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Author Topic: You Can't Die: Medieval Mayhem. (Storytelling Game)  (Read 9649 times)

vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #75 on: March 07, 2016, 12:38:42 am »

are you implying that the Foreigner is not strong? Das Racist!

Plus it'd be good team-building if we helped Sir Kenneth win to the other round too. It's good for Comradies!

Besides, two people get to go through this round. If we beat Sir Kenneth, then us and that other Knight will go through.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #76 on: March 07, 2016, 09:30:49 am »

You attack the foreigner, and Sir Kenneth, being the honorable knight he is, doesn't interfere. He stands waiting for someone to finish. You let the foreigner strike at you a couple of times, either blocking the strikes or parrying them. Then you go on the offensive, launching blow after blow on the man's shield until you manage to slip past his defenses and hit him painfully on the arm, which the armor absorbed, but still hurt no doubt. His shield drops for just a moment, and you use that to push him onto the ground and deliver the "killing" blow to his throat. You take a few moments to catch your breath, help the foreigner up, then circle around Sir Kenneth. You steal a glance at Sir Henry and see that he is watching you and Sir Kenneth very intently. Does he know? Or does he just want to watch Sir Kenneth?
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #77 on: March 07, 2016, 10:04:47 am »

Regardless, bide our time. We need to catch our breath, and beat sir Kenneth without making it look too easy. That should be easy since she Kenneth is pretty good too.

Be defensive, angle our shield and let sir Kenneth tire himself out against our shield. Once he stumble from a slid swing, use our shield and shoulder to push him down and deliver a victory blow, then help him up and bow both of us to the audience and the king.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Suppaidaman!

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #78 on: March 07, 2016, 01:09:02 pm »

Hi I rejoined the forums just to participate in the game. I don't have anything to add yet though.
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vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #79 on: March 07, 2016, 01:24:57 pm »

Welcome! The game's pretty good amirite?
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #80 on: March 07, 2016, 03:20:15 pm »

You have advanced to the next round regardless, as the last two competitors do, but you still had to fight Sir Kenneth. Sir Kenneth waits for you to catch your breath and lets you strike first. Once you are  refreshed, you slash downward, and he blocks with his shield, angling it slightly to get you a bit off-balance. He than does the same to you, but he strikes several times and from different directions. He is unaffected by your attempts to knock him off balance. However, when you disengage, you notice he is breathing heavily. You yourself feel quite worn out from that engagement too, but you continue with your own series of blows. Sir Kenneth once again blocks all your shots, but is slightly surprised when you slam your full weight into him. He stumbles backwards, but keeps his footing. You charge again, and this time he dodges slightly, making you the one who is off balance. You each continue with more traded blows until you are soaked in your own sweat. Finally, however, his sword slides at an awkward angle off of your shield and he leans off balance long enough for you to tackle him to the ground, pin his sword arm under your leg, and make the "killing" blow. The crowd goes wild after such a long and drawn-out battle, and everybody except the Bescali spectators stand to applause you two. You stand up again, reach down and help Sir Kenneth up. Sir Kenneth suggests that you two remove your helmets and bow to the king, which you do. But when you raise from your bow, you see Sir Henry look straight at you, your facial features no longer hidden by your helmet. Sir Henry stands up, pretends to applaud, then says something to the King and Queen, and leaves.

Your heart starts racing. There is no way that Sir Henry knows who you, and your wife, really are, but there are plenty of people who would know. Some of those people probably still very much want your entire family dead. You hope that the King and Queen would recognize you, but alas, either their old age made their vision weak, or they were too distracted to notice you. You and Sir Kenneth leave the arena to get ready for the next round. The preparation room was much less full now that over half of the contestants had been eliminated, but there were still many who congratulated you and Sir Kenneth on such a fantastic match. Tolly brought you to a seat and started removing your armor, citing that you needed to "dry off" before the next match or you would be miserable. He also made sure that you drank enough water from the provided cistern to replenish all the water you lost in the battle. Sir Kenneth was doing the same. He winked at you from across the room. You didn't watch the next couple of matches because you were recovering, but once Tolly decided that you were re-hydrated, he put back on your armor and you walked out to watch the next matches. The matches seems normal enough at first, but you noticed that as time went on, it seemed that a disproportional amount of Bescali knights were winning. You start squinting at the battles now to see them clearer, and match after match, one or two bescali knights were the victors. You squint harder to see but... Wait? Why are you squinting? Why is your vision getting blurry? You have perfect eyesight but suddenly, everything looked as if you were a drunkard, out of focus and blurred almost beyond recognition!


