Woops, I modified the previous by accident.
When you are happy with the discussion of
the turn, and are ready to move on, please post "End Turn"
in bold and underline, with information on actions you
have decided to put forward.
Note: All the advisers do *not* need to agree on one outcome,
if you strongly believe in something, then put it forward. All decisions
will be considered, and chosen by the King.
Day 9, Month 4, Year 1; SummerThe king agrees and puts 30% of resources towards recruiting population to the army.
Day 11, Month 4, Year 1; SummerYou have been summoned by the king to meet in the Village Hall.
The Village Hall is a great building made of hundreds of stitched hides, long tree-tall branches holding it up high, their ends pointing out of the top. The skins have been tied to the branches by bodily sinews.
The entrance is nothing more than a thick flap of hide.
As you attend, you find the other advisors in attendance, the king and
Kinynn Undh and his party.King Duke's face is dark as he sinks into his appointed seat, the others seeming to only just have arrived. You all take seat, and Kinynn, standing, begins his tale.
"We headed out northwards, as directed. Obard and the other hunters kept us supplied with wild meat, and our waterskins were often filled with water from the lake. We followed the coast and then broke away as it turned westward, and skimmed around the border of the forest.
On the ninth sun, we rejoined the coastline and followed it north through the foothills of the mountains and headed toward strange lands.
On the twelth night, we saw fires across the water to the south-west from the foothills, so we decided not to light our own.
The coastline went north-east and north-west alternatively over the next couple of weeks, but eventually turned westward and then southward.
We scouted out the geography what we could, but we kept as direct to the mission also as we could.
Eventually one one of the nights we saw fires to the south of us and could guess we were on the same side of the lake as the Stranger Folk. We snuck up to the encampment that night and saw them. We couldn't make out much more than silhouettes against the fire, but they appeared to be alike to us in appearance, and seemed jovial and unaware of our presence. They wore outfits of fur and skin.
They had equipped weapons of sticks with sharp stones. When they slept, we were able to steal one and get away with it.We continued southward and into a forested area, and headed south-eastward towards the coastline that we know of.
After eight suns of travelling, we came to a break in the trees to a more deforested area. Down the hillsides, we could see the lake and our coast. To the south-west was smoke, so we followed it. It led us to the Stranger Folk's village.
That night, we attempted to snneak into the village. Their perimeter was fortified with trenches and waist-high flat-topped logs on the village's side. We were able to enter the town successfully, due to a downfall of heavy rain to cover our approach.
Their houses were of wood and they had small farmlands like ours within their defences.
We were able to throw one of their man-carriers for the water over the trench and retrieved it on our escape."
New Research Option
Coracle Reproduction
Stone Spear Reproduction
Kinynn's Route
Kinynn's Retreat
Quests
Make Contact with the Stranger Folk
Return to the Stranger Folk and make first contact.
Bonus:
Mission Reward: +100xp
Difficulty: Not Difficult
Danger: Possibly Violent
Type: Contact
Heroes
Kinynn Undh
5 Months 22 Years Old
Male
Currently in Vallandar
Class: Warrior
Level: 1 [150/500]
Skills
Club Fighting: 4 [0/500]
Wrestling: 3 [0/400]
Dodging: 3 [0/400]
Sneaking: 2 [245/300]
Ambushing: 2 [0/300]
Group Tactics: 2 [0/300]
Leadership: 1 [0/200]
Orientation: 3 [0/400]
Abilities
Fury; +2 Attack
Character
+Long Braided Black hair, Brown Eyes, somewhat defined muscles+
=Hotheaded, Straightforward, Blunt=
^Neutral^
-No History-
Inventory
Wooden Spear; +2 Attack
Hide Moccasins; +1 Sneaking
Fur Loincloth; -
Estimated Population: 200
Army: 5
Navy: 1
People's esteem of...King's Reputation: Godly
Advisor's Reputation: Existent
"Concentrate resources on..."Fortifications [0%] 0%
Current: Non-existentThis works towards better defences of your city.Housing Quantity [0%] 0%
Current: Ample HousingThis works towards better quantity of living space for your people.Housing Quality [0%] 0%
Current: Hide TentsThis works towards better quality of living for your people.Infrastructure [86%] 40%
Current: InexistentThis makes the city work better!Science [54%] 20%
Latest Breakthrough: FarmingThis works towards new inventions and ideas.Culture [0%] 0%
Current: NeanderthalsThis works towards a more sophisticated people.Beautification [0%] 0%
Current: NoneThis works towards a more sophisticated city.Religion [35%] 10%
Current: No homage to the ancestorsThis works towards appeasing the ancestors.A Larger Army [23%] 30%
A Better Army [0%] 0%
A Larger Navy [0%] 0%
A Better Navy [0%] 0%
Research OptionsCoracle Reproduction [0%] 0%
Stone Spear Reproduction [0%] 0%
Put resources towards the construction of...These resources are also shared with resources above.An outpost [0%] 0%
This will help to keep an eye out for any approaching dangers.Lord's Hall [0%] 0%
This will keep the Lord happy, making him more likely to listen to your decisions.Village Hall [100%]
This will be a place for villagers to socialize, increasing the likeliness of romance to bloom - and populations to boom.Estimated Population: ??
Army: ??
Navy: ??
People's views on Stranger Folk: Ambivalent
Fortifications
Ditches + Short Palisade
Housing Quantity
Cramped Housing
Housing Quality
Log Cabins
Infrastructure
Dirt Roads
Science
??
Culture
??
Beautification
None
Religion
??