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What do you want more of.

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Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 286480 times)

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1260 on: January 18, 2015, 12:37:12 am »

I guess so, it seems to be able to do anything regarding organic matter, sorta like an impromptu circle of life rune.
Of course, we are hopped up on dead magic, which (From what I can tell) vastly increases our power, both physically and magically.
NS: Take out that bandit in front of us, try our best to keep the actual mech intact, Nevermore, get onto the balcony and start trying to thin the numbers of the mech-less bandits, flame skeleton, absorb those lingering flames and attack the mech at the very back, Cyborg Super Suit, Help destroy the one Fairy beserker is attacking, fat zombies, go toe to toe with the three other mech bandits!
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1261 on: January 18, 2015, 01:11:53 am »

"I'm not sorry to say, 'keeping things intact' is not what I will be doing right about now."

You stand up in the mech and kick at the controls as hard as you can while lifting your scythe up and turning around.

The Machine lifts it's guns and wildly blasts the mech in front of it without abandon while you slam down with all your might on the one behind you.

Your shoulder fractures slightly as you almost cartoonishly lift off the ground as you slam down your scythe over and over on the bandit, The sound of gunfire ringing out though your sensitive ears. Although you cannot really bring yourself to care. -1 Elbow Grease Dead Mana -7 Health

The mech only stops when the one in front of it is a smoldering husk. though ironically, the one behind it sports the more impressive damage.

You finally stop stomping at the controls long enough to register the tell-tale clicking noise of an empty magazine, Before turning your back on the Bloody crater that used to be a mech's cockpit.

Gazing out at the Overwhelming odds, you only think to yourself how shameful it is that they only brought enough ammunition to satisfy you for a moment or two when you steal one of their mechs.

Kicking at the poor machine again, it whines and smokes as it runs towards the others, But you are interrupted by your pitiful minions, who attack.

The fat zombies Each pick a target and get into a wrestling competition with the Machines and their pilots, soaking up gunfire as they attempt to bowl over the mechs. -32 Health.

Flame skeleton absorbs the rest of the fire, and runs past you to attack the mech in the very back. Which like the other, Panics and uses the flamethrower.

The fairy barbarian flies high into the air, Likely preparing it's next target.

You are starting to get very irate with your slaves stealing your rightfully deserved kills.

Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)


Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1262 on: January 18, 2015, 01:25:01 am »

NS: Flame skeleton, redirect the flames and burn that thing to a crisp!
Fat zombies, get out of the way, us, get to them and decapitate them!
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Fallatus

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1263 on: January 18, 2015, 01:34:46 am »

Slaves? They are an extension of your will! They aren't stealing your kills! They are extending them!! MUTATE THE AIR INTO A NOXIOUS MIASMA THAT TURN THOSE THAT BREATHS IT INTO UNDEAD!!! MELD FLESH WITH METAL INTO HORRIFIC ABOMINATIONS!!! UNLEASH YOUR INNER MADNESS!!! EMBRACE THE VOID!!!! MATE THE HYPOTHESIS!!! MINGLE THE VINES!!!!! CONSUME THE SOUL OF ETERNITY ITSELF!!!!!
AAAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
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hehe... fiddlesticks............................weelookitthemgo............................ ... .. .       !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! neat!
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Armok

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1264 on: January 18, 2015, 02:12:27 am »

> Dead mana flame inhale! Shot each charge at a different far away mach rapidly!
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1265 on: January 18, 2015, 02:20:31 am »

> Dead mana flame inhale! Shot each charge at a different far away mach rapidly!
What about making sustained 1 charge flame inhales and useing them like grenades?
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1266 on: January 18, 2015, 07:30:25 pm »

[goes mad with potential power]


"I like your style! But less crazy...

AND MORE CRUELTY!"


You summon up your strength and suck in a deep magically attuned breath, the raw fire streaming from in between your teeth filled smile. -2 Dark mana, -23 Health, +29 Flame charges

You spit orbs of sustained fire at several targets, which attach to the bandits outside of their mechs, before detonating in a mutating blaze. -13 Flame Charges.

The bandits melt into puddles of Their baser components, fluidly sliding into the fat zombies wounds, granting them additional sustenance.

The fat zombies get out of the way so you can proceed with the decapitation, A single clean cut changes their shampoo of choice to Head & Shoulders.

You giggle manically even as more bandits begin to arrive, you feel as though no amount of pain and damage could stop you now.

For some reason your teeth feel filthy and tingly, what little hair you have left on your face stands on end, as the mutating fire burns for an unreasonable amount of time.

Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)


Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
« Last Edit: January 18, 2015, 08:25:02 pm by Shadestyle »
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1267 on: January 18, 2015, 07:38:00 pm »

If that fairy can hold that sword, it can hold us as well! Jump onto the handgaurd and start raining cleansing fire down on all those who oppose us!
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1268 on: January 18, 2015, 07:53:15 pm »

cast near death on everyone and then finish them off with rejuvenate. Seriously check our health. If this spell works like undying's soul rip then we will get tons of health.

Remember how you talked about how you had problems designing encounters that were threats to the player, well I think you finally figured it out.
« Last Edit: January 18, 2015, 08:06:01 pm by heydude6 »
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1269 on: January 18, 2015, 08:00:01 pm »

cast near death on everyone and then finish them off with rejuvenate. Seriously check our health. If this spell works like undying's soul rip then we will get tons of health.

(remember how you talked about how you had problems designing encounters that were threats to the player, well I think you finally figured it out.
+1.
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1270 on: January 18, 2015, 08:10:02 pm »

Hopefully we don't have to tap into the rest of our dead mana pool, Shadestyle did a good job with showing how dangerous tapping into something like that can be.
We only have one more dead mana, just to note, so we can't make rejuvenate dead magic powered.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1271 on: January 18, 2015, 08:17:29 pm »

We still have our non dead magic. I wanted to waste the dead magic on a bunch of near deaths so we will be sane enough to cast rejuvenate.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

~Neri

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1272 on: January 18, 2015, 08:34:16 pm »

Really, I'm concerned about the damage that use of Dead Magic has on our mind.
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Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1273 on: January 18, 2015, 08:47:28 pm »

We still have our non dead magic. I wanted to waste the dead magic on a bunch of near deaths so we will be sane enough to cast rejuvenate.

"Now, I'm no genius, But wouldn't that have been a better thing to say in a personal message?"

You uneasily realize that your time is almost up, and Kick at the controls in a last ditch effort to get yourself killed before this beautiful feeling runs out.

Just as your mech begins to spew Flames as the unrelenting horde of bandits and Robots, you feel something pinch your neck, and something white and flat hit you in the face. You turn back on the traitor who... dared...

You have blacked out.

You wake up in a sewer in your cart, In your Plush purple bed, two nurses attending to your wounds. A half-elf and a koopa.

You wince, both at the chemical being used to sterilize your heavily burnt face, and at the perceived loss of several of your minions.

Your stomach feels like it is about to burst.

You mentally tally down your mech thingie that needs a name now that you are back in your right mind.

Despite the incredible pain you realize that you might have been in much worse shape if you bothered to check.

Your mind is murky, and you still feel tired from your drug induced sleep. +1 Elbow grease, +1 Mana, +7 Health.

You feel very stupid for Absorbing dead mana, the one thing you said was a terrible idea.

((Meta choice. Which one of the nurses suddenly leaves?))

Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)


Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
« Last Edit: January 18, 2015, 08:49:19 pm by Shadestyle »
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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1274 on: January 18, 2015, 08:52:14 pm »

We should cough up a few flame charges to prevent ourselves from catching on fire.
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