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Author Topic: Arms Race, Arstotzka: 1935 Production  (Read 163934 times)

10ebbor10

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #345 on: July 27, 2015, 08:26:45 am »

I go for the conventional, not the semi-tracked variant. We don't have the engine experience to make the semi-tracked variant both powerful and fast.
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Funk

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #346 on: July 27, 2015, 08:31:39 am »

Steam is not safe. Steam will sear the flesh of your bones, if the boiler is hit.
Quote
Boiler made from thick metal, have to keep steam in side.
It like petrol tank bad things happen if thay are hit.

dammit now im typeing in the voice.

Quote
We can fit nozzles to fire super heated steam at any borderers.
Also steam can be used to blow up a steam screen.
I'm not sure how effective that'll be. On a side note, and file this under crazy projects, the original American Steam tank utilized it's steam engine to drive it's flamethrower.
Steam has been used to fire projectiles before see the Holman Projectormk 2
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Andres

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #347 on: July 27, 2015, 08:31:50 am »

(Going to bed now, or at least gonna try to. Pleeeease make the SMG simpler during Revision.)

When our SMG has been revised, begin selling them/the design to Europe. (We're known in the market so this should be possible.)
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Funk

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Re: Arms Race, Arstotzka: 1916 Production
« Reply #348 on: July 27, 2015, 08:39:38 am »

Spoiler: Thunder pistol Mk 1 (click to show/hide)
It's a grenade launcher side-arm.
It'll stop an armoured cars.
Its also a hell of a lot more expensive than a rifle grenade and the blank needed to fire it. Also, I dont like the idea of using a pistol for a grenade launcher.
The idea is fine, the germans did it (see Sturmpistole
And even today American M79 grenade launchers are often cut down in size.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

10ebbor10

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #349 on: July 27, 2015, 08:42:36 am »

That wiki does say completely ineffective.
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Knave

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #350 on: July 27, 2015, 08:58:48 am »

Personally I think we need some more AT punch. The battle report stated that our troops had very little in the way of being able to stop their SPATs. It might not mean much at the moment, but if they continue to develop their tank tech, we're going to be left behind.
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Funk

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #351 on: July 27, 2015, 09:04:54 am »

That wiki does say completely ineffective.
It was ineffective against the tanks of ww2, the feeble Moskburg cars are nothing near them.

Ours is bigger and so it carries more explosive.


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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Aseaheru

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #352 on: July 27, 2015, 09:11:12 am »

It was ineffective against the tanks of ww2, the feeble Moskburg cars are nothing near them.

Ours is bigger and so it carries more explosive.
Tanks of WW2 includes the panzer2, which has less armor than our tank. And given that the evil imperialists have stopped using the mentally retarded as spies they may be able to steal one of ours.
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Ukrainian Ranger

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #353 on: July 27, 2015, 09:14:24 am »

Personally I think we need some more AT punch. The battle report stated that our troops had very little in the way of being able to stop their SPATs. It might not mean much at the moment, but if they continue to develop their tank tech, we're going to be left behind.
Revision for armor piercing 7.62mm will be adequate to solve their armored car issue. SPAT is even more vulnerable than that.
Even without armor piercing, SPATs are perfectly killable by mortars and any small arms.

If you ask me, SPAT is a semi-wasted turn for them, especially considering that they used both phases on it.
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #354 on: July 27, 2015, 09:15:21 am »

Personally I think we need some more AT punch. The battle report stated that our troops had very little in the way of being able to stop their SPATs. It might not mean much at the moment, but if they continue to develop their tank tech, we're going to be left behind.
Revision for armor piercing 7.62mm will be adequate to solve their armored car issue. SPAT is even more vulnerable than that.
Even without armor piercing, SPATs are perfectly killable by mortars and any small arms.

If you ask me, SPAT is a semi-wasted turn for them, especially considering that they used both phases on it.
Both phases, and it still has a track issue. Must have been some bad rolls.
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Funk

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #355 on: July 27, 2015, 09:26:34 am »

I'm not against armor piercing bullets, but if we're going to use our Design shouldn't we get some thing that helps with more than just tanks.

If we go for rifle grenades or the grenades pistol we get a weapon that can kill more than just tanks.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Knave

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #356 on: July 27, 2015, 09:27:21 am »

Hmm, okay - thanks guys for explaining it UR/eb :)

I'm leaning towards a project that will improve our engine tech going forward then.
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10ebbor10

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #357 on: July 27, 2015, 09:28:13 am »

Pretty sure the AP thing is a revision.
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Aseaheru

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #358 on: July 27, 2015, 09:29:44 am »

Swaping me vote to the tracked motorcycle then.
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10ebbor10

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Re: Arms Race, Arstotzka: 1917 Design
« Reply #359 on: July 27, 2015, 09:31:08 am »

Just for the record, voting for the normal cycle.
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