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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 303894 times)

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #645 on: March 06, 2011, 10:26:22 pm »

501, Deal sealed.

Gatleos, other players, get ready for the DASH TO TROPEDOM.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #646 on: March 07, 2011, 12:49:58 am »

Someone needs to make a trope page for this.
If you want to do something useful for TVTropes, I'd suggest working on the RTD page. It's woefully inadequate right now.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #647 on: March 07, 2011, 07:36:16 am »

That's a trope page for their only game of RTD, not RTD in general.

Note the 'Examples from this thread include'

Also I don't know how to make new pages.
« Last Edit: March 07, 2011, 07:39:42 am by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #648 on: March 07, 2011, 05:31:30 pm »

That's a trope page for their only game of RTD, not RTD in general.

Note the 'Examples from this thread include'

Also I don't know how to make new pages.
It seems to have started out as a page for RTD in general. I'll just split it up.

EDIT: There we go.
« Last Edit: March 07, 2011, 06:20:24 pm by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #649 on: March 07, 2011, 11:07:24 pm »

~In a world we must defend...

**********~
Turn 56
**********~


META TURN:

Next stop: 3rd floor.

Goals
Find the keycard stations.

Current Soundtrack
Elevator Music

Actions
Meta: Look for a weapon.
(...) You found a glass shard. Good enough.
RW: Calibrate that thing again.
(...) You screw with it for a minute.

...What? Spoon...? Oh, the scene with the elevator and the gun and the - okay, you think it's working a little better now.
Meta: Wait patiently for everyone to get in the elevator.  Practice singing while waiting.  Push 3rd floor button when everybody's in.
(...) Well, okay... but you only know one song by heart.
Spoiler (click to show/hide)
New Quintuple Tech Acquired!
Impromptu Singalong

You press the 3rd floor button.

Meta: Wait
(...) You join the singalong to pass the time.
Meta: Get to the elevator, then hallucinate a french pirate to name Guybrush
(...) A magical tune physically attracts you to the elevator, and you arrive just in time to participate in the chorus. Meanwhile, you invent a new pirate buddy.
Marley: "I vant to be zee very best..."

The elevator arrives on the 3rd floor.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: SINGALONG MODE
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Marshall Coburn (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: SINGALONG MODE
Inventory: Explosive Collar | Jumpsuit
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: SINGALONG MODE
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Picture
Currently: SINGALONG MODE
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit
Wounds: Missing Legs | Heavy Burns | Heavy Bleeding | Very Heavy Bleeding x2
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: SINGALONG MODE
Inventory: Explosive Collar | Jumpsuit | Unicorn Band-aids | Glass Shard
Wounds: Missing Arm | Very Heavy Bleeding | Broken Nose
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser


Group Attacks
Impromptu Singalong

Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #650 on: March 07, 2011, 11:27:04 pm »

Meta: heal john's nose
Fantasy: sigh, than load my musket
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #651 on: March 07, 2011, 11:28:28 pm »

Meta: Find something to sharpen the shard on, I guess.
Fantasy: Continue martial trance.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #652 on: March 07, 2011, 11:29:03 pm »

RW: Get out into the floor. Check for enemies or interesting sights.

FW: Reverse summon myself (And companions) to the top of the tree.

This is a perfectly logical course of action and in no way will warp and destroy the fabric of reality.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #653 on: March 07, 2011, 11:39:11 pm »

Most overpowered attack = Singalong + raeg attack channeled through bar + spider beam laser + tweak the odds + HEN custofdial might/ pinsol + Freemans Apocalypse now = about major killfuck damage.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #654 on: March 07, 2011, 11:42:23 pm »

Most overpowered attack = Singalong + raeg attack channeled through bar + spider beam laser + tweak the odds + HEN custofdial might/ pinsol + Freemans Apocalypse now = about major killfuck damage.
You have to use a turn for the singalong, so the best roll you can get while using it is a 9. And I probably won't even roll for the enemy's dodge when you use it, so those passive abilities are irrelevant too.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #655 on: March 07, 2011, 11:46:20 pm »

Oh, well fuck the singalong then, I can get a +3 on my own. (raeg + metal bar) Add in the spiders laser (possibly) and Tweak the odds and basically I am a walking maelstrom of destruction.
« Last Edit: March 07, 2011, 11:48:44 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #656 on: March 07, 2011, 11:59:50 pm »

RW: Channel my NERD RAAAAEEEEEG through the metal bar and attack mechanical serpent. FLAMING SWORD OF SRS BUZNESS! MC(Mecha spider): Use wireless systems to flood snakes senses with blinding white noise.
(...) MC is unable to access Xenocalamus's wireless sensors.
(...)
Derek: "This rod of mine glows with an awesome power! Its burning grip tells me to defeat you! Take this! My love, my anger, and all of my sorrow! NERD RAEG!!!"
With all your might, you swing the shimmering metal bar at Xenocalamus's head! (...) It effortlessly dodges the bar itself, but the wave of energy produced strikes it in the body and sends it flying into the wall! Hundreds of tiny metal appendages reach out of its underside and latch onto the wall, and it begins slithering overhead!
Looks like a +2 to me. Still, I might want to bump the bonus for the singalong up to +4 to make it worthwhile. Keep in mind, also, that being too powerful is far worse than being too weak.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #657 on: March 08, 2011, 12:02:02 am »

Wait what about that destructo disk thing I did two turns late- ooooh, that was a regular roll with absurd happenings.

Never mind, me being stupid again.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #658 on: March 08, 2011, 12:11:37 am »

Meta: Ask the pirates for advice

Fantasy: Dun dadun daaaaa! Use my grappling hook to swing gracefully into the coliseum, grab the sack, and land safely on the opposite side.



When all you have is a grappling hook, every problem starts looking like something to swing on.

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #659 on: March 08, 2011, 12:29:05 am »

Meta: Explore the third deck

Fantasy:  Tell Elica to get out of here at meet us as the base of the tree. Push open the palisade doors and use my spring boots to help Monk, should he not succeed.
Logged
All generalizations are false....including this one.
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