OOC:
Hi I rejoined the forums just to participate in the game. I don't have anything to add yet though.
Welcome, more players is always more !!fun!!.

« Last Edit: March 07, 2016, 03:22:10 pm by origamiscienceguy »
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #81 on: March 07, 2016, 03:41:54 pm »

We've been poisoned, by alcohol! Get Tolly here and have him take us to our family and sir ferent. They must be made aware!
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #82 on: March 07, 2016, 06:01:40 pm »

You decide to make your way up to your family and Sir Ferant and tell them that you seem to have been poisoned by alcahol, even though you don't have any of the other symptoms, it makes the most sense. However, on the way to the exit, you bump into Sir Kenneth. "whoa! Sorry. I didn't see you. My eyes seem to be blurry from our fight. Good job, by the way. You are certainly worthy of the championship with your skills such as they are." You go to the waiting room and are able to make out knights drinking using water from the cistern, but it seemed that the knights from Bescal were drinking from their own containers. Odd. Regardless, you make your way to the exit, bumping into 2 more knights who also have blurry vision before but you are stopped by a sentry. "I'm sorry Sir, but nobody is allowed to enter or leave during the tournament. It is to prevent people from cheating. Thank you."
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #83 on: March 07, 2016, 06:08:19 pm »

People are already cheating!  The water's poisoned! Look at all the non-Bescal knights! We are going to go get our family. And he'd be best advised to stand aside. After all, what the hell are we going to do to cheat by going out?
« Last Edit: March 07, 2016, 06:31:36 pm by vkiNm »
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Suppaidaman!

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #84 on: March 07, 2016, 08:28:56 pm »

Politely ask one of the Bescal knights for his water, and one of the non-Bescal knights for his. Time to do a taste test.
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origamiscienceguy

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #85 on: March 07, 2016, 09:58:31 pm »

Suddenly, it comes to you. You say to the sentry, "i think someone has already cheated. Everybody who drank water from the cistern has gotten blurry vision. It's been drugged." "What? I... I have to stay here, but I'll be sure to tell my captain when he walks by here next. He'll know what to do." You then decide to expeiment. You walk up to a Bescali knight and politely ask for some of his water. He says, "W...Why would you want my water when there is some perfectly good water right there? Should've had the foreword thinking to bring you own." You look, and see a foreigner who did actually bring his own. You ask him the same question. He graciously offers you a cup of his own. You take a drink and notice that it does taste slightly different than the water from the cistern. You go to Tolly and tell him what was happening. He says, "I... I think I know how to fix that... I was talking with Lord Heriot's physician a few times and he showed me that a certain grass can act as an antidote. Hold on, I saw some of them in the stables. I'll get some for you. Tolly runs off towards the stables. You watch him go until his form blurs into the background. You sit down in the passageway between the stables and the waiting room. After a minute, Tolly comes back with the plant in his hand. He used a knife to crush them and said, "open your eyes." You do as he asks, and he drips the sap off of his hand and into each eye. It felt fine at fist, then suddenly, your eyes stung like someone poured alcohol in them. But, while the stinging remained, your vision cleared tremendously. You tell Tolly to find Sir Kenneth and give him the antidote as well. You catch the last 6 man match and sure enough, the Bescali knight won while the others missed blocks that should have been easy. The main crowd was getting restless, but the Bescali tourists spread throughout were quite gleeful. The trumpet sounded and the gamemaster listed the remaining competitors and what order they would be fighting in. You are in the second match. With three Bescali knights as your competition.

