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Poll

Scale worship output by race cost? (changes will be applied retroactively)

No (flat 0.3E/T/u, break-even times 3T, 5T, 8T, 13T, 19T) (pro: Balances T4-based agents, contra: Takes forever to break even)
- 6 (33.3%)
Yes (1/3 creation cost/T, break-even times 3T, 3T, 3T, 3T, 3T) (pro: 3x break-even ratio preserved, contra: Low-tier races useless)
- 2 (11.1%)
Yes ((tier + 1)/3, break-even times 3T, 6T, 8T, 10T, 12T) (pro: Maximizes above two's strengths? contra: Maximizes above two's weaknesses?)
- 9 (50%)
Yes (other scale posted in thread)
- 1 (5.6%)
Yes (another scale posted in thread)
- 0 (0%)

Total Members Voted: 18


Pages: 1 ... 15 16 [17] 18 19 ... 71

Author Topic: Ye Gods Lite OOC [Open]  (Read 73571 times)

piratejoe

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Re: Ye Gods Lite OOC [Open]
« Reply #240 on: January 14, 2016, 05:27:17 pm »

I wonder if i will be accepted into this...I am apparently on the list so i guess i am.
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Kilojoule Proton

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Re: Ye Gods Lite OOC [Open]
« Reply #241 on: January 14, 2016, 05:32:40 pm »

darkwarlock3: In any case, abide by the forum rules and all will be fine (most likely)

Rolepgeek: Hidden votes: Care to visiblify?

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Andres

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Re: Ye Gods Lite OOC [Open]
« Reply #242 on: January 14, 2016, 05:35:06 pm »

The Humans where universally as vanilla as possible and caused by Andres
The Humans in YG2 could naturally do fire magic and were 30cm (1 yard) taller on average than real life humans.
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piratejoe

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Re: Ye Gods Lite OOC [Open]
« Reply #243 on: January 14, 2016, 05:37:51 pm »

So i guess i can join now?
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Stirk

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Re: Ye Gods Lite OOC [Open]
« Reply #244 on: January 14, 2016, 05:39:09 pm »

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micelus

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Re: Ye Gods Lite OOC [Open]
« Reply #245 on: January 14, 2016, 06:14:52 pm »

$$$
A magic system.
Gifting technology too advanced for the  current tech age. I.e, computers in the bronze age.
Gifting technology too advanced for the current age but flavouring it in such a way that its availability makes sense. I.e extremely basic gunpowder weapons due to a chemistry tradition and a history of wars with the northern barbarians....in the stone age.

Question: 1pop. worth of humans is 1.2 right? This is the average of the 3 castes' cost per pop.
« Last Edit: January 14, 2016, 07:44:10 pm by micelus »
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Happy Demon

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Re: Ye Gods Lite OOC [Open]
« Reply #246 on: January 14, 2016, 06:17:35 pm »


$$$
A magic system.
Gifting technology too advanced for the  current tech age. I.e, paper in the bronze age.
Gifting technology too advanced for the current age but flavouring it in such a way that its availability makes sense. I.e extremely basic gunpowder weapons due to a chemistry tradition and a history of wars with the northern barbarians.
Pricecheck for opposing any such attempts (execution is hard when everyone has a gun).
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micelus

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Re: Ye Gods Lite OOC [Open]
« Reply #247 on: January 14, 2016, 06:20:23 pm »

Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.
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Happy Demon

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Re: Ye Gods Lite OOC [Open]
« Reply #248 on: January 14, 2016, 06:25:40 pm »

Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.
It's a slippery slope, because someone will try to innovate on them, making personal firearms.
And then it just turns into the wild west, and I don't join fantasy games to play a western.

The concept of the firelances isn't all bad, it's just that it could slingshot the weapons into the musket era. And I hate the musket era (let's stand straight and shoot at each other, literally the worst thing to do when being fired upon).
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Vgray

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Re: Ye Gods Lite OOC [Open]
« Reply #249 on: January 14, 2016, 06:27:54 pm »

Yes, my god is incredibly naïve. He has plenty of time to break.
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piratejoe

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Re: Ye Gods Lite OOC [Open]
« Reply #250 on: January 14, 2016, 06:37:31 pm »

This may sound dumb but what exactly do you do for making races and such and how do they apply in the game.
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Stirk

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Re: Ye Gods Lite OOC [Open]
« Reply #251 on: January 14, 2016, 06:42:27 pm »

Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.

To be fair, introducing actual firearms almost always drastically changes the world, especially when we are starting out in the Iron Age. You would probably be better off just using Magitech-nobody cares if magic shoots fire and lead out of a stick after all :p.

Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.
It's a slippery slope, because someone will try to innovate on them, making personal firearms.
And then it just turns into the wild west, and I don't join fantasy games to play a western.

The concept of the firelances isn't all bad, it's just that it could slingshot the weapons into the musket era. And I hate the musket era (let's stand straight and shoot at each other, literally the worst thing to do when being fired upon).

Technically, we can choose what genre it is. And the musket era is pretty fun! That is a pretty simplistic view of the linear tactics used. They did have skirmishers who used cover and such as modern tactics dictate, but they are generally vulnerably to cavalry and easily lose ground to the advancing lines. And that ignores all the other units, such as artillery and cavalry, who didn't stand in lines to get shot at :p. They do call them Napoleonic tactics for a reason, and he is known as a military genius for a reason.

This may sound dumb but what exactly do you do for making races and such and how do they apply in the game.

We have a race making tool, thanks to KJP's coding skills. Basically describe the race that you want. Then choose the tier (Prices in the Book) that you want, and then choose traits to fill up the amount of points you get. Then you are done! The Elves and Dwarves you complained about earlier are two examples :p.
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micelus

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Re: Ye Gods Lite OOC [Open]
« Reply #252 on: January 14, 2016, 06:48:49 pm »

Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.

To be fair, introducing actual firearms almost always drastically changes the world, especially when we are starting out in the Iron Age. You would probably be better off just using Magitech-nobody cares if magic shoots fire and lead out of a stick after all :p.

Ya, fair enough. Still if we had magic sticks with the exact same availability and power as guns, there isn't really much of a difference. Hell, I could just straight up call them guns.

EDIT: rudimentry gunpowder weaponry is just one tech level up. Very interesting.
« Last Edit: January 14, 2016, 06:59:11 pm by micelus »
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Kilojoule Proton

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Re: Ye Gods Lite OOC [Open]
« Reply #253 on: January 14, 2016, 06:55:24 pm »

2 appeals for ability changes allowed on the current sphere ability-distribution
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Happy Demon

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Re: Ye Gods Lite OOC [Open]
« Reply #254 on: January 14, 2016, 06:58:47 pm »

Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.

To be fair, introducing actual firearms almost always drastically changes the world, especially when we are starting out in the Iron Age. You would probably be better off just using Magitech-nobody cares if magic shoots fire and lead out of a stick after all :p.

Ya, fair enough. Still, gunpow Although, if we had magic sticks with the exact same availability and power as guns, there isn't really much of a difference. Hell, I could just straight up call them guns.

EDIT: rudimentry gunpowder weaponry is just one tech level up. Very interesting.
If guns happen, heads will roll.

Because Hevin will get choppy with the axe.
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