Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 16

Author Topic: Re: Inquisition: Twilight's Twilight Mission 1 conclusion  (Read 19423 times)

Egan_BW

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #90 on: October 18, 2016, 11:31:10 pm »

Continue west into someone's yard, and, as before find some concealment in the bushes. If the house is outside my effective range from here, move south a bit before setting up. Unpack the rifle if I'm in a good spot to fire on the house.

map pls
Logged
Not true, cannot be proven, true but misrepresented.

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #91 on: October 19, 2016, 12:04:43 am »

If within 40 yards of Dr. Cullen, open fire with my shotgun.  If outside that range, light up a molotov cocktail and chuck it at the good doctor.

My goodness we are not being subtle about this  :P
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Sialia

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #92 on: October 19, 2016, 12:15:21 am »

'You and your kind are beyond help regardless of delusions of sentimentality and kindness other than to benefit your own desire. Face me here or I will find your family, and bring even more friends.'
Vincent continues to fire on the doctor, but can see that he had turned to face them. Vincent pulls out of his run and halts, but does not back down. He wants to face Dr. Cullen whilst they have the upper hand and whilst the doctor is alone. It is strange though, his eyes changing colour. Vincent had overheard rumours of vampires who can change how they look, but knew little about it.
Logged

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #93 on: October 19, 2016, 02:24:20 am »

If within 40 yards of Dr. Cullen, open fire with my shotgun.  If outside that range, light up a molotov cocktail and chuck it at the good doctor.

My goodness we are not being subtle about this  :P

You can do both you know. It's just multiple action penalties.

Also, fire damage is aggravated damage to vampires, and can't be regenerated by them.
« Last Edit: October 19, 2016, 02:49:36 am by Aigre Excalibur »
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #94 on: October 19, 2016, 04:41:39 am »

Mmm, I think shotgun would still be best.  The fire can come later after I've winged him.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #95 on: October 19, 2016, 06:48:11 am »

Besides, the Molotov might be a little overkill. I don't know how tough vampires are, but I'm sure that three if us firing on him at the same time will do the trick
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #96 on: October 19, 2016, 08:27:29 am »

Next turn's map will look something like this:

Carlisle vs Vincent, Joe & Matthew

Spoiler (click to show/hide)

Trump & Riot, Janeway & Sean vs The whole bunch o Cullens

Spoiler (click to show/hide)
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #97 on: October 19, 2016, 10:25:50 am »

Damn, im a lot farther away from him than i thought.

Get closer and then fire
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

MidnightJaguar

  • Bay Watcher
  • This god shows no mercy.
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #98 on: October 19, 2016, 11:00:16 am »

Do I have any chance of hitting the Cullens from this distance with my shotgun ? It looks like I might but I'm not super sure on the scale.

If I can in fact have any chance of hitting the cullens covent then fire my shotgun at them.
« Last Edit: October 19, 2016, 02:12:50 pm by MidnightJaguar »
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #99 on: October 19, 2016, 05:43:16 pm »

OK posting in a bit, I haven't done the last turn, but that's the map for the next turn :P

was too sleepy to process it last night.
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #100 on: October 19, 2016, 05:59:28 pm »

Trump pops an adrenaline, then whips out both of his MAC-10s and fires on Charlie full-auto with both of them.  He walks forward, leading the march to the vampires' doom.

Trump rolls with a total skill of 8 under the influence of adrenalin, but takes +2 difficulty for full auto, and +2 for range penalties. Then applying double attack penalties: His first roll is 8+10-2 attack dice for a total of 16. His second roll is 8+10-2-1 attack dice for a total of 15. We're compensating for range and inaccuracy with a whole lot of bullets.

His first attack scores 2 successes. His second scores 0.

Charlie takes 6 wounds. Most of which are in the chest, and some in the leg. He stumbles a bit, but keeps hobbling in the general direction of the Cullens. (He's at -3 health)

Let's say Trump reloads after that, and loses 2 clips of 30 round .45 ACP.

Pre-turn post.
I'll finish the rest when I get setup in school.
« Last Edit: October 19, 2016, 06:01:41 pm by Aigre Excalibur »
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #101 on: October 19, 2016, 06:02:26 pm »

Updated

Sean Patrick

Spoiler (click to show/hide)

S34N1C as Matthew Carter
Spoiler (click to show/hide)

NRDL as Joe Nix
Spoiler (click to show/hide)

Ocelot as Janeway
Spoiler (click to show/hide)

Syv as Donald J. Trump

Spoiler (click to show/hide)

Sialia as Vincent

Spoiler (click to show/hide)
« Last Edit: October 19, 2016, 10:09:21 pm by Aigre Excalibur »
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #102 on: October 19, 2016, 10:04:17 pm »

Fire my AR at him.

If within 40 yards of Dr. Cullen, open fire with my shotgun.  If outside that range, light up a molotov cocktail and chuck it at the good doctor.

My goodness we are not being subtle about this  :P

'You and your kind are beyond help regardless of delusions of sentimentality and kindness other than to benefit your own desire. Face me here or I will find your family, and bring even more friends.'
Vincent continues to fire on the doctor, but can see that he had turned to face them. Vincent pulls out of his run and halts, but does not back down. He wants to face Dr. Cullen whilst they have the upper hand and whilst the doctor is alone. It is strange though, his eyes changing colour. Vincent had overheard rumours of vampires who can change how they look, but knew little about it.

