UPDATE!
Four important additions.
1. 40+ new creature sprites. Please excuse the Cave Spider Man and the Sponge Man.
Mothman, Tickman, Louseman, Thripsman, Slugman, Mosquito man, Cave spiderman, Brown recluse spiderman, Snailman, Grasshopperman and Moonsnailman.
Dragonfly, Dragonflyman, Grasshopper, Mantis, Platypusman, Stoatman, Lynxman, Antman, Flying Squirrelman, Giant Olm, Olmman.
Capybara, Capybaraman, Nautilusman, Orca, Orcaman, Octopusman, Crabman, Spongeman (ripped from a GBA game), Leopard seal, Cuttlefishman and Cuttlefish.
Walrus, Leopard Sealman, Harp Sealman, Harp Seal, Elephant Sealman, Badgerman, Mooseman, Buzzard, Horseshoe Crab, Horseshoe Crabman, Sperm Whaleman.
2. Upgrade to DF version 43.05, aka 64bit support.
3. Far less noise. Walls, floors, grass, pebbles and rocks are more seamless and less intrusive. No hard borders either, grass and pebbles now blend into each other.
4. ENGRAVINGS! Engraving walls and floors now shows runes/script on them. Somehow I never got around to add this before.
Special thanks to Thundercraft, who made a 43.05 update while I was away and found a few issues, like the missing build-labor for the soap-maker workshop and a wrong value on nest-boxes, as well as more agile kobolds and less stupid gorlaks.
Those fixes have been incorporated in this upload.
Next: I'll have a look at DF 44.02 and TWBT for it... and the remaining creature sprites. Of 780 animals, I have about 680 done now... 100 to go.