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Author Topic: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/4 Ascendants Slots]  (Read 26896 times)

~Neri

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #225 on: May 19, 2015, 05:49:43 am »

That makes more sense.

Do two acts then.
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micelus

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #226 on: May 19, 2015, 07:39:38 am »

I'm disallowing PM'd acts. I've discovered they're not conductive to fair play.
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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #227 on: May 19, 2015, 08:59:08 am »

Gotcha. I won't need 'em anymore anyway (for those curious, I PM'd my action of asking the Eight Cities for temples)

Also, two questions:
Combined with the base Wallowing worship, shouldn't the temple put me at 1.5?
Also, is it a one-time bonus or a constant source of power?
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micelus

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #228 on: May 19, 2015, 09:01:51 am »

Base Wallowing worship was 0.5 due to the Free Wallows going AWOL. It could've been higher, but you rolled a 3. And its permanent.
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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #229 on: May 19, 2015, 09:04:07 am »

No, I meant like .5 leftover from last turn + .5 reduced Wallow worship per turn + .5 temple per turn= 1.5 acts at the moment

never know when an extra .5 might be useful, and it makes me feel stronger to be equal with Pif-Ria :p
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Weirdsound

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #230 on: May 19, 2015, 12:31:36 pm »

Speaking of Pif-Ria's power, how come she isn't getting acts from Monothestic Worshipers like Kerikavae does?
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~Neri

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #231 on: May 19, 2015, 03:00:06 pm »

Also shouldn't act income increase due to population growth?
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VoidSlayer

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #232 on: May 19, 2015, 03:11:32 pm »

Pif-Ria doesn't have monotheistic worshipers of a large number, the willowmen are really few (thanks to near suicidal fervent entertaining), and the other races are polytheistic.  So Pif-Ria's followers follow her but still believe the other gods are gods, where as Kerviaks followers do not believe the others are gods at all, at best they are angels at worst competently fictional.

At least that is what I understand.

Do we really need a fourth afterlife?  And this one seems even worse then Pif-Ria's somehow.

Well, not really Vodoth's concern.

WillowLuman

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #233 on: May 19, 2015, 03:58:25 pm »

Yeah, not sure how well the Warrens works.

Also, did my minor act to learn each new magic work?
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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #234 on: May 19, 2015, 06:07:26 pm »

Speaking of Pif-Ria's power, how come she isn't getting acts from Monothestic Worshipers like Kerikavae does?

Shouldn't she be getting some from the Palace that was built?
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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #235 on: May 19, 2015, 08:15:24 pm »

I'm surprised Vayros hasn't contacted Raalmana.
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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #236 on: May 19, 2015, 09:06:48 pm »

No, I meant like .5 leftover from last turn + .5 reduced Wallow worship per turn + .5 temple per turn= 1.5 acts at the moment

never know when an extra .5 might be useful, and it makes me feel stronger to be equal with Pif-Ria :p

Oops. Rectified.

Yeah, not sure how well the Warrens works.

Also, did my minor act to learn each new magic work?

It did. But Alchemy is not included in that Act because it occurred after the turn you posted that Minor Act. To learn all forms of magic the moment they are created would require more mAs or actions.

Pif-Ria doesn't have monotheistic worshipers of a large number, the willowmen are really few (thanks to near suicidal fervent entertaining), and the other races are polytheistic.  So Pif-Ria's followers follow her but still believe the other gods are gods, where as Kerviaks followers do not believe the others are gods at all, at best they are angels at worst competently fictional.

At least that is what I understand.

Do we really need a fourth afterlife?  And this one seems even worse then Pif-Ria's somehow.

Well, not really Vodoth's concern.

Correct. Also, there is the problem of most of Pif-Ria's followers being stuck in isolated fortresses and unable to grow significant populations due to the surrounding hostile Free Wallows.

Also shouldn't act income increase due to population growth?

The Eight Cities are the only civilisation offering significant amounts of worship to the gods. Their populations can't grow to a significant amount right now.

Speaking of Pif-Ria's power, how come she isn't getting acts from Monothestic Worshipers like Kerikavae does?

Shouldn't she be getting some from the Palace that was built?
It isn't a Font nor is there enough worship occurring there. Yet.
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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #237 on: May 19, 2015, 10:05:10 pm »

So having a +1 to an action prevents that action from being an utter disaster, right?

If so, I might have to bring the Artist up to the heavens for a visit in a turn or two, so that he can work on improving the Tower.
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WillowLuman

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Re: Kalpa Reboot: A Godgame (OOC)[5/? God Slots] [2/2 Ascendants Slots]
« Reply #238 on: May 20, 2015, 02:35:35 pm »

I had a plan to eventually get a piece of the sun for study, but that might be complicated now. We'll see...
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