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Author Topic: Warcraft III  (Read 13519 times)

Chutney

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Re: Warcraft III
« Reply #45 on: August 14, 2010, 10:44:26 am »

Most strategy games had a lot of nice graphical details telling you how your character is doing in battle.
I have never played a strategy game where they gave you more detail than people dying when their health hit 0. Some turnbased ones had your character crouch at like 25% life, and most RTSes show buildings start to burn at low enough life, but I've never seen one where like, infantry limp when they get wounded etc (Which is what I believe you're talking about?)
Basically I want to play the strategy games you are playing, because that is something I'd really like.
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kilakan

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Re: Warcraft III
« Reply #46 on: August 14, 2010, 11:11:23 am »

Most strategy games had a lot of nice graphical details telling you how your character is doing in battle.
I have never played a strategy game where they gave you more detail than people dying when their health hit 0. Some turnbased ones had your character crouch at like 25% life, and most RTSes show buildings start to burn at low enough life, but I've never seen one where like, infantry limp when they get wounded etc (Which is what I believe you're talking about?)
Basically I want to play the strategy games you are playing, because that is something I'd really like.
Age of empires 3 just had people get one hit basically to do away with the whole HP thing, cannon balls are FUN since they bounce and take down forests, anyways back on track

My favorite things about Warcraft 3 are the custom maps, I loved all the Tower defenses especially gem TD, and I always enjoy a game of UA2, it's like swat but zombies stay dead (there's alot more of them and they are harder to kill, with tons of bosses, and special abilities), without shields, you slow when hurt, and more range, and the codes for levels are easier to remember, with many different hero classes (flamethrower, ghost, assault man, ect.)  I can host UA2 if anyone ever wants a game.
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Hugehead

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Re: Warcraft III
« Reply #47 on: August 14, 2010, 11:21:35 am »

I would like to play, just not this weekend since I'm busy.
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kilakan

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Re: Warcraft III
« Reply #48 on: August 14, 2010, 11:28:28 am »

hey if we get enough people together let's plan a few games during next week, anyone wanna suggest a time, I'm GMT -3, so I could host between GMT 7:00 PM-1:00AM
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Grakelin

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Re: Warcraft III
« Reply #49 on: August 14, 2010, 12:23:15 pm »

Johbson:

SWAT and Parasite EX mean nothing to you?

I mean, hell, the last time I logged in I shat a brick because there wasn't even a single Sheep Tag. I didn't even LIKE sheep tag that much because it was horrendously difficult to balance and every version had some sort of gamebreaker built in for one side (Particularly when the Orbs for Heroes allowing ranged vs. air first was introduced, creating a glitch that let the Wolf Riders fire ranged attacks at sheep spirits to release them then kill them again for tons of cash)

But man

Parasite EX

That game was fucking legit

And there's not a single bot for that?

Come on!

I remember Parasite EX. The creator, DSG, was kind of an asshole. The first time I met him, he was going through a phase where he would join people who hosted his map and grief them. Later, I actually ended up on the Beta list for Parasites 2 and 3. First he pretended he was a girl for the longest time, later he flew into a mad, foam at the mouth rage because I told him that Parasite didn't actually have a fleshed out story when he was bragging about it.

I prefer Metastasis now.
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Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Dr. Johbson

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Re: Warcraft III
« Reply #50 on: August 14, 2010, 01:08:23 pm »

I've had fun with Parasite along with alot of other maps, but I only enjoy about 20%, the other 80% are tower defenses or some boring RPG grind fest. Also I don't know what sheep tag is. I haven't played in a while. I remember not playing for a few years and coming back and everyone played the same thing. Thats not to say everything was the same, there was alot of new stuff too, but it was pretty disappointing. Probably just the genres I liked.
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Pandarsenic

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Re: Warcraft III
« Reply #51 on: August 14, 2010, 07:15:43 pm »

Found a game of Parasite 2 last night. It appears they took out the best thing about it, which was the Teleport Anywhere ability of the Mental Alien.

Also, it started at 6 people which took like 15 minutes to get then 3 people left or got dropped/
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Astral

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Re: Warcraft III
« Reply #52 on: August 14, 2010, 09:58:03 pm »



I remember Parasite EX. The creator, DSG, was kind of an asshole.

