And what happens to the ones that don't make the cut? Workers and Sod commanders? Diplomats? Our new unit of Urban Executor and Shadow Walker equivalent (the one I talked about with Syvarris that has the new upgrades installed)?
ARM frontline service, most likely; as in shipping off the few inevitable crazies/daredevils (and maybe volunteers) to the Sword and her sister ships. (See what I meant about an alternative possible background?
) Brain-piloting (being batteries for manips) might be reserved for only the worst offenders (like, traitors to the ARM, and the like).
As for indoctrination, yeah, I was also thinking along the lines of gradually introducing them to the concept of "universe breaking" and the fact that only ARM is currently up to the problem. Civil life 'hooks' are fine, really. Actually, not sure how well it could work, but I also thought of introducing them from a very young age to the concept of "the Adversary" (you know, the usual "dark"/"evil" counterpart to the god-being(s) in many, many religions; Devil in Christianity and Islam, Angra Mainyu in Zoroastrism, Mara in Buddhism, etc.) - with all the Fun awaiting humanity in the future (STAN, the Star-Eater lurking somewhere out there, "the Coming" of some great danger, Space Cthulhu, etc.etc.) it might be just enough of a common banner to unite even those who would rather stray from ARM.
And sadly, for Maurice, this last part isn't some sort of indoctrination. It's a hard truth that one has to stomach to truly work for the ARM. That might or might not be biased, but that's what he'd honestly want to convey to these children.
The main goal would be to create partners that we can convince and work with, rather than peons, less for any reason of morality, but just [for efficiency reasons].
Yep, that's exactly how I would put it. Now, it doesn't mean this path isn't also preferred because it's more ethical, but that is the real argument to be used in a completely cynical and pragmatic argument, should one theoretically happen.