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Author Topic: Refit and Repair 2. Magna Mongadizafra, Spring, 1896, Revision&Refit Phase.  (Read 19528 times)

TricMagic

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Re: Refit and Repair 2. Magna Mongadizafra, 3rd Pregame Revision Phase.
« Reply #120 on: March 22, 2021, 09:04:41 am »

We have decent armour now. Let's save these dice for some boats, and their inevitable revisions.

Quote from: Boatvox
(2) Save 3 dice: Kashyyk, TricMagic
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piratejoe

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Re: Refit and Repair 2. Magna Mongadizafra, 3rd Pregame Design Phase.
« Reply #121 on: March 26, 2021, 12:33:56 am »

Pregame Revision Phase of Turn 3:

Revision Phase Skipped, and dice saved.



It is now the Design Phase of Pre game Turn 4. You have 9 dice remaining to spend on Designs, ships, or simply Save for the next turn.

Spoiler: Projects (click to show/hide)

Spoiler: Technology (click to show/hide)

Spoiler: Ship Classes (click to show/hide)

Spoiler: Ships (click to show/hide)

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UristMcRiley

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #122 on: March 26, 2021, 06:57:55 pm »

Well it seems like we have our technologies generally sorted though I will propose one more technology along with two ship designs. Ill start with the technology I aim to suggest Helium or Hydrogen observation balloons to be launched from the stern of our warships and towed along behind them with a telegraph or phone wire connected to the ship it just extends our observational range substantially and I imagine at quite a low cost, obviously if they end up being hydrogen fueled that causes some concern as wed have to deal with storing or producing the gas on ship but hopefully good rolls could give us helium balloons.

Shipboard Observation Balloons
Spoiler (click to show/hide)

Cuirassier class Dreadnought
Spoiler (click to show/hide)

Hussar class Auxiliary Cruiser
Spoiler (click to show/hide)

I know those vessel designs are a bit vague but seeing how the rolls more or less determine how the vessels come out i figured getting into to many specifics like target horse power ships length and draught specific armor thickness and the like would be a bit pointless.
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Madman198237

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #123 on: March 27, 2021, 10:39:11 pm »

Quote
Lepidus-class Light Cruiser
A particularly small cruiser meant for escort duty as well as commerce raiding and scouting, the Retiarius carries its battery of six 5" guns in two twin shielded gun mounts; one for and one aft, and two single guns on either side of the superstructure. A smaller battery of four single-mounted 3" guns scattered in and around the superstructure completes the ship's defense against lighter ships and similar targets. Two triple torpedo launchers on the centerline (if we have launchers) or two underwater torpedo tubes per side and two pointing forwards (if we don't have launchers) provide a nasty potential punch.

The ship carries armor more akin to a battleship's; with a belt and citadel accompanied by an armored deck, with the ship remaining afloat even if everything but the citadel is riddled with shell holes and full of water. The ship saves weight with the all-or-nothing armor scheme (similar to the now forty-year-old Italian "Duilio", in fact) with a 4" armor belt covering a few feet below the waterline and several feet above, 3" citadel athwartships, and 1" of armor on the deck. The gun shields on its main battery are 1.5" thick and the secondary battery is unprotected, in open mounts. The keel and other primary structural elements are made of Composizione B steel, as is the bridge tower. The rest of the ship is made with less expensive steel alloys.

The engines are turbines, aimed to give the ship a maximum speed of 27 knots. A pair of rangefinders are carried, one each on the main mast and aft superstructure. The coal bunkers are arranged to give some amount of underwater protection, situated just below the main armor belt where they are slightly closer to the boilers than any design using them to protect the waterline.

The armor values are ballparks, if anyone has some better numbers I'm willing to alter this design, or the battleship design.

Quote
Pompey Magnus-class Battleship
The epitome of modern battleship design, the Lepidus carries four twelve-inch guns in two twin turrets, one fore and one aft. It carries a main armor belt of twelve inches, and steams at eighteen knots on turbine engines.

The armor protection is all-or-nothing with the central citadel extending to the magazines beneath each turret, with the engineering spaces between them protected by both the main belt and the coal bunkers behind and below it. The citadel has an armored deck above it, with a thickness of three inches. The turrets are protected by 12" of armor on all faces except the front, which is armored to 14" to resist direct fire at even very close ranges.

The secondary battery is six 5" guns, three on each side of the superstructure, in open mounts. The tertiary battery is made of a further 10 3" weapons, again scattered about the superstructure in unprotected mountings.

