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Author Topic: WIZARDS!: ZAP  (Read 78023 times)

Dermonster

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Re: WIZARDS!: ZAP
« Reply #735 on: June 08, 2017, 11:50:17 pm »

Alanna and Marcus fire again, and then Marcus switches to his Axe and shield while Alanna retreats a bit.

"COME! MARCUS WILL RETURN YOU TO THE REST FROM WHICH YOU HAVE BEEN STOLEN!"

"Don't you dare get injured!"

Spoiler: Marcus (click to show/hide)
https://www.youtube.com/watch?v=rKMMCPeiQoc


Well fuck me, one update they're immortal the next they're made of pottery and ash what the hell do you want me to do.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

syvarris

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Re: WIZARDS!: ZAP
« Reply #736 on: June 10, 2017, 07:57:42 pm »

Shoot whichever kid is being most aggressive towards Fleyshius, and body block for him if any still target him.

Spoiler: sigh (click to show/hide)

Beirus

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Re: WIZARDS!: ZAP
« Reply #737 on: June 10, 2017, 10:04:19 pm »

((I'll post an action tomorrow before or after work.))
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: WIZARDS!: ZAP
« Reply #738 on: June 11, 2017, 10:55:16 am »

Alanna and Marcus fire again, and then Marcus switches to his Axe and shield while Alanna retreats a bit.

"COME! MARCUS WILL RETURN YOU TO THE REST FROM WHICH YOU HAVE BEEN STOLEN!"

"Don't you dare get injured!"

Spoiler: Marcus (click to show/hide)
https://www.youtube.com/watch?v=rKMMCPeiQoc


Well fuck me, one update they're immortal the next they're made of pottery and ash what the hell do you want me to do.
Think about it! Their resistances and weaknesses have NEVER changed. They have stayed identical between updates (as far as I remember). Think about past encounters.

Sword slash: Didn't work
Sword stab: didn't work
Bullet (Which penetrates): didn't work
Tire Iron bash: Did work.

THINK!

Dermonster

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Re: WIZARDS!: ZAP
« Reply #739 on: June 11, 2017, 11:06:17 am »

Oh, they're weak to blunt damage?

Well that.

Kinda invalidates most of my weapons.

... I *do* have a crowbar.

Time to go full gordan freeman I guess.


Sorry for being abrasive. I shouldn't have lashed out for my own misinformation.
« Last Edit: June 11, 2017, 11:09:15 am by Dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Beirus

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Re: WIZARDS!: ZAP
« Reply #740 on: June 11, 2017, 11:00:59 pm »

((Here's a thing.))

"I know you can hear me, wizard. I mean no harm, and wish to speak with you about the White."

Bill attempts to speak to the statue child, but stays his safe distance away from the magnetic field with his summons nearby. Continue using summon senses to detect threats or anything interesting.

Spoiler: Ted (click to show/hide)

Spoiler: Tarantula (click to show/hide)


Spoiler: Bill (click to show/hide)
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Devastator

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Re: WIZARDS!: ZAP
« Reply #741 on: June 11, 2017, 11:17:30 pm »

I thought it was a bullet that hurt them.
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Beirus

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Re: WIZARDS!: ZAP
« Reply #742 on: June 11, 2017, 11:19:43 pm »

((They did get hurt by bullets, back during the Showdown kn Little Corpse Town.))
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Devastator

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Re: WIZARDS!: ZAP
« Reply #743 on: June 11, 2017, 11:23:51 pm »

((I know you don't want to take the forefront, but at this point I am wondering if you're going to help, or simply intended on letting us all get killed first before taking the wizard for yourself.))
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Egan_BW

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Re: WIZARDS!: ZAP
« Reply #744 on: June 11, 2017, 11:53:26 pm »

((If something is resistant to being pierced, shooting it with a bullet will instead transfer a great deal of blunt damage. Unless the bullet makes a small hole and then continues through, which I don't think is what's being described here.))
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Beirus

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Re: WIZARDS!: ZAP
« Reply #745 on: June 11, 2017, 11:57:51 pm »

((You said you didn't want my help, so I figured I'd try and help a little by distracting the wizard. It's a work in progress, and I didn't realize he apparently has a multi-track mind.))
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piecewise

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Re: WIZARDS!: ZAP
« Reply #746 on: June 12, 2017, 06:37:59 pm »

I thought it was a bullet that hurt them.
Damn. Well, it really shouldn't have. But if it did before, it should have this time too.

Alright, let me real quick reroll....

...
..
.
Eh, I'm gonna call it a "You killed them all" turn because you killed most of them and wounded a few, but I don't want to spend another turn just finishing them off.


So, clearly this charge in thing is still drawing attention. Keep with it?


((Here's a thing.))

"I know you can hear me, wizard. I mean no harm, and wish to speak with you about the White."

Bill attempts to speak to the statue child, but stays his safe distance away from the magnetic field with his summons nearby. Continue using summon senses to detect threats or anything interesting.

Spoiler: Ted (click to show/hide)

Spoiler: Tarantula (click to show/hide)


Spoiler: Bill (click to show/hide)
The child seems to understand your words. After a moment it speaks.

"What do you want? Those guys are killing the children!"

Dermonster

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Re: WIZARDS!: ZAP
« Reply #747 on: June 12, 2017, 06:40:13 pm »

HAVE AT EM LAAAADS!

This means charge, yes.





Spoiler: Marcus (click to show/hide)
« Last Edit: June 12, 2017, 07:13:16 pm by Dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Devastator

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Re: WIZARDS!: ZAP
« Reply #748 on: June 12, 2017, 06:49:28 pm »

Continue moving, but perhaps at a slightly more sedate pace.

((I'm marking off another bullet used.))

Spoiler: Beethro Budkin (click to show/hide)

Spoiler: Cart (click to show/hide)
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syvarris

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Re: WIZARDS!: ZAP
« Reply #749 on: June 13, 2017, 07:04:05 pm »


((Should we assume from now on that guns don't work, or do they just not have that immunity now due to it being the primary method we've used during both confrontations?))

Sigh will continue following Fleyshius closely, frantically trying to watch everywhere that isn't ahead at once.


Spoiler: sigh (click to show/hide)
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