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I did a recap of past events. No question here.

Troll on Fire is the best meme ever.
Troll on Fire is terrible, FORE is much better.
I'm still waiting for my dragons!

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Author Topic: Roll to Siege the Goblins: Troll Battle Part Two, Hamal Stands His Ground  (Read 75466 times)

Megaman

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Quickly run up the path that MEATBAG went up and put another bolt in the elf, if possible.
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Hello Hunam

FuzzyZergling

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HighEndNoob:
You head north, and meet up with Tarran and the others halfway across the bridge. He's going back to the elevator platform, so you follow him.
As you approach the platforms, you make out a sort of green- ...Oh dear. That is a very large troll.


Tarran and Ahra:
You move acroos the southern path, Tarran leading, back to the elevator. Hamal meets you halfway, and joins the group.
The elevator mesa is as you left it, save for the addition of a large, armor-plated troll. He doesn't look happy at all.


KaguroDraven:
You sneak across the open path, safely hidden behind the sturdy bodies of your companions.
The troll is there, but he seems fixated on the group in front of him, allowing you to sneak behind the platform and out of harm's way.

[6] Rikishak is no longer winded.

quip:
You carefully edge forward, and address the troll, seeking parley.
[4+1] It responds in primitive goblin, with a smattering of native troll, which you can mostly understand.



"chifwun is chifwun, you are not-Gobbo.
Squishies are also not-Gobbo.
only Gobbo and Troll use up-and-down. that is rules for up-and-down.
not-Gobbos killed Trolls, chifwun can smell blood and burning. chifwun will not let you use up-and-down."

The troll remains in a reclining position, and seems less bloodthirsty than previously encountered trolls.



JacenHanLovesLegos:
You take advantage of Zrk2's distraction, firing at her and [4+1-1] striking her [3] in the ear from behind!
Rochell is in pain.

Zrk2:
You power through the arrow strike, [4+1-1] slicing her [2+1-1] right thigh!
She counters, [6+2+1-1] burying another arrow into your [5+1] neck! The blood loss is starting to get to you!

Zrk2 is faint with blood loss, -2 to hit. May pass out.

Megaman:
You bolt for the stairway, firing as you go.
[2-2-1] The hurried shot misses completely, [5] striking the far wall!
You reach the stairs, [3] but they're too small to allow your passage!



Rochell fires at Rockman, [4+2+2] [2+1] nicking him in the base of the head!
"Why won't you just die already?"


Spoiler: Temp Mods and Notes (click to show/hide)
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Tarran

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #782 on: May 05, 2011, 07:19:03 pm »

"Look, these elevators are the only way back to the surface.

We don't plan on staying forever, so some time later we'll likely have to come by here again.

If we can't leave on our own, we will have to leave here by force.

You're preventing us from leaving, so we'll have to put blades in you until you let us through.

And I'm sure neither of us wants to smack each-other around. I mean, I respect those rules, but they're going to get either us or you killed."
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Megaman

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #783 on: May 05, 2011, 08:14:53 pm »

GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Return fire on the tall FLESHBAG
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Hello Hunam

Zrk2

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #784 on: May 05, 2011, 08:29:35 pm »

Grapple her bow.

Help?!
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He's just keeping up with the Cardassians.

HighEndNoob

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #785 on: May 05, 2011, 09:00:32 pm »

Fire a series of bolts at the troll.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

JacenHanLovesLegos

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #786 on: May 05, 2011, 10:04:18 pm »

Get behind something and bandage my wound with a piece of my hat.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Ahra

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #787 on: May 06, 2011, 07:25:19 am »

aim for its arms
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

quip

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #788 on: May 06, 2011, 10:12:00 am »

"What do you mean, I'm not a goblin?! It was just one night, I was drunk okay!"

...

I'm not going to say any more.  :-X
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KaguroDraven

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #789 on: May 06, 2011, 01:10:09 pm »

Watch the idiocy of the creatures I'm working with
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

FuzzyZergling

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Re: Roll to Siege the Goblins: Dwarves Attract Arrows, Known Fact.
« Reply #790 on: May 09, 2011, 02:23:26 pm »

Tarran:
You attempt to explain that you don't want needless conflict, [4] but it responds with a laugh, or what you believe to be a laugh.
Suddenly, several members of the party start attacking!


HighEndNoob:
It seems that diplomacy has failed, so you fire!
[6+1] [2+1] The bolt pierces the troll's exposed midsection!
It growls, and stands!

Chifwun is bleeding slightly.

Ahra:
You charge in to attack, [1+2] [2-1] landing a glancing blow in its forearm!
It sweeps its huge club, [2+1] [6+3+3-1] Hitting you with an incredible blow! You crumple inside your armor, the majority of your lower body pulped completely! [1] You can't handle the trama, and slip into darkness...

Metal, human halberdier, has been struck down.

quip:
You give it one last try, arguing that you are definately a goblin, and should be let past.
"you are not-Gobbo, only Gobbo from Darkhome is real Gobbo!
you are fake Gobbo, allied with Troll-killers!"


KaguroDraven:
You watch as Metal gets strewn across the battlefield with one blow, and feel satisfied at your smart tactical decision. That club looks enchanted, probably to deal with enemies in metal armor. It seems to be sloow, though, so a fast creature like yourself could probably rush in and get out in relative safety.


squish, squish, goes the Squishy.
chifwun make good choice for smart ambush, chifwun is best military tactician!




Megaman:
[2-2-1] You fire again, but with the wall blocking most of your sight it's hard to aim. You fire anyway, but miss!

Zrk2:
You grab the bow, and try to tear it from her grasp!
[6+1-1] [vs] [4] You wrench it from her grasp, but not before she gets a hurried shot off!
[2+2+1-2] The bolt [2-1] grazes your left arm, doing little damage!
[5] you manage to stay conscious.

Rochell is unarmed.

JacenHanLovesLegos:
You duck back into the previous room to administer some aid to yourself.
[1] You tie some fabric around the wound, but it does nothing to staunch the bleeding.



Rochell punches Zrk2, [3-1] but bruises her fist on his sturdy steel armor!
"Screw you screw you GO DIE IN A PIT YOU DAMN MIDGET!"


Spoiler: Temp Mods and Notes (click to show/hide)
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Tarran

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Re: Roll to Siege the Goblins: I Think I Made Trolls too Hardcore
« Reply #791 on: May 09, 2011, 02:31:04 pm »

Forget the Troll and go... wherever is needed to continue the story.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

FuzzyZergling

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Re: Roll to Siege the Goblins: I Think I Made Trolls too Hardcore
« Reply #792 on: May 09, 2011, 02:33:56 pm »

Forget the Troll and go... wherever is needed to continue the story.
The only unexplored areas in the magma sea are the downward tunnel on the northern island, and the inside of the Gobbosium to the east.
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quip

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Re: Roll to Siege the Goblins: I Think I Made Trolls too Hardcore
« Reply #793 on: May 09, 2011, 03:28:58 pm »

Stuff it, lets go crazy.
"Oh? Well guess what? I was going to spare some of your people but now? Every goblin or troll who isn't me here dies. But don't worry my good friend. You'll. Die. First."

I attack our good friend Chifwun with my Halberd.


Anyone want to make bets on my survival?
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MetalSlimeHunt

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Re: Roll to Siege the Goblins: I Think I Made Trolls too Hardcore
« Reply #794 on: May 09, 2011, 03:51:05 pm »

Somehow, I knew he'd get me killed.

Haunt Tarran.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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No Gods, No Masters.
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