Each turret has an integrated rangefinder and there are two additional rangefinders in the main mast forwards and the shorter secondary mast aft. The masts are of the tripod type and the funnels are between them, leaving the forwards mast always clear of smoke. The forwards superstructure housing all the command and control positions is made entirely of Composizione B structural steel. The ship's skeleton is likewise composed of Composizione B structural steel for durability.

It is imperative that the weight be kept below the magic 10k tons number since we can't build anything heavier right now.

Secondary armament is rather anemic for both ships but it'll keep weights and costs down, particularly for the battleship.
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TricMagic

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #124 on: March 28, 2021, 07:37:00 am »

Quote
Lepidus-class Light Cruiser
A particularly small cruiser meant for escort duty as well as commerce raiding and scouting, the Retiarius carries its battery of six 5" guns in two twin shielded gun mounts; one for and one aft, and two single guns on either side of the superstructure. A smaller battery of four single-mounted 3" guns scattered in and around the superstructure completes the ship's defense against lighter ships and similar targets. Two triple torpedo launchers on the centerline (if we have launchers) or two underwater torpedo tubes per side and two pointing forwards (if we don't have launchers) provide a nasty potential punch.

The ship carries armor more akin to a battleship's; with a belt and citadel accompanied by an armored deck, with the ship remaining afloat even if everything but the citadel is riddled with shell holes and full of water. The ship saves weight with the all-or-nothing armor scheme (similar to the now forty-year-old Italian "Duilio", in fact) with a 4" armor belt covering a few feet below the waterline and several feet above, 3" citadel athwartships, and 1" of armor on the deck. The gun shields on its main battery are 1.5" thick and the secondary battery is unprotected, in open mounts. The keel and other primary structural elements are made of Composizione B steel, as is the bridge tower. The rest of the ship is made with less expensive steel alloys.

The engines are turbines, aimed to give the ship a maximum speed of 27 knots. A pair of rangefinders are carried, one each on the main mast and aft superstructure. The coal bunkers are arranged to give some amount of underwater protection, situated just below the main armor belt where they are slightly closer to the boilers than any design using them to protect the waterline.

The armor values are ballparks, if anyone has some better numbers I'm willing to alter this design, or the battleship design.

Quote
Pompey Magnus-class Battleship
The epitome of modern battleship design, the Lepidus carries four twelve-inch guns in two twin turrets, one fore and one aft. It carries a main armor belt of twelve inches, and steams at eighteen knots on turbine engines.

The armor protection is all-or-nothing with the central citadel extending to the magazines beneath each turret, with the engineering spaces between them protected by both the main belt and the coal bunkers behind and below it. The citadel has an armored deck above it, with a thickness of three inches. The turrets are protected by 12" of armor on all faces except the front, which is armored to 14" to resist direct fire at even very close ranges.

The secondary battery is six 5" guns, three on each side of the superstructure, in open mounts. The tertiary battery is made of a further 10 3" weapons, again scattered about the superstructure in unprotected mountings.

Each turret has an integrated rangefinder and there are two additional rangefinders in the main mast forwards and the shorter secondary mast aft. The masts are of the tripod type and the funnels are between them, leaving the forwards mast always clear of smoke. The forwards superstructure housing all the command and control positions is made entirely of Composizione B structural steel. The ship's skeleton is likewise composed of Composizione B structural steel for durability.

It is imperative that the weight be kept below the magic 10k tons number since we can't build anything heavier right now.

Secondary armament is rather anemic for both ships but it'll keep weights and costs down, particularly for the battleship.
+1
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Madman198237

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #125 on: March 30, 2021, 03:40:17 pm »

Quote from: Boat Box
Designs
Lepidus-class Light Cruiser: (1) Madman
Pompey Magnus-class Battleship: (1) Madman

Dice Allocation (9 dice total)
Two Ship Designs, One Saved: (1) Madman

Please fill out this very formal vote box for your votes.
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TricMagic

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #126 on: March 30, 2021, 04:19:49 pm »

Quote from: Boat Box
Designs
Lepidus-class Light Cruiser: (2) Madman, TricMagic
Pompey Magnus-class Battleship: (2) Madman, TricMagic

Dice Allocation (9 dice total)
Two Ship Designs, One Saved: (2) Madman, TricMagic

Please fill out this very formal vote box for your votes.
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m1895

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #127 on: March 31, 2021, 02:48:08 am »


Quote from: Boat Box
Designs
Lepidus-class Light Cruiser: (2) Madman, TricMagic
Pompey Magnus-class Battleship: (3) Madman, TricMagic, m1895

Dice Allocation (9 dice total)
Two Ship Designs, One Saved: (3) Madman, TricMagic, m1895
I cannot vote for the Lepidus, as it has the wrong nomenclature.
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Happerry

