to the Stranger Folk and make first contact.
Bonus:
Mission Reward: +100xp
Difficulty: Not Difficult
Danger: Possibly Violent
Type: Contact
Heroes
Kinynn Undh
5 Months 22 Years Old
Male
Currently in Vallandar
Class: Warrior
Level: 1 [150/500]
Skills
Club Fighting: 4 [0/500]
Wrestling: 3 [0/400]
Dodging: 3 [0/400]
Sneaking: 2 [245/300]
Ambushing: 2 [0/300]
Group Tactics: 2 [0/300]
Leadership: 1 [0/200]
Orientation: 3 [0/400]
Abilities
Fury; +2 Attack
Character
+Long Braided Black hair, Brown Eyes, somewhat defined muscles+
=Hotheaded, Straightforward, Blunt=
^Neutral^
-No History-
Inventory
Wooden Spear; +2 Attack
Hide Moccasins; +1 Sneaking
Fur Loincloth; -
Estimated Population: 240
Army: 5
- 1 Warrior Hero
- 4 Club-men [1 atk, 0 def]
Navy: 1
People's esteem of...King's Reputation: Godly
Advisor's Reputation: Existent
"Concentrate resources on..."Fortifications [0%] 0%
Current: Non-existentThis works towards better defences of your city.Housing Quantity [0%] 0%
Current: Ample HousingThis works towards better quantity of living space for your people.Housing Quality [0%] 0%
Current: Hide TentsThis works towards better quality of living for your people.Infrastructure [86%] 40%
Current: InexistentThis makes the city work better!Science [54%] 20%
Latest Breakthrough: FarmingThis works towards new inventions and ideas.Culture [0%] 0%
Current: NeanderthalsThis works towards a more sophisticated people.Beautification [0%] 0%
Current: NoneThis works towards a more sophisticated city.Religion [35%] 10%
Current: No homage to the ancestorsThis works towards appeasing the ancestors.A Larger Army [96%] 15%
A Better Army [0%] 0%
A Larger Navy [0%] 0%
A Better Navy [0%] 0%
Research OptionsCoracle Reproduction [0%] 0%
Stone Spear Reproduction [66%] 15%
Put resources towards the construction of...These resources are also shared with resources above.An outpost [0%] 0%
This will help to keep an eye out for any approaching dangers.Lord's Hall [0%] 0%
This will keep the Lord happy, making him more likely to listen to your decisions.Village Hall [100%]
This will be a place for villagers to socialize, increasing the likeliness of romance to bloom - and populations to boom.Estimated Population: ??
Army: ??
Navy: ??
People's views on Stranger Folk: Ambivalent
Fortifications
Ditches + Short Palisade
Housing Quantity
Cramped Housing
Housing Quality
Log Cabins
Infrastructure
Dirt Roads
Science
??
Culture
??
Beautification
None
Religion
??