The first match was between one Dalisian knight, a foreign knight, and two Bescali knight. You notice that the foreigner was the one who shared his water with you. Once the round started, each Bescali knight went after a different person. The Dalisian knight, under the influence of the drug, fought poorly and lost. The foreigner, however, dispatched his opponent quickly, then the other, leaving him the victor. Not only did he bring his own water, he was quite a remarkable fighter as well.  Next came your round. You walk out into the arena, and see three Bescali knights clearly in font of you. Tolly's antidote fixed your vision after all, even if your eyes did smart. You hear the trumpet sound, and, instead of having 2 1v1 matches simultaneously, all three of the Bescali knights came straight for you.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #86 on: March 07, 2016, 11:19:15 pm »

Welp, time to get serious.

side-step to the edge of the charge then kick the legs of a charging knight so that he falls forward, finish him off then circle around, facing the two other knights. Once they both charge, throw our kite shield at one of them, then use our superior skill to tackle the other one by his waist, grab him tight then lift. Give the man a German Suplex that finishes him off!

Quickly get up and punch the last knight with our free hand then smack him a few times with our sword then kick his legs from under him. Finish him off then.

quickly grab a shield afterwards to defend ourselves from incoming tomatoes.
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germanyfrance

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #87 on: March 07, 2016, 11:23:12 pm »

Pretend to still be blinded so they are caught off guard.
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origamiscienceguy

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #88 on: March 08, 2016, 12:16:12 am »

The majority of the audience boos when they see the Bescali knights triple-team you like this, but the Bascali tourists, and Sir Henry, all seem very eager to see you die. Okay. If they can play dirty, so will you... You pretend to stumble, as if your eyesight was still bad, and they take the bait. One of them charges you shoulder first, to tackle you to the ground, but you sidestep out of the way and trip him on the way down. He falls and eats the dust. While the others are still stunned, you face him upwards, and make the "killing" blow. You get back up, to massive audience cheers, and face off against the two others. They decide to face you at opposite ends, making it hard for you to keep track of both of them at once. Not letting them get the advantage on you, you throw your shield to the knight at your left, sending him reeling. At the same time, you charge at the second knight, parry a strike with your sword, then grab him by the waist. You heave with all your strength, lifting him up and over your head, but... WHAT? The knight whom you had eliminated earlier had gotten back up and grabbed you from behind! However, he had no idea what you were trying to do. In fact, he was helping you. He pulled you and the knight you were carrying down, and the knight was slammed down on his partner with a sickening screech of metal. You quickly make the "killing move on the second while he is down. If you life to tell tales about this, you know you will name that move you just did. Meanwhile, the third knight, now aware of your fighting skills, came at you more cautiously. Fortunately for you, his fighting skills were honestly quite bad. You slide inside his guard, punch him a few times, whack him a few times in a place where you know it will hurt, trip him, then finish him. The crowd goes berserk. People start throwing things at you. You retrieve your shield to block them, but it turns out that the crowd closest to you was mostly from Dalisia, and they were throwing roses at you, a symbol of honor. You graciously bow to the king, then to the audience, and leave. The two Bescali knights still on top of each other, and Sir Henry still missing from the guest of honor's seat.

The battles continued. Sir Kenneth did well, Tolly helped his eyesight, but all the other victors were from Bescal. In the end, there were you and Sir Kenneth from Dalisia, a foreigner, and 4 Descali knights, leaving 7 total. According to the crowd's wishes, you were given a bye in the first round, and Sir Kenneth and the foreigner moved on. They excelently maneuvered their horses in order to unseat their opponent and finish them off while still on their horse. The waiting room had gotten really empty now. There were only 4 contestants left, and you are sure that this is not all the fighting you will have to do this day. You go first, and you are fighting the foreigner. You quickly ask his name and he says "You mai call mé, Laird Soarmo" You two mount your steeds, Epona was well rested and ready. You then make your way to your end of the arena. You have a kite shield, a lance, and a sword. Lord Soarmo is armed similarly.

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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Medieval Mayhem. (Storytelling Game)
« Reply #89 on: March 08, 2016, 01:16:31 am »

Give the man a respectable bow. He fights honorably, after all.

I wonder if Epona is in heat... That might make things a bit awkward.

Oh well, maybe the same trick will work again.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.
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