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #128 on: April 11, 2021, 07:04:09 pm »

Quote from: Boat Box
Designs
Lepidus-class Light Cruiser: (3) Madman, TricMagic, Happerry
Pompey Magnus-class Battleship: (4) Madman, TricMagic, m1895, Happerry

Dice Allocation (9 dice total)
Two Ship Designs, One Saved: (4) Madman, TricMagic, m1895, Happerry
The names are good enough.
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piratejoe

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Design Phase.
« Reply #129 on: April 12, 2021, 08:44:27 am »

Pregame Design Phase of Turn 4:

Lepidus-class Light Cruiser
A particularly small cruiser meant for escort duty as well as commerce raiding and scouting, the Retiarius carries its battery of six 5" guns in two twin shielded gun mounts; one for and one aft, and two single guns on either side of the superstructure. A smaller battery of four single-mounted 3" guns scattered in and around the superstructure completes the ship's defense against lighter ships and similar targets. Two triple torpedo launchers on the centerline (if we have launchers) or two underwater torpedo tubes per side and two pointing forwards (if we don't have launchers) provide a nasty potential punch.

The ship carries armor more akin to a battleship's; with a belt and citadel accompanied by an armored deck, with the ship remaining afloat even if everything but the citadel is riddled with shell holes and full of water. The ship saves weight with the all-or-nothing armor scheme (similar to the now forty-year-old Italian "Duilio", in fact) with a 4" armor belt covering a few feet below the waterline and several feet above, 3" citadel athwartships, and 1" of armor on the deck. The gun shields on its main battery are 1.5" thick and the secondary battery is unprotected, in open mounts. The keel and other primary structural elements are made of Composizione B steel, as is the bridge tower. The rest of the ship is made with less expensive steel alloys.

The engines are turbines, aimed to give the ship a maximum speed of 27 knots. A pair of rangefinders are carried, one each on the main mast and aft superstructure. The coal bunkers are arranged to give some amount of underwater protection, situated just below the main armor belt where they are slightly closer to the boilers than any design using them to protect the waterline.

Effectiveness: 6 | Cost: 4 | Bugs: 5 | Time: 2

The Lepidus class is a fast, relatively cheap ship that realistically is designed for two things and one things only. Convoy raiding, and engaging in hit and run tactics. Really the biggest issue one could find with the ship is it's relative lack of armament. But even then, it doesn't so much matter how many shells you throw at a target, more how many of them hit. More shells help with that of course, but really, its unneeded. Still, the ship is faster than practically anything on the sea's and can pick and chose its engagements, and it is because of this fact that the ship really will be doing a good deal of work for us. Further offsetting the lack of armament, the armor it has is roughly in a position between a protected cruiser and an armored one, hence the title of Light Armored Cruiser, or just Light Cruiser for short. Really, provided that we get a decent torpedo, the ship should be able to deal with anything provided the captain is careful and uses his speed as armor against anything that can pose a threat to it. But no matter what, even many years in the future, provided the ships of the class are maintained well enough, they will serve as great convoy raiders.

Costs 5/2, 4 season construction time.

Spoiler: Lepidus Class (click to show/hide)

Pompey Magnus-class Battleship
The epitome of modern battleship design, the Lepidus carries four twelve-inch guns in two twin turrets, one fore and one aft. It carries a main armor belt of twelve inches, and steams at eighteen knots on turbine engines.

The armor protection is all-or-nothing with the central citadel extending to the magazines beneath each turret, with the engineering spaces between them protected by both the main belt and the coal bunkers behind and below it. The citadel has an armored deck above it, with a thickness of three inches. The turrets are protected by 12" of armor on all faces except the front, which is armored to 14" to resist direct fire at even very close ranges.

The secondary battery is six 5" guns, three on each side of the superstructure, in open mounts. The tertiary battery is made of a further 10 3" weapons, again scattered about the superstructure in unprotected mountings.

Each turret has an integrated rangefinder and there are two additional rangefinders in the main mast forwards and the shorter secondary mast aft. The masts are of the tripod type and the funnels are between them, leaving the forwards mast always clear of smoke. The forwards superstructure housing all the command and control positions is made entirely of Composizione B structural steel. The ship's skeleton is likewise composed of Composizione B structural steel for durability.

It is imperative that the weight be kept below the magic 10k tons number since we can't build anything heavier right now.

