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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 838238 times)

martinuzz

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3900 on: October 07, 2016, 08:30:33 pm »

Noo! Don't do nacho's, that stuff'll kill you.
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Friendly and polite reminder for optimists: Hope is a finite resource

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http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3901 on: October 07, 2016, 08:58:32 pm »

I decided to detox early, before I even leveled up tailoring, this run.

I found a running hatchback, then found a pharmacy with 30 prozac.  Went to a plantation and had fun as a ... 'something' spawned in the grain silo and kept screaming until I made some cancelling headgear.

I left the farm on day 4, with half the  npcs dead and one of them dropping a crossbow.  They all died the natural way; that is not by bug/headexplusion.  I took that and use that to take down a few manhacks.  A military turret spawned north of the farm and a scientists spawn saw 3 scientists spamming their manhacks.  I think, dont know for sure, that each time they revive they get their internal ammo back, and manhacks are actually internal ammo... they use them like ammo and the game tracks it as ammo.

Anywho, Ive got level 3 tailoring and a fireaxe and a crossbow, and some drugs I dont need and some prozac and a busted but running cop car.
    I got my cop car after I plowed willingly into a turret at 120kmh.  the hatchback needed to go and I didnt have the health to risk it any other way. 

As it was an npc came up to me after and got pissed cuz I was deaf and shot at me with his M1.  nearly took off my arm too.

So now, Im standing in by a mine, at the tail end of my DTs, and I just got spit on by a dark wyrm.  Theyre still really really easy to kill, but at least they are more glass cannony than completely blind and useless chumps.
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3902 on: October 08, 2016, 05:17:22 am »

Discovered that you can 'a'pply a hoe to plow the land, and it only takes a minute or so. Up to now I've been using the construction menu, and that takes at least 20 minutes.
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Salmeuk

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3903 on: October 08, 2016, 05:37:55 am »

Discovered that you can 'a'pply a hoe to plow the land, and it only takes a minute or so. Up to now I've been using the construction menu, and that takes at least 20 minutes.

I imagine this as the moment your character discovers the metal end of the hoe is the part you dig with.
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martinuzz

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3904 on: October 08, 2016, 06:00:07 am »

Discovered that you can 'a'pply a hoe to plow the land, and it only takes a minute or so. Up to now I've been using the construction menu, and that takes at least 20 minutes.
I had that moment last week  :D

You know you've been hoarding too much if transferring the stuff from your LMOE into your new mobile base takes 4 rl hours.

BUT IT DOES FIT
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Friendly and polite reminder for optimists: Hope is a finite resource

We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

Neonivek

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3905 on: October 08, 2016, 06:07:11 am »

Quote
So now, Im standing in by a mine, at the tail end of my DTs, and I just got spit on by a dark wyrm.  Theyre still really really easy to kill, but at least they are more glass cannony than completely blind and useless chumps

Well in all fairness most mythological creatures aren't particularly hardy against modern weapons without the "Modern Day Upgrade" that many games love to do.
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martinuzz

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3906 on: October 08, 2016, 01:06:18 pm »

Woot! I found a cache of mininukes and a quantum solar panel. Now what kind of launcher would I need for the modified mininuke ammo?
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Friendly and polite reminder for optimists: Hope is a finite resource

We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

Arcvasti

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3907 on: October 08, 2016, 02:12:51 pm »

Mininuke launchers are for cowards.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3908 on: October 08, 2016, 02:21:54 pm »

Real men make mininuke hacks.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Flying Dice

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3909 on: October 08, 2016, 02:52:41 pm »

Real men lob nuclear hand-grenades while surfing on motorcycles.
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3910 on: October 08, 2016, 04:15:19 pm »

Real men wield a mininuke(active) as a melee weapon.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Azated

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3911 on: October 08, 2016, 04:36:11 pm »

Real men wield a mininuke(active) as a melee weapon.

Tried that once. It didn't even kill the hulk I was fighting. :(
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Flying Dice

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3912 on: October 08, 2016, 04:39:42 pm »

Finally got that fucking forest fire put out. Got burned to shit, but meido is tough. Base didn't get burned down, either!
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

martinuzz

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3913 on: October 08, 2016, 07:28:10 pm »

Just found a FB51 optical cloak. Which turns me invisible at a 40 UPS power per turn drain. Not sure if that's better or worse than the cloaking CBM I haven't dared install yet. It's large and encumbering though (encumbrance 40 on head, torso, arms and legs).
Still, it would be an awesome find for characters less CBM-inclined than I am. It is large enough to allow mutated anatomy.
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Friendly and polite reminder for optimists: Hope is a finite resource

We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3914 on: October 09, 2016, 06:33:13 am »

worse, only because players can install infinite power storage cbms but only hold so much ups
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!
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