You reach for a random bottle on the closest rack. You throw it right in the path of the aimed crossbow hoping to deflect it off course, the crossbowman pulls the trigger, and the bolt streaks through the air and shatters the bottle into a thousand small pieces. The bolt flies helplessly off in a random direction, shattering another bottle somewhere, but the shattered pieces of glass, pierced him in hundreds of pin-picked locations, and a moment later, the alcohol splashed him, sending stinging pain all throughout his body. He stared in shock for a moment, then let out a scream of intense pain. He collapsed on the floor writhing around. You run back to the cellar door and leap out of it. You see the man running in the distance. You immediately sprint after him, shouting, "THIEF! STOP HIM!" Most of the people can't comprehend what you said before the man had passed them, but eventually, the man ran into a bit of a crowd and got slowed down while you ran though the gap of people left in his wake. Finally, somebody helps you and stops him. You grab the man, huffing with exhaustion. You pick him up and carry him into an alley. In this part of the city, this was not considered strange. You knock him out, and drag him back to the cellar, where you put the writhing man out of his misery and kill the other man shortly after. You pile them in a corner of the cellar, refill the hole in the wall where your old armor was kept, and you leave the cellar and shut the door.
You make your way back to the inn and tell your wife that your old belongings were still where you left them. But there was no way that you could don that equipment while nobody knew who you really were yet. You get a good night's sleep and have your squire don your regular wolf armor in the morning for the first round of the tournament. You and your family meet Sir Ferant in the inn's tavern. The town was extremely busy this morning because of everybody trying to get into the arena to view the tournament. Your family and Sir Ferant went with the spectators, while you and Tolly went with the competitors. There were way more competitors than you thought. Each barony of Dalisia had sent a knight, while some sent multiple. Furthermore, champions came from all around the land as well. The other nations only sent their best knights, and they generally stayed together. There was a group from the nation of Bescal in the back corner. You don't see Sir Henry there, however, and Tolly says, "he is the champion and he will only compete against the winner of these games. For the first part of the tournament, Sir Henry would be the guest of Honor, sitting with King Lowis and Queen Allys." You nod, that makes sense, even if it doesn't make you feel comfortable. Once you are completely armored (other than your helmet) Tolly goes off to get Epona saddled and armored which leaves you free to socialize. Your first match is not for a while. You see Sir Kenneth just finishing getting his armor on, so you walk over to him. You arrive right when he is finished. He notices you and talks first. "Ah! Welcome. Glad you could make it. Do you reckon you got a chance at winning? I think I do. Sir Henry certainly didn't look all that good when I saw him. Seemed a but frustrated. But no matter. If you do your best, I am sure that you could possibly win. Your swordsmanship certainly would be hard to better..." Sir Kenneth's squire told him that he needed to get to the arena. "Oh! hopefully we'll compete later. I have the first round. See you later." You watch him leave, and decide to go with the other knights to watch the competition.
The first section of the tournament was jousting. Sir Kenneth was facing off with another Dalisian knight with the emblem of a fish. You hear the trumpet sound and the two of them hurtle towards each other. Right when they impact, you hear a familiar screech of metal and both knights go reeling in their saddles. Both managed to deflect the lance with their shields, so another pass was declared. This time, Si Kenneth both blocked the enemy's lance with his shield, and maneuvered his own lance to hit the other knight square on the left shoulder. The knight tumbled backwards, tottered at the edge of falling off, then finally tumbled off of his steed. Sir Kenneth had won. The next matches went in a similar fashion, some knights lost on the first round, while one match took 7 passes for one knight to finally become unseated. After dozens of matches, it was you turn. Tolly brought you Epona, helped you mount, and brought you into the arena. You look in the crowd for your family, but cannot find them in the sea of cheering people. You look at your competition. It is one of the knights from Bescal. Once the trumpet sounds, Epona immediately accelerates to a breakneck speed. You look at your competitor's lance and match it's movement with your shield, and think about where to strike with your own lance.