Name: James Sedgewick
Race: Human
Physical Description: Very average in build, although rather flabby around the arms. Stands at five foot four, rather short for a man. Most of his appearance is shrouded in a dark green cloak, topped off with a matching stereotypical wizard cap. He wields a long stick, easily mistakable for some kind of "Staff", which is in reality a walking stick, as he is getting on in life. He is 53 years old, but excessive use of magic has made him feel like he is at least eighty. His face is scarred by the passage of time, but has a distinct youthful sparkle to it.
Mental Description: James Sedgewick has a weak resistance to mental assaults, and very little patience. If he finds a wall in his way in a maze, he will make another doorway. And there will be no wall there any more. Apart from that, he can be a rather sensible individual.
Backstory: James Sedgewick originated in a world less widely inhabited by magicians, and set in the medieval era.
He was part of an expedition to discover the secrets of a dungeon, that of Teskireloth. Upon completion of his task and the inevitable destruction of the dungeon, James Sedgewick expended his omnipotency to escape his doomed fate, and escape he did. However, due to the relative broadness of the spell cast, "safety" was not what he expected it to be. He found himself located in a new world. Years passed, and he blended with society. Now, here he is. A man out of his time, unrecognized for his peculiarity, being sent off to colonize a world of death. Well, it can hardly be more deadly than a dungeon full of dangerous idiots. Can it?
Skills: Competent Transmuter [-6 points]
Novice Telekiniser [-3 points]
Dabbling Necromancer [-1 point]
Dabbling Aquamagician [-1 point]
Dabbling Pyromagician [-1 point]
Dabbling Terramagician [-1 point]
Dabbling Aeromagician [-1 point]
Dabbling Manipulagician [-1 point]
Total points expended on skills: 15 points. Remaining points: 25 points.