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Author Topic: Warcamp: A tribes-like competitive wargame  (Read 39074 times)

techno65535

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Re: Warcamp: A tribes-like competitive wargame
« Reply #45 on: August 30, 2010, 05:49:00 pm »

Can I get on the waiting list?

And how will that work. When one dies one comes up or is it for the next game?
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
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SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #46 on: August 30, 2010, 05:52:09 pm »

This game has such thoroughly broken mechanics, but hey, who cares.
My games always start that way. 0P

Births today are two 5s and one 3.
 The hunt provides (20*3=60) food and (20*3=60) bones.
 You have also found the first item!

It's a Warrior's Tower Shield of the Creator.
+8 effectiveness in defense, +4 effectiveness in attacks, +15 effectiveness when building

As for the attack (29*5=145) vs Irony's (12*5=60), he's smoked.
 You receive 32 food and 30 bones for the deathblow.


Spoiler: Volatar (click to show/hide)
Spoiler: Aqizzar (click to show/hide)
Spoiler: IronyOwl (click to show/hide)

It is now Volatar's turn. Better luck next time IronyOwl!
« Last Edit: August 30, 2010, 05:54:52 pm by SHAD0Wdump »
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IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #47 on: August 30, 2010, 05:55:03 pm »

The primary issue I see with the game is that it's always good to have more members, and members don't have any diminishing returns. The net effect is that:

A) A larger tribe will almost always steamroll a smaller one
B) Larger tribes have an easier time becoming even larger

As a result, it tends to be a very "whoever gets ahead first ultimately wins" sort of scenario. I'd suggest some way to make it a lot harder for a large tribe to bring its full force to bear on a smaller one, and hopefully some way to make more tribe members less of a straight-up advantage.

Also back on the waiting list.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #48 on: August 30, 2010, 05:59:06 pm »

All my tribe members hunt.

If I end up with 200 bones or more, I cast Storm on Aqizzar.

(Also, I also claim a spot on the waiting list. This game was awesome, and I am excited to play it when its not so broken :P)
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SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #49 on: August 30, 2010, 05:59:48 pm »

I'll show the changes after this game is through. For one thing food is going to become more stingy, so more members will be more demanding if you aren't careful. There will be more to come.
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SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #50 on: August 30, 2010, 06:07:37 pm »

 The hunt results in (71*2=142) food and (71*4=284) bones. Fuck the item roll...

The Dargradians of Rogutta summon up their most powerful spell yet. A massive storm comes and grinds the Kobolds of Stlidibithronkus to the ground.

 Volatar wins.



Ok... next game will be up in a bit. Until then, here's the new changes that will take place for the next game.

Spoiler (click to show/hide)
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #51 on: August 30, 2010, 06:08:38 pm »

Put me on the waiting list of the third game... Under 5 Pages a game thats nice...
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IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #52 on: August 30, 2010, 06:09:55 pm »

That's because it was a bone storm shotgun duel, not a tribal conflict.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #53 on: August 30, 2010, 06:15:06 pm »

That's because it was a bone storm shotgun duel, not a tribal conflict.
True... I'll put in more Spell nerfage...

Lets see... every 300 bones the multiplier goes up with shamans, and that storm spell gets bumped up to a tier 3.
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Org

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Re: Warcamp: A tribes-like competitive wargame
« Reply #54 on: August 30, 2010, 06:28:16 pm »

I'll take a spot on the Waiting List.
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #55 on: August 30, 2010, 06:31:15 pm »

I said third game, not the forth... (counts the current as 1, the one that is full as 2 and the next as 3...)
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #56 on: August 30, 2010, 06:32:56 pm »

I said third game, not the forth... (counts the current as 1, the one that is full as 2 and the next as 3...)
What are you even talking about?
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #57 on: August 30, 2010, 06:36:35 pm »

I said third game, not the forth... (counts the current as 1, the one that is full as 2 and the next as 3...)
What are you even talking about?
Nvm then...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

eclipsetail

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Re: Warcamp: A tribes-like competitive wargame
« Reply #58 on: August 30, 2010, 06:43:54 pm »

Race: Goblins of Crackatin
Starting sub-leader: The master thief, eclipse.

Okay, right?

techno65535

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Re: Warcamp: A tribes-like competitive wargame
« Reply #59 on: August 30, 2010, 06:44:48 pm »

Are we going to have more tribes during the next round or is it only going to be 3 again?
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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