Turn 14. Random.org is doing funny things again. Oh, and second turns in one 24 hour period.
This turns rolls: 5, 4, 3, 3, 3, 3, 3, 3
Shades Zaniah
| The Zaniah build a massive ziggurat atop their plateau, with a temple containing vast riches at the top. People will be happier now (Infrastructure boost. Your turns are rather difficult to interpret.)
Economy 5.7 + 0.1(Rounding) = 5.8
Technology 4
Military = 5.5 + 0.1(Rounding) = 5.6
Population 4.5 + 0.3(MRL) = 4.8
Infrastructure 5.7 + 0.1(Rounding) + 1(ACT) = 6.8
Morale 7
Warboss Orgs Boyz
| The Orks spend a great deal of effort improving their smelting techniques. They discover that with a bit of red clay mixed with their bronze and red paint on a Choppa, it will go faster, and kill things better.
Economy 4
Technology 3 + 1 = 4
Military 4.8 + 0.1(Rounding) = 4.9 - 1 next round (Every Ork needs a new Choppa.)
Population 2.8 + 2(MRL) = 3
Infrastructure 4
Morale (7)6
Frelocks Raiders of Rodinia
| The Rodinian fleet sails out west, looking for new lands to explore. They find a small island chain not far off, with some primitive natives. The savage natives were conquered, but a few ships were damaged, and need repairs.
Economy = 5.5 + 0.1(Rounding) = 5.6
Technology 4
Military 5.4 + 0.1(Rounding) = 5.5 -1 next round (Fleet damaged)
Population 4.7 + 0.3(MRL) + 1(ACT) = 6
Infrastructure 5 + 1(ACT) = 6
Morale (7)6 1(INF) = 5
Bonus: +0.25 on defense
R1cks Basinians
| The secret ninjas secretly
steal borrow without intent to give restitution the not-so-secret techniques of architecture and math.
Economy 4.5 + 0.1(Rounding) = 4.6
Technology 2 + 1(ACT) = 3
Military 2.5 + 0.1(Rounding) = 2.6
Population 2.3 + 0.1(MRL) = 2.4
Infrastructure 4
Morale 7
Strife26s Zefies -
| The Zefies carefully plan and build two more cities. They are well defended, with thick stone walls. People are pleased that the government is planning to defend them.
Economy 5
Technology 5
Military 6
Population 3.3 + 0.1(MRL) = 3.4
Infrastructure 4 + 1(ACT) = 5
Morale 6 + 2(ACT, temp, -1/turn) = 8
Navians Bronze Colossi
| The Colossi try to find an answer to their rock slab problems. Their new schools pay off, and an answer presents itself from them. The one making the discovery was actually a strange, very small, black Colossi. Rather then carving his math problems into stone, he painted them on a piece of strange organic material he had. He was happy to share the secrets of how to make it with the Colossi. Bizarrely, he did not show up at his awards ceremony, and was never seen or heard from again.
Economy 4
Technology 4 + 1(ACT) = 5
Military 3
Population 3.5 + 0.2(MRL) = 3.7
Infrastructure 5
Morale 7
Shorukes Starforgers
| The Starforgers use magic to help cats rapidly multiply, until the FPS drops below 5. It is strangely entertaining, but I disapprove of harming kitties, you cruel, cruel wizard people.
Economy- 3
Tech- 2
Military- 2
Pop- 1 + 0.1(MRL) = 1.1
Infastructure 2
Morale 6 + 2(ACT, temp -1/turn) = 8
((He hadn't posted a turn, and since this turn came early and I didn't feel like waiting, I allowed SombreChapaeu to post an action for this turn late.))
The Dead
| You carefully turn the hide into a pair of perfectly fitting boots, and perfectly inscribe a rune of healing on them. You shall now regenerate faster.
| The boots feel a bit warm when you put them on, but you don't feel any better.
An Ork Choppa, a buckler, studded leather armor, +1 pick of earth & fire, +1 shovel of earth, Boots of +1 regeneration
Mildly wounded legs.
Skilled Rune Crafter(0/6 xp needed)