Agreed. I liked the original Parasite, and Parasite 2 had potential, but DSG had his head too far up his own ass to make a game that people wanted, and would rather add in whatever idea popped into his head before fixing widely known game breaking bugs that had been in the map since its early versions. A creator of anything who flat out denies anyone's help/ideas on a map and bans anyone with a difference of opinion (yes, I was banned from his forums quite a few times) has no reason to even have a forum based around his game. I recently came across someone who is apparently taking it upon themselves to make a Parasite 3 (Parasite Revolution/Resurrection/something) and they seemed nice enough, but I haven't seen any games up lately. I have liked the "whodunit" genre since Starcraft, where "The Thing" was a huge UMS map back in the day, and Parasite is no exception. Metastasis seems more based around shinies than actual gameplay (especially with the UI being swapped out, which can cause problems if you go into another game without restarting WC3), but last time I played of it was an early version (and I hate maps that put more emphasis on graphics than gameplay; likely why I play Dwarf Fortress so much)

Dark Ages of Warcraft is great if you like a RP-ish/lore heavy RTS game. It's a huge map based on the events after Warcraft 3's campaign (about where World of Warcraft picked up) with each player taking control of a unique nation, usually with different branches of their tech trees. Night Elves, for example, can kill Azgalor in Felwood to regain control of the World Tree and get some new units; if the World Tree is destroyed they lose their druidic powers, and if they want they can go "evil" and have a completely different unit set.

Vampirism Beast is another good, often hosted, relatively balanced game. It pits 10 humans against 2 Vampires, and it's the humans job to build a base and outlast the Vampires as they try to slaughter everyone. Both humans and Vampires get access to bigger, badder weapons as time goes on and it ends when the Humans can build up their slayers (hero units) up enough to kill both Vampires or the Vampires kill all the humans.
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Muz

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Re: Warcraft III
« Reply #53 on: August 15, 2010, 06:02:16 am »

Most strategy games had a lot of nice graphical details telling you how your character is doing in battle.
I have never played a strategy game where they gave you more detail than people dying when their health hit 0. Some turnbased ones had your character crouch at like 25% life, and most RTSes show buildings start to burn at low enough life, but I've never seen one where like, infantry limp when they get wounded etc (Which is what I believe you're talking about?)
Basically I want to play the strategy games you are playing, because that is something I'd really like.

I thought most of the other mainstream strategy games are like that? :P Yeah, I guess building burnings are pretty common, so let's leave that out, though Age of Empire 3's combat is a nice example of going the extra mile in showing building damage.

Rise of Nations had tiny details like a German spearman dressing differently to an African or Japanese one, and nice effects for bombings. C&C let your tanks run over the little guys. Rome: Total War would show your cavalry getting flung from their horses when they charge onto a pike. Company of Heroes gives lots of details in every part of the game. Age of Mythology was fun in that you could have your minotaurs and some other big creatures charge into an enemy or fling their soldiers.

Warcraft is just *clink*, *clank*, *clink*. Even Starcraft has a bit more feeling in their battles. But I thought it was just a bit sad that Starcraft 2 scrapped some of their cooler unit ideas because it would be unbalanced or "too random".
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Grakelin

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Re: Warcraft III
« Reply #54 on: August 16, 2010, 04:02:30 am »



I remember Parasite EX. The creator, DSG, was kind of an asshole.

Agreed. I liked the original Parasite, and Parasite 2 had potential, but DSG had his head too far up his own ass to make a game that people wanted, and would rather add in whatever idea popped into his head before fixing widely known game breaking bugs that had been in the map since its early versions. A creator of anything who flat out denies anyone's help/ideas on a map and bans anyone with a difference of opinion (yes, I was banned from his forums quite a few times) has no reason to even have a forum based around his game. I recently came across someone who is apparently taking it upon themselves to make a Parasite 3 (Parasite Revolution/Resurrection/something) and they seemed nice enough, but I haven't seen any games up lately. I have liked the "whodunit" genre since Starcraft, where "The Thing" was a huge UMS map back in the day, and Parasite is no exception. Metastasis seems more based around shinies than actual gameplay (especially with the UI being swapped out, which can cause problems if you go into another game without restarting WC3), but last time I played of it was an early version (and I hate maps that put more emphasis on graphics than gameplay; likely why I play Dwarf Fortress so much)


I think I remember you. DSG banned me, too, shortly before deciding that Parasite 3 (which was to take place on a moonbase) was a lost cause because the BNet community wasn't worthy of his skills.