Matthew, Joe and Vincent all attempt to shoot at Dr Cullen. We will roll to shoot, then Doctor Cullen rolls to dodge. Doctor Cullen also turns to close the distance with Matthew, because the rifle is the bigger threat, and that's the direction that leads back towards his precious family.


Matthew shoots with 5 dice rolls and scores 4 successes. It's just a single hit, if it makes it though.

Joe shotguns for a total of 5 dice and scores 2 successes.

Vincent shoots with a total of 3, and scores 1 success, but that's all it takes.

Doctor Cullen attempts to dodge and leaps towards Matthew. He spends vitae to increase his dexterity. And he spends willpower to buff the dodge rolls. Because he really really wants to live. He gets 4, 3 and 2 dice on the defense and prioritizes the rifle, shotgun and glock in that order. He is in the open, with no cover which adds +2 to the difficulty of dodging.

The rifle shot barely misses him. He gets clipped by the shotgun, and is hit squarely by the pistol. He takes 8 and 4 damage and rolls to soak the damage. He soaks 2 damage from the shotgun and 1 from the pistol. He takes 6 and 3 damage for a total of 9.

Doctor Cullen goes down in a heap a few feet from Matthew. But he is angry, fueled with the will to fight, and even now blood is rushing back to his limbs to rapidly regenerate him.

Doctor Cullen is down to -7 health. But he is clinging to consciousness even as his body refuses to work properly until it heals.

Trump pops an adrenaline, then whips out both of his MAC-10s and fires on Charlie full-auto with both of them.  He walks forward, leading the march to the vampires' doom.

Trump rolls with a total skill of 8 under the influence of adrenalin, but takes +2 difficulty for full auto, and +2 for range penalties. Then applying double attack penalties: His first roll is 8+10-2 attack dice for a total of 16. His second roll is 8+10-2-1 attack dice for a total of 15. We're compensating for range and inaccuracy with a whole lot of bullets.

His first attack scores 2 successes. His second scores 0.

Charlie takes 6 wounds. Most of which are in the chest, and some in the leg. He stumbles a bit, but keeps hobbling in the general direction of the Cullens. (He's at -3 health)

Let's say Trump reloads after that, and loses 2 clips of 30 round .45 ACP.

Pre-turn post.
I'll finish the rest when I get setup in school.

Do I have any chance of hitting the Cullens from this distance with my shotgun ? It looks like I might but I'm not super sure on the scale.

If I can in fact have any chance of hitting the cullens coven then fire my shotgun at them.

You reposition and join Janeway to get a perfect view of the street.
At this distance, not much. You're in perfect assault rifle range though.

Story time:
By now the Cullen Coven has noticed the riot coming for them. Through their superpowers, they are also aware of the danger that Carlisle is in. They have rushed out in force. They meet the rioters in the street, and make a few intimidation and awe rolls. Yes, that's also a 9 year old with her pet wolfboy, Emmet is wearing a baseball catcher's padding, and Jasper has a military grade machine gun.

The mob starts to falter a bit, their mood is being manipulated by Jasper, and those are big scary and rather agitated vampires staring at them.

Vampire super-powers reference list: http://reference.l2fury.com/index.php/Disciplines

New WoD reference sheet: http://www.bluesrat.com/wod/vtrcheat.html (we're using old WoD for most things unless the new WoD is more interesting)

Other notes: The Cullens tend to fight with one-hand behind their backs and fail to make use of the full potential of vampirism. Because high humanity and very high ethical standards. They are also technically classified as Ventrue. Although their many Ventrue enemies would have something to say about that.

Carlisle Cullen (Fighting Matthew, Vincent and Joe)
Spoiler (click to show/hide)

Edward Cullen
Spoiler (click to show/hide)

Esme Cullen
Spoiler (click to show/hide)

Rosalie Hale
Spoiler (click to show/hide)

Emmett Cullen
Spoiler (click to show/hide)

Alice Cullen
Spoiler (click to show/hide)

Jasper Hale
Spoiler (click to show/hide)


Bella Swan
Spoiler (click to show/hide)

Renesmee Cullen
Spoiler (click to show/hide)


Jacob Black (Werewolf)
Spoiler (click to show/hide)
« Last Edit: October 20, 2016, 08:47:21 pm by Aigre Excalibur »
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #103 on: October 19, 2016, 10:10:12 pm »

Police Chief Charlie is still limping towards the Cullens. They will probably rush out to cover him.
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Egan_BW

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #104 on: October 19, 2016, 10:15:29 pm »

Ahem. Where is my action? >:P

For this turn, use my leet minmaxed shooting skillz to 360 noscope the one with the machinegun. In the head. Repeatedly. While still spinning. ON SEMI-AUTO, OBVIOUSLY.

"Damn, that's a lotta beasties! INITIATE COMBAT MANEUVER, 'SPINNY BULLET DEATH [airhorn] [airhorn]'."
Logged
Not true, cannot be proven, true but misrepresented.
Pages: 1 ... 5 6 [7] 8 9 ... 16