Turn 12 has arrived. It was delayed because
<inset generic excuse here> I think I shall start keeping track of the rolls at the top. 6, 6, 6, 5, 3, 3, 2, 2. Hmm, I have the strangest feeling that I'm forgetting something, even as I post this.
R1cks Basinians
| The Basinian workers begin constructing a massive road out to the Starforger city. It causes trade to flourish in both cities.
Economy 3.3 + 1(ACT) + 0.1(Rounding) = 4.4
Technology 2
Military 1
Population 2.1 + 0.1(MRL) = 2.2
Infrastructure 4
Morale 7
Frelocks Raiders of Rodinia
| All young Rodinian boys are now taught from a young age everything they need to know about sailing, and how to survive if their ship is destroyed near an uncharted landmass. The program is hugely successful. It is, in fact, so successful, that any of these fine young boys are ready at a moments notice to aid in the defense of their city.
Economy = 4
Technology 4
Military 3.7 + 0.1(Rounding) + 1.5 = 5.3
Population 3.9 + 0.4(MRL) = 4.3
Infrastructure 5
Morale (9)6 + 2(-1/turn) =8
Bonus: +0.25 on defense
Shades Zaniah
| (Im not actually sure what you wanted here.) The Zaniah engineers invent a making things closer device using specially curved circles of glass. There are clearly many uses for this, and it shall revolutionize daily life!
Economy 5.5 + 0.1(Rounding) = 5.6
Technology 3 + 1(ACT) = 4
Military 3.9 + 0.1(Rounding) = 4
Population 4.1 + 0.1(MRL) = 4.2
Infrastructure 5.5 + 0.1(Rounding)= 5.6
Morale 6 + 1(INF) = 7
Strife26s Zefies -
| The Zefies discover that by letting fields lie fallow during parts of the year, their agricultural output is increased. One of their farmers discovers a strangely warm rock, which is given to Strife26. A not unimportant amount of Zefies die of a strange illness not long thereafter.
Economy 5
Technology 3 + 1(ACT) = 4
Military 5.8 + 0.1(Rounding) = 5.9
Population 3.6 + 0.2(MRL) 0.5(ACT) = 3.1
Infrastructure 4
Morale (8)6 + 1(TEMP, expires at 1/turn) = 7
Navians Bronze Colossi
| The colossi attempt to improve their skills in mathematics. Several of them design a prototype machine which throws rather large rocks a long way. Unfortunately, it breaks during the testing, hurling a rock straight at the crowd of spectators. Surprisingly, nobody was harmed.
Economy 4
Technology 3
Military 2
Population 3.1 + 0.2(MRL) = 3.3
Infrastructure 4.8 + 0.1(Rounding) = 4.9
Morale (7)6 +1(INF) = 7
Warboss Orgs Boyz
| The Orks get tired of not having anything to fight, and a fairly large conflict breaks out amongst them. Many are slain.
Economy 4
Technology 3 1(Temp, 1 turns left)
Military 4.6 + 0.1(Rounding) = 4.7
Population 5 - 0.2(MRL) 2(ACT) = 2.8
Infrastructure 4
Morale 4 + 1(INF) = 5
Shorukes Starforgers
| The Starforgers somehow manage to learn how to hunt and then cook their food with magic.
Economy- 2 + 1(R1ck) = 3
Tech- 2
Military- 1
Pop- 1
Infastructure 1 + 1(ACT) = 2
Morale 2 + 1(Return to normalcy) 1(ACT, temp) + 1(INF) = 4
The Dead
| You create a magnificent shovel, and engrave it with a rune of earth. You feel that this could easily dig through any dirt. You feel hungry.
An Ork Choppa, a buckler, studded leather armor, +1 pick of earth & fire, +1 shovel of earth
Unharmed.
Competent Rune Crafter(2/4 xp needed)