11. How much should players be allowed to interfere with each other's creations at the start?
b. Little
15. What part of the game did you most like?
Getting to see the world develop and grow around the gods, rather than purely because of them.
16. What part of the game did you most dislike?
The hostility and paranoia, and the feeling of powerlessness even when it was the many against the one? The hostility goes for OOC as well; certain individuals managed to infuriate me to an extent few have attained. Not pleasant.
17. What do you like ior dislike most about my writing?
I like that it seems to flow fairly naturally from events, and that you can make it fairly clear when you want to what you're really talking about without actually saying it; it lends flavor and that touch of (sur)realism that makes a god game fun. I think that certain things you go a little far with, mostly the stupidity of mortals(though that's fairly realistic, if I'm being honest...) and...I'm not sure, actually. I thought there was something else I found only slightly irritating, but...
I mean, really though KJP, there's not much to dislike.
Your writing's great, I think it's mostly the events being written about that would annoy me.
Oh! I thought of something for
26.
More possibility for clever/roundabout ways to do things, and perhaps a bit less of a power divide. Only a bit, though; I just mean that things like Cim being able to freeze every other god instantly is both terrifying and seems strange for the way the game's power seemed to work. Possibly a bit less explained in terms of mechanics, actually. Watching people munchkin about and scrabble for bits and scraps of Essence was both annoying and immersion rupturing. Players will be players, though, I suppose...