To the Dwarves of Soldierwind,
Wow. You are champs, seriously.
If I knew where to begin I would do so in an orderly fashion, but I wow.
First, our brave miners tap two lines into a cornerpiece of the circus. How you missed the warning strands of cotton candy I'll never know and I can't ask now. Upon breaking into the cavern, you two saw filth on the walls and over the dozens of dwarves and elves and humans, and thought the best thing to do was rush in and start cleaning! I don't know what spurred this on, the fort's been immaculate and I suppose you didn't want the smell of stuff rotting to bother delicate noses.
I prayed to have a small buffer of time to wall up the entry from the main stair before the fortress was doomed. Set a spot for a wall, set a piece of floor further inside and suspend it...
Then TERRORS FROM THE CIRCUS!x9 overwhelm the first miner. And the farmer who decided that cleaning is what all the cool kids are doing these days and had gone down in there. Tentacles and badness.
To our benefit, all non-military had been given war dogs, war lions, and war horses/mules as guards just in case someone was outside and got hit by an ambush. The miners, given two dogs apiece, those poor pups will be missed. They bought time but not enough for themselves or the miners.
Chaos ensues, half the military is asleep, Clowns scare away the masons from completing their job, but our caravan from the mountainhomes was here, and their guards joined our 6 elite champions who thoughtfully grabbed weapons I had stored in the barracks next to the armor.
Demons are fighting the soldiers, Clowns are chasing the trader and liason around, all the fort is mobilized into the military except the trader. He gets mason duty. it's dangerous work, but someone has to step up and show their skill at rushing the circus armed with just a war lion as backup.
Animals throw themselves for their masters, insane dwarves and elves and humans spill out into the fortress, too much time at the circus can do that to you. Repeats of demons scaring away the mason job, a death, another death, poor warbeasts!
Then finally job completed! The wall is up! Clowns are put down somehow thanks to the benefit of the extra mighty caravan guards... Trader goes back to the depot, finishes trading trinkets, goes to have a drink while I remove military status from the survivors. The refuse pile is expanded to every exposed to sunlight surface I can find, miasma is three layers thick. So many body parts, so many demons... The second miner goes mad before she can start digging out a catacomb.
9 total deaths from the fortress dwarves, one pet cat of a recruit is found buried in the tombs. Tantrums have de-escalated now that those upset with living beserked or went melencholy (our other miner).
With nothing left to fight, the military stands down, and one dies from wounds received -sparring- with those grand weapons I had bought from the last caravan in here. A champion cut down in his prime by training accidents.
You've done a fair job surviving this horror, clown paint is everywhere, and there's now some 20 dead wandering dwarves and elves, dead from circus injuries perhaps we've buried, the master trader has been making fine kaolite coffins since returning from break. Though if our brewer snaps again we may be short on booze.
To the weaponsmith, now legendary, congrats, you took those pieces of cotton candy and fashioned an artifact war hammer, studded with more cotton candy, and despite the horrors of battle, drew pictures of clouds upon the head and called it Brightnessworkers, the Deified Sea, worth 1,080,000 dorfbucks. Yes, these were some workers shining with dwarfy determination. Deification will take awhile to sort out, though Armok was obviously finished with his gigglefit and spared us to shed more blood later.
To the new migrants, welcome, we hope your stay will be pleasant and you'll all be hard workers. Don't mind the mess or smell, in fact, get to cleaning, lots of work to go around here. To you, random tanner, you're now our sherrif. I'll have a place and office for you shortly and some jail cells. Don't think you're getting the artifact hammer for your job, I'll make another one for you by the new legendary smith.
~Corwyn, overseer, astounded.