1.0 Allow hindering of actions to make them more expensive at a price
+ IcyTea31, DreamerGhost, Rolepgeek, hector13
- Stirk, Andres, micelus, FArgHalfnr
Explain! TheBiggerFish
(bonus for making it public) hector13
(restrict to retribution)
+ FArgHalfnr, Kevak
(restrict number of times applicable) @@@ search for supporter after previous line
1.1 Keep total Essence/other stat counts low
+ IcyTea31, Rolepgeek, hector13
0 Stirk, TheBiggerFish, micelus, Andres, FArgHalfnr
~- Kevak
- DreamerGhost
(mostly through slower cap increases) hector13
(using <Essence> exercises its cap) Kevak
3.0. Damp conflicts to allow cold wars and reduce character death while preserving conflict itself
+ FArgHalfnr, DreamerGhost
~+ Kevak
0 TheBiggerFish, micelus, IcyTea31, Rolepgeek
- Stirk, Andres, hector13
3.1. Make conflicts somehow relevant to everyone to increase participation
+ IcyTea31
0 Stirk
- TheBiggerFish, micelus, Rolepgeek, hector13
(autonomous NPC holy wars/NPCs hit as collateral damage)
+ micelus, Kevak
~+ Andres?, DreamerGhost?
(followers become less pious if god refuses to help in war)
+ DreamerGhost, FArgHalfnr
~+ Andres?
3.2. Focus on indirect conflict through proxies and such to reduce character death while preserving conflict itself
+ Andres, IcyTea31, Kevak
0 micelus, FArgHalfnr, DreamerGhost, Rolepgeek
~- TheBiggerFish, hector13
- Stirk
7.0. Spheres govern actions by discounts smaller than, the same as, or greater than 20% (vote with the preferred option, not with "yes")
> Andres
25%> IcyTea31, Rolepgeek
= DreamerGhost, hector13
0 Stirk, FArgHalfnr
yes micelus?
(varies by sensicality) Kevak
7.1. Spheres govern actions by bonuses and discounts
+ Stirk, TheBiggerFish, Andres, FArgHalfnr, IcyTea31, DreamerGhost, Rolepgeek, hector13, Kevak
0 micelus?
7.2. Spheres govern actions through RPing bonuses
+ TheBiggerFish, micelus, FArgHalfnr, IcyTea31, micelus, Rolepgeek, hector13, Kevak
0 DreamerGhost
- Andres
Explain! Stirk
7.3. Spheres govern actions by both discounts and penalties
+ micelus, IcyTea31
- Stirk, Andres, FArgHalfnr, DreamerGhost, Kevak
(penalties for opposites only)
+ Andres, Rolepgeek, hector13
9.0. Expand the equipment system
+ micelus, DreamerGhost, Rolepgeek, FArgHalfnr, Kevak
0 hector13
- Andres
Explain! Stirk, TheBiggerFish
(limit number of wearable artifacts)
+ IcyTea31
9.1. Emphasize strategy and indirectness (and maybe even diplomacy!) over directly attacking gods
+ micelus, DreamerGhost, Rolepgeek, hector13, Kevak
~+ FArgHalfnr
0 TheBiggerFish, IcyTea31
- Stirk, Andres
(but make detection easier) hector13
9.2. Reduce the number of possible ways to have revivals
+ Stirk, micelus, IcyTea31, DreamerGhost, Rolepgeek, Kevak
0 FArgHalfnr, hector13
- TheBiggerFish, Andres
9.3. Increase the number of possible ways to have revivals
0 FArgHalfnr, hector13
- Stirk, TheBiggerFish, Andres, micelus, IcyTea31, DreamerGhost, Rolepgeek, Kevak
9.4. Require visibility to kill (gods)
+ Andres, IcyTea31, hector 13
- Stirk, TheBiggerFish, micelus, FArgHalfnr, DreamerGhost
Explain! Rolepgeek, Kevak
11.0. Describe the smallest thing that counts as unwanted interference in your creations (permission supersedes this, naturally)
(Essence-costing change) Stirk, TheBiggerFish, hector13
(Rewrites description) TheBiggerFish, DreamerGhost, micelus?, Rolepgeek
(Changes function of a group (e.g. by high ranked mortals)) FArgHalfnr, DreamerGhost, Rolepgeek
(Alters more than a token minority/very few high-ranked) FArgHalfnr, DreamerGhost, Rolepgeek, Kevak
(Vetoing/Blocking/Hindering creations) Andres
(To each player their own) IcyTea31
(Changes their names) micelus
27.0. Make costs transparent
+ TheBiggerFish, Andres, micelus, FArgHalfnr, IcyTea31, Rolepgeek, hector13, Kevak
0 Stirk
- DreamerGhost
27.1. Less puzzles
+ Andres
~+ IcyTea31
0 TheBiggerFish, FArgHalfnr
- Stirk, micelus, DreamerGhost, Rolepgeek, hector13, Kevak
(mostly player and not GM puzzles) @@@ go back and see who posted this
27.2. More world interaction
+ Stirk, Andres, micelus, IcyTea31, Rolepgeek, hector13, Kevak
~+ TheBiggerFish, FArgHalfnr
0 DreamerGhost
27.3. Disband the Council entirely
+ micelus, FArgHalfnr, Kevak
~+ TheBiggerFish
0 Stirk, DreamerGhost, hector13
- Andres, IcyTea31
? Rolepgeek
27.4. Discuss pantheon changes here
(pantheons evolve naturally (=on their own?))
+ micelus, Kevak
(pantheons as mini-Councils)
+ FArgHalfnr
(pantheons are autonomous)
+ IcyTea31, hector13
(pantheons should be kept the same)
+ Andres, Rolepgeek
(pantheons as player-forged alliances with GM as witness)
+ DreamerGhost, Kevak
Explain! Andres
27.5. Provide some juniority compensation
(small nondisruptive bonus)
+ Stirk, micelus, FArgHalfnr, Rolepgeek, hector13
- Andres, DreamerGhost, Kevak
(small, temporary piety bonus)
+ FArgHalfnr
- Andres, DreamerGhost, Kevak
(small income boost for a few Ticks)
+ IcyTea31
- Andres, DreamerGhost, Kevak
(equal playing field)
+ TheBiggerFish
- Andres, DreamerGhost, Kevak
(none)
+ Andres, DreamerGhost, Kevak
27.6. Make the policy on metagaming explicit
+ Stirk, Andres, micelus, FArgHalfnr, DreamerGhost, Rolepgeek, hector13, Kevak
~0 TheBiggerFish
- IcyTea31
(GM's intuition)
+ IcyTea31