Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.
To be fair, introducing actual firearms almost always drastically changes the world, especially when we are starting out in the Iron Age. You would probably be better off just using Magitech-nobody cares if magic shoots fire and lead out of a stick after all :p.
Including the magic system? Also I was referring to weapons such as fire lances, which would be quite difficult to carry around.
It's a slippery slope, because someone will try to innovate on them, making personal firearms.
And then it just turns into the wild west, and I don't join fantasy games to play a western.
The concept of the firelances isn't all bad, it's just that it could slingshot the weapons into the musket era. And I hate the musket era (let's stand straight and shoot at each other, literally the worst thing to do when being fired upon).
Technically, we can choose what genre it is. And the musket era is pretty fun! That is a pretty simplistic view of the linear tactics used. They did have skirmishers who used cover and such as modern tactics dictate, but they are generally vulnerably to cavalry and easily lose ground to the advancing lines. And that ignores all the other units, such as artillery and cavalry, who didn't stand in lines to get shot at :p. They do call them Napoleonic tactics for a reason, and he is known as a military genius for a reason.
This may sound dumb but what exactly do you do for making races and such and how do they apply in the game.
We have a
race making tool, thanks to KJP's coding skills. Basically describe the race that you want. Then choose the tier (Prices in the Book) that you want, and then choose traits to fill up the amount of points you get. Then you are done! The Elves and Dwarves you complained about earlier are two examples :p.