^ Nice! please tell me that Rivergates actually has a river incorporated into its design? you have some really great names going there too.
Brook actually, but it becomes major river down north. Dark fortress is half a day north away at the banks of the same river, I like the idea the gobbos of Exalted Tick have to drink what we send them. Most of it is rotten ooze; the fort is located between sinister hills and mirthful mountains. So yeah, we get a fair mix of gremlins and gnomes around here. And pixies are swarming around the Main Mound as well as over fields of bodies of our wannabe conquerors.
The settlement is actually two settlements: we've got aquifer at level -1 so the Main Mound is the southern fortress squeezed into two z-levels of a mountain slope. A paved road leads north to Norbury, through the Pearwood Bridge - few wooden shacks made for The Big Folk around a bridge and the outer tavern (The Gory Wood-Bridge), where patrons from one z-level above have a nice view on the Killing Fields, where majority of the battles was fought. Norbury serves as the source of not-covered-by-rotten-ooze wood, has a prickle berry and potato plantation and is located on the only area without the aquifer.
I planned to pierce the aquifer more traditionally, but it took so long between sieges, freezing winters (lost 2 original miners to ice) and electing a vampire mayor that dividing dwarves into 2 groups, setting up burrows and mining around the aquifer seemed a better option. oh, the Norbury Mines have all the flux on the map also.
We pierced the aquifer from below, so now an underground tunnel mirrors the paved road (much less stressful + we,ve got showers from aquifer above and the plumbing was set in a way enabling us to tap the water power later). Separate burrows stood for 2 years and it was a pain in the arse due to cancellation spam.
Anyway, the Storm Troopers perished all but one spearmaster who turned out to be sleeping in his quarters (the pikeman with artifact pike made some nice last stand killing 5 elves and disabling a giant war grizzly bear). the war grizzly bears were actually GIANT, which makes their relatively quick victory over spearmasters a little less weird. there were giant badgers and hamsters as wel, all used as mounts, and this was a great sight to behold. The whole zoo went nicely through the meat mincer, half of the troops routed before they reached the other side. the bridge was closed, I flapped auxiliary bridges for a while, but I dont think I caught anyone (bridges were from old gcs bunker, so only 2 squares wide, nor for crushing things)
the fight then went to the outer tavern, mayor somehow got tangled in it and was killed. the artifact hammer seems to be cursed. the late vampire mayor is responsible for sure. patrons got killed, alves got bashed in the head with books, saw the Killing Fields and fled. the rookie militia got chance to fire as much as one volley. catapults shot twice. the bridge was opened and the militia commander chased fleeing elves with her steel pick. killed three. Painful squeeks of giant hamsters jammed in the meat mincer were all that was left.
the day did come again