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Author Topic: Warcamp: A tribes-like competitive wargame  (Read 39019 times)

Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #15 on: August 30, 2010, 03:10:04 pm »

I don't need to wait for the results of IronyOwl's turn to know what I want to do for mine.

Like IronyOwl, I have all 5 of my tribe members breed... in a pit filled with blood. Children of Rogutta learn to swim and develop their taste for blood from the moment of conception.
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Quote from: Vilien
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SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #16 on: August 30, 2010, 03:13:35 pm »

...

Another incestuous orgy!
 You get a level 3 and... Two level 10s, congratulations! They are healthy!

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eclipsetail

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Re: Warcamp: A tribes-like competitive wargame
« Reply #17 on: August 30, 2010, 03:15:26 pm »

waiting list please.

Aqizzar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #18 on: August 30, 2010, 03:17:15 pm »

The crap?  Is it just me, or is food consumption really low?  I mean, if that many people consume three food a turn, you could have like one guy hunting, and the rest of the tribe is all good.

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SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #19 on: August 30, 2010, 03:26:38 pm »

I notice that, future games may have say... halved results?

More orgy, with building in the background.
 You get a level 5 and a level 3.


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IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #20 on: August 30, 2010, 03:41:43 pm »

One of the ten-skills hunts, the rest get it on. Again.
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #21 on: August 30, 2010, 03:48:48 pm »

The hunt results in (10*1=10) food and (10*6) bones!
 The orgy results in two level 8s and two level 3s.

All the food is gone! Your tribe is going to starve next turn! (You had 2+ the 10 from the hunt, but the orgy bumped your tribe up to 12)


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Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #22 on: August 30, 2010, 03:51:11 pm »

Hehe. I'll go the bit more cautious route.

Both 10's and one 7 hunt for the glory of Rogutta! The other 5 breed in the blood pit, so that Rogutta may have more children to bring him blood sacrifices!
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Yes, you should always apply more magma.

IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #23 on: August 30, 2010, 03:55:53 pm »

Oh. Uh. That's "unless you catch more food" right? The rules don't say anything about eating at the beginning of the turn...
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #24 on: August 30, 2010, 03:57:58 pm »

Oh. Uh. That's "unless you catch more food" right? The rules don't say anything about eating at the beginning of the turn...

Yes they do.

Quote
-Starvation:When you have no food at the beginning of your turn your camp may not cast spells or acquire items, everything the camp does is halved in effectiveness(hunting for example produces half of whatever would have been gained otherwise that turn), and every member of your camp of the lowest number dies.(ex. first every member with a number of 2 goes, then 3, then 4 etc.)
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Quote from: Vilien
Yes, you should always apply more magma.

IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #25 on: August 30, 2010, 03:59:55 pm »

Son of a bitch.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #26 on: August 30, 2010, 04:00:10 pm »

The hunt provides (17*3=51) food and (17*3=51) bones.

And suddenly the blood pit becomes notorious throughout the lands... (added blood pit to constructions section for style)
 You get one level 6 and ANOTHER two level 10s!


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IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #27 on: August 30, 2010, 04:07:23 pm »

Is it possible to build more than one of a given structure?
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #28 on: August 30, 2010, 04:10:08 pm »

Is it possible to build more than one of a given structure?
Yes. As many as you like.

Added the item types because I forgot in all this excitement. 0P
« Last Edit: August 30, 2010, 04:13:04 pm by SHAD0Wdump »
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Aqizzar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #29 on: August 30, 2010, 04:15:07 pm »

I can't help but think I'm being cheated.  But whatev.

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For reference, are turns going to be this rapid normally?
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.
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