You pull the carpenter off his job to work on spiting logs into planks and have his brain scanned for the future clones. Your clones made $3,151.35, tuition cost $500, net gain of $2,651.35. You work on the fence. The researcher finishes Genetic Engineering, and started drones.
Work on the fence will be done in about a month. The Cloning Machine is making 3 clones mk1, will be done in 3 weeks, used 5.25. A clone is in school to learn plastic surgery, should be done in 3 weeks.
New Unlock!
Specialized Genetic Engineering projects are now available, just say the specialty(female is one, drones are another)
All clones made form here on out will be clone mk1; clones mk1 have carpentry skills(wood related tasks 50% easier(50% more gains))
The date: Week 20, 2020 (Apr)(Spring)
Base Stats:
Lab: Cloning setups: 1; grow 4 clones in one month
Ration Masher: 1; creates 100 rations from 1 bio-matter
Shed: level 1; each level doubles your Stockpiles
Barracks: level 1; each level houses 30 clones.
Printing Machine: 1; each print 1 of something a day/week(depending on what it is) for materials
fence: 204/400
Research:
instinct-level zombies: 10/10; does not take room in housing, requires 1 week in the Cloning Machine.
female clones: 7/7; allows you to change the sex of any number of clones, requires 1 bio-matter per change.
Genetic Engineering: 20/20; allows you to changes the dna of your clones, requires 1 bio-matter per change. May do other things, research required.
drones: 1/?
Stockpiles:
Bio-Matter 66.7/200
Wood 33.8/200 (each 'unit' is worth ~ 5 Bio-Matter and/or ~10 planks)(one tree gives, on average, 12 'units')
Planks 17/200
Materials 10/200 (each 'unit' is gotten from everything else)
Rations: ~ 8 months (2,228)(clones only need 1 a day)(did I mention you are a clone)
100 disguises
$6,199.50 money
1:10 planks
1:5 Bio-Matter
1:100 money(buying them)
1:1 Wood
more to be updated as you get them
Clones: 8:
5 out 'working'; 1 welding, 1 structural engineer, 3 day jobs
1 general labors; 1 carpenter: wood related tasks 50% easier(50% more gains)
1 Researching
1 learning structural engineering
Housing: 9/40
Person Stats:
Suspicion: level 1.5(people give you a second look + a stare)
Skills:
Wood cutting: level 4: 3/16
Construction: level 3: 2/14
Managing: level 2: 7/12
Architecture: level 1: 5/10
Operator: level 1: 8/10
Barter: level 1: 1/10