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Author Topic: Things that made you go "WTF?" today o_O  (Read 14926144 times)

Aklyon

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Re: Things that made you go "WTF?" today o_O
« Reply #73170 on: April 01, 2015, 12:23:33 am »

What the hell UK?!
Those brits probably made that sandwich up to avoid saying 'I only had some bread for breakfast'.

The picture is from a Canadian though
Close enough :P
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Lightningfalcon

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Re: Things that made you go "WTF?" today o_O
« Reply #73171 on: April 01, 2015, 12:30:00 am »

Why not just toast all the bread and have a triple the toast toast sandwich?
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Darvi

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Re: Things that made you go "WTF?" today o_O
« Reply #73172 on: April 01, 2015, 12:34:38 am »

Why not just toast all the bread and have a triple the toast toast sandwich?

Now you're thinking with toasters.
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FearfulJesuit

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Re: Things that made you go "WTF?" today o_O
« Reply #73173 on: April 01, 2015, 12:37:11 am »

Why not just toast all the bread and have a triple the toast toast sandwich?

Now you're thinking with toasters.

A toast sandwich...with untoasted bread in the middle.
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Xantalos

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Re: Things that made you go "WTF?" today o_O
« Reply #73174 on: April 01, 2015, 12:42:26 am »

Why not just toast all the bread and have a triple the toast toast sandwich?

Now you're thinking with toasters.

A toast sandwich...with untoasted bread in the middle.
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Flying Dice

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Re: Things that made you go "WTF?" today o_O
« Reply #73175 on: April 01, 2015, 12:47:15 am »

But have you ever had a breadless air sandwich?

Pretty much, yeah. But regardless of my like of them, they're a feature in the game that shouldn't be disabled by default unless there's a clear option to turn them on that everyone knows about without having to read any guides or such.

It would be right there... In the custom world settings for all to see.

I just assumed we were working on the assumption that new players don't create custom worlds.
There does seem to be a lot of assuming going around right now. If we're just going to rely on opinion and anecdotal evidence for this, I'll say that the first thing I did after doing a play-along guide game was dip into the advanced worldgen and start fiddling around. Maybe I'm an outlier. Also, what I was getting at was less "OMG u must pleh game my way" and more this:
From what I've learned in life, a matter is likely one of taste if both sides of the debate are using the same arguments:

"Turn boogeymen off by default. They're so simple to just turn back on personally. Dealing with them is tedious, easy as it might be."
"Leave boogeymen on by default. They're so simple to just turn off personally. Dealing with them is easy, tedious as it might be."

Really, is this debate going to end up anywhere?

This is not a meaningful topic. We are literally arguing over whether feature toggles should be on or off by default. It's not like it takes an engineer to figure out how to enable or disable things. And, frankly, starting with all the random shit on is healthier for new players because they're exposed to all of it; if they find that they just cannot stand something, they can turn it off. If all of the random stuff is off by default, they might miss out on something they enjoy. Also, re: this:

And likewise.

If you like boogeymen so much, turn them on. What is the issue with having them off as the default setting?

Also number 2 is incredibly hard to do because your companions will typically just kill everything before you get the chance to. I've seen what incompetent companions can do.
Nice try, but I actually detest boogeymen. The aquifer comparison isn't perfectly apt only because boogeymen are wholly useless wastes of time instead of mostly useless wastes of time. I play with them off because I want to spend my gaming time doing things I enjoy, rather than kiting an endless swarm of dull, repetitive enemies around. I do think that it makes more sense for them to be on by default, because I think that opt-out is a better way to work with situations like this. I don't complain about them being on by default because it takes me less time to turn them off when I set up my adventure mode worldgen parameters for a new release than it does to come on the forums and type a complaint about it. :|

And, again, if you for whatever reason are morally opposed to using the equivalent to an options menu and don't want to soil your pure, perfect character with companions... git gud. No, seriously, past a point the boogeymen are a joke. But whatever.
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Sergarr

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Re: Things that made you go "WTF?" today o_O
« Reply #73176 on: April 01, 2015, 02:02:35 am »

It's April and the ground is covered with snow.
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hops

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Re: Things that made you go "WTF?" today o_O
« Reply #73177 on: April 01, 2015, 02:11:01 am »

What about a sandwich with a toaster in the middle?
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Frumple

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Re: Things that made you go "WTF?" today o_O
« Reply #73178 on: April 01, 2015, 02:21:55 am »

I think they have those, but the bread on the outside is in fact made of plastic and steel. Not the most edible of constructions. Also generally has power running through it and probably bits of significantly heated metal. Biting not advised unless someone you seriously dislike and are maybe trying to off for money.
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Yoink

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Re: Things that made you go "WTF?" today o_O
« Reply #73179 on: April 01, 2015, 03:06:13 am »

I actually have to agree with Neonivek here.
Bogeymen were a pretty terrible addition in the first place, and I often have to delete otherwise good worlds simply because I forgot to dick around in the settings and disable them. Rivers, at least last time I played, were unrealistically hard to cross- there never seemed to be any shallows/fords. Jumping them was sort of viable, but also rather silly.
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Orange Wizard

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Re: Things that made you go "WTF?" today o_O
« Reply #73180 on: April 01, 2015, 03:21:44 am »

Technically brooks are shallow rivers.
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karhell

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Re: Things that made you go "WTF?" today o_O
« Reply #73181 on: April 01, 2015, 04:57:49 am »

re: the whole bogeymen debate :
Since it's obviously a question of preference, maybe just giving the option a bit more visibility in worldgen parameters, both basic and advanced, would  be the more elegant solution ?
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Neonivek

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Re: Things that made you go "WTF?" today o_O
« Reply #73182 on: April 01, 2015, 05:12:44 am »

You know what... Nevermind
« Last Edit: April 01, 2015, 06:44:08 am by Neonivek »
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karhell

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Re: Things that made you go "WTF?" today o_O
« Reply #73183 on: April 01, 2015, 05:28:53 am »

Well, since I'm not much of a worldgen-parameter-fiddler, I'm not really the most qualified to answer, but I'm picturing something like an "optional features" submenu that would contain the most prevalent worldgen-level toggles (bogeymen, and the like).
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Yoink

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Re: Things that made you go "WTF?" today o_O
« Reply #73184 on: April 01, 2015, 05:52:39 am »

I kinda want to try a toast sandwich.
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