Effectiveness: 2 | Cost: 5 | Bugs: 3 | Time: 1+2

The Pompey Magnus class is...an interesting ship. To start with, a number of our desires in armoring the thing to hell and back have had to been cut back a bit due to the fact that not doing so would prove detrimental to it's performance due to being severely overweight. Still, even so, despite our best efforts, the thing is still overweight, though not significantly so. Still, it's a slight problem due to the fact that we were asked so much and limited so much. Still, other than the reductions that needed to be done, and the minor amount the ship is overweight, the ship works okay. Obviously, it'll not be as grand as we originally desired, but these cutbacks have aided in the cost of the thing at least, making it quite cheep for a battleship. And quantity has a quality of it's own... Regardless, the ship should be able to do what it needs to do decently enough for the time being. We will just have to rely on our better, lighter vessels, though some admirals believe that we should focus on cruisers anyway..

Costs 7/2, 6 Season construction time

Spoiler: Pompey Magnus Class (click to show/hide)



It is now the Revision Phase of Pre game Turn 4. You have 1 die remaining to spend on Refits, Revisions ships, or to simply Save for the next turn.
Spoiler: Projects (click to show/hide)

Spoiler: Technology (click to show/hide)

Spoiler: Ship Classes (click to show/hide)

Spoiler: Ships (click to show/hide)

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Kashyyk

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Revision Phase.
« Reply #130 on: April 17, 2021, 02:34:23 pm »

We should, uh, probably do something. Or at least explicitly nothing. I'm happy to save that last die.


Quote from: Vote Bote
(1) Save the die: Kashyyk
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TricMagic

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Revision Phase.
« Reply #131 on: April 17, 2021, 02:36:48 pm »

I've been waiting for someone to write a revision to our battleship.

Oversight of the Pompey Magnus & Previous Projects

Due to initial design issues in the battleship's design, armoring it proved to be extremely difficult, so much so that it was needed simply for the ship to stay together. This can be firmly blamed on the structural design, which was not suited to armoring beforehand. The simple solution to this is to go back to the Composizione B Structural Steel, which we use in our ships. It's production is a costly process that does not lend itself toward modification very easily, locking larger ships to an equal distribution of armor pieces. However through the implementation of a dry dock dedicated to the Pompey Magnus' structural construction, we can implement a better framework that doesn't have as much difficulty in attaching the armor where it needs to go. The result is being able to armor the ship as first intended, an all or nothing design.

TLDR: Better Framework ahead of time assists the placement of armor pieces. the heavy armor areas are meant for heavy armor, while the lighter areas won't collapse with the lighter stuff. I saw the issue as needing to armor everything to actually get it to work, so changing the structure to support how it's supposed to be armored. (Anyone else have a better write-up for this?)
« Last Edit: April 17, 2021, 02:52:52 pm by TricMagic »
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Madman198237

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Revision Phase.
« Reply #132 on: April 17, 2021, 03:34:12 pm »

Quote
Emergency Prewar Battleship Alterations
We don't actually know anything about where all the spare weight went in the Pompey Magnus-class battleships. Perhaps there's a secret smuggling compartment in the hull somewhere, we're not sure. Regardless, with war looming we've exercised our grand new authority to threaten the designers with death if they don't get it right, so with this new motivational ideology in mind we've sent the designers to go bring back the expected weights, armor thicknesses, and so on according to the original design and not the glorified overweight armored cruiser they delivered.
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TricMagic

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Revision Phase.
« Reply #133 on: April 17, 2021, 03:58:39 pm »



Quote from: Emergency Voting Act
EPBA: (1) TricMagic


Save the die: (1) Kashyyk
1 Revision: (1) TricMagic
« Last Edit: April 17, 2021, 04:01:43 pm by TricMagic »
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Jilladilla

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Re: Refit and Repair 2. Magna Mongadizafra, 4th Pregame Revision Phase.
« Reply #134 on: April 17, 2021, 04:11:53 pm »

While one can argue an ambiguous solution for an ambiguous problem, isn't part of the fun 'trying to figure out what went wrong'? Metaphorically at least.

Armor Belt Reconfiguration
One of the heaviest components of a battleship is its armor belt, even though in actuality it doesn't cover as much space downwards as one may expect as the water will rapidly defang even the mightiest of shells. The Pompey Magnus, it seems, has not learned this lesson, maintaining its armor belts thickness far further down than is reasonable, allegedly to protect against torpedo attack. Even though the numbers show that such an effort would be utterly futile.

Anyhow, by narrowing the armor belt back into reasonable coverage, enough weight savings should be accrued to thicken the area the belt is supposed to cover, as well as the main battery turrets, to a more effective standard.

Quote from: Emergency Voting Act
EPBA: (1) TricMagic
Armor Belt Reconfiguration: (1) Nemonole


Save the die: (1) Kashyyk
1 Revision: (2) TricMagic, Nemonole
« Last Edit: April 17, 2021, 05:57:44 pm by Jilladilla »
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