I played the most recent version of Metastasis, and it is actually quite fun. It is a bit more high octane than Parasite, what with the ability for the ships to destroy each other quite easily. I feel it has all the features of Parasite plus more, so I enjoy is immensely.
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Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Pandarsenic

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Re: Warcraft III
« Reply #55 on: August 16, 2010, 05:43:08 am »

Hmm. I'll try Metastasis out if I see it.
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Pillow_Killer

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Re: Warcraft III
« Reply #56 on: August 16, 2010, 06:22:56 am »

Metastasis isnt original or anything great(Tho my experiene might have been affected by the fact I played Para 2 for a couple of years, and most of the time I played with the other dude, as we always teamed up, and sinec he doesnt play anymoe...), and map is truly horrendous. Also Parasite 3( Parasite: Reborn, Parasite: ressurected, what is shit shit called?) is just, put simply, is para 2. With a diffrent map. Those guys suck. Seriously. I deprotected te map and compared them. They are identical. Units, scripts, triggers, even same unused secret suits and units.
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Pandarsenic

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Re: Warcraft III
« Reply #57 on: August 16, 2010, 08:05:49 am »

Well fucked if it won't be more interesting than page upon page of DotA. Why the hell does a clan need 5 different bots running it at once? -.-
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Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Astral

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Re: Warcraft III
« Reply #58 on: August 16, 2010, 09:36:14 am »



I remember Parasite EX. The creator, DSG, was kind of an asshole.

Agreed. I liked the original Parasite, and Parasite 2 had potential, but DSG had his head too far up his own ass to make a game that people wanted, and would rather add in whatever idea popped into his head before fixing widely known game breaking bugs that had been in the map since its early versions. A creator of anything who flat out denies anyone's help/ideas on a map and bans anyone with a difference of opinion (yes, I was banned from his forums quite a few times) has no reason to even have a forum based around his game. I recently came across someone who is apparently taking it upon themselves to make a Parasite 3 (Parasite Revolution/Resurrection/something) and they seemed nice enough, but I haven't seen any games up lately. I have liked the "whodunit" genre since Starcraft, where "The Thing" was a huge UMS map back in the day, and Parasite is no exception. Metastasis seems more based around shinies than actual gameplay (especially with the UI being swapped out, which can cause problems if you go into another game without restarting WC3), but last time I played of it was an early version (and I hate maps that put more emphasis on graphics than gameplay; likely why I play Dwarf Fortress so much)


I think I remember you. DSG banned me, too, shortly before deciding that Parasite 3 (which was to take place on a moonbase) was a lost cause because the BNet community wasn't worthy of his skills.

I played the most recent version of Metastasis, and it is actually quite fun. It is a bit more high octane than Parasite, what with the ability for the ships to destroy each other quite easily. I feel it has all the features of Parasite plus more, so I enjoy is immensely.

It was kinda fun watching him change up my posts as the mini-flame war through the forums, yeah. Someone else had a mildly successful version that ended up flopping; whether it was from lack of support or the creator bailing, I don't know. Parasite 3 likely IS just a pure copy for now; hopefully they'll restructure the map and rewrite it at a later date instead of ripping off DSG's convoluted code. It is easier to go from what he had instead of trying to reinvent the wheel, however, so I know why they're doing it that way.

Well fucked if it won't be more interesting than page upon page of DotA. Why the hell does a clan need 5 different bots running it at once? -.-

www.visualcustomkick.com

I don't host often, but if you don't mind refreshing your game page every five seconds, it has a nice tool that filters out game names from your list. Example: I put "DotA" in the filter list and it blanks out any games in that first page that have DotA in them. I don't get why people have to have multiple bots hosting an overplayed game, either. (TDA bots are generally private, and clans should keep their bots that way too, but it is more of an advertising thing).

Does anyone remember the game Genesis of Empires 2? This was likely one of the greatest maps of its kind, although it was unfortunately broken with the 1.24e patch and the creators never came up with a fix for it. It was like a city sim + an RTS with multiple tech trees (Orcs, undead, humans, nature, or just about anything in between), with about ten different kinds of resources and varying degrees of awesomeness throughout.
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
It's viable to keep a dead rabbit in the glove compartment to take a drink every now and then.

Heron TSG

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Re: Warcraft III
« Reply #59 on: August 16, 2010, 09:43:04 am »

Genesis of Empires 2 was great, but I always like Heroes and Empires more.
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