Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 33

Author Topic: Great River Politics [11/20]  (Read 32105 times)

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: Great River Politics [6/20]
« Reply #30 on: September 29, 2014, 01:58:07 pm »

Serbis defence report
[Foreign units found on outskirts, unsure of who these obviously military units are Serbis begins posting executed anarchist bodies outside city borders. 13 anarchists dead, 37 anarchists working in forced labor farms. No identification of criminals religions or beleifs]
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Taricus

  • Bay Watcher
    • View Profile
Re: Great River Politics [6/20]
« Reply #31 on: September 29, 2014, 02:33:53 pm »

At the vantageous point overlooking the Saenin valley within the dukedom's part of the mountains, lay a small, ramshackle town, most of the buildings having been made from bits of rusted metal and rubble, with only a few buildings having been built from proper stone and iron. The bunker they had occupied was still within the town, though more used as a command centre and storage than any true habitation. The townsfolk either made their way by fishing from the river, or working in one of the many numerous mines or quarries near the town itself.

The valley itself was idyllic. Atleast as idyllic as a blasted, snow-covered rock-face can be. The sparse, green evergreens added a splash of colour to the landscape, but they were to few and far between. It would take years of forestry to even cover up a small portion of the bare surface of the mountains. Still, the brook that flowed though the centre of the city, along with a few trees that had been left alone to add some colour to the city atleast.

From a rather modest, yet quite outstanding stone building that served as the centre of government for the duchy. And it was from here the Lord Protector ran the affairs of the entire state.

Diplomatic actions


Spoiler: General Bulletin (click to show/hide)

Internal Affairs and Developments

-City construction and fortification: In an attempt to improve the living conditons and security of the people of the duchy, All houses still built of scrap are to be demolished and replaced with proper stone structures. In addition, a fifteen metre high wall is to be built surrounding the city, with a few gatehouses to be installed at critical access points. Along with that, using some of the leftover stone from the larger projects, basic infrastructure is to be build in the city: roads, bridges and a few planter boxes or the trees residing inside the city limits. The scrap metal is to be recycled and fashioned into the supports for the new buildings.

-Reclamation and Recovery: Several military scout teams are to begin searching the area for any old pre-war facilities that may be in the area. The goals of this are to obtain whatever pre-war salvage as we can, hopefully getting a sample of any useful technology.
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

VoidSlayer

  • Bay Watcher
    • View Profile
Re: Great River Politics [6/20]
« Reply #32 on: September 29, 2014, 02:47:31 pm »

City of Norogoth

External Political[Norogoth Head of Trade sends a caravan of food towards the Duchy of Aerindinus down the river, they will attempt to trade for metal.  Several of the traders are interested in learning more about Caenath and will attempt to purchase texts.]

External Political[The large clan of Tacebel sends an additional caravan of food towards Sapiastan looking for high quality lumber.]

Internal[Open debates with Anarchist faction held in the Great Junk Hall. Public demonstrations and counter demonstrations allowed.]

Internal Development[The Head of Economics encourages the construction of several small scale beer and spirits distilleries with an eye for export.  Progress should be slow unless new construction materials come in, but several small ambitious clans begin training workers.]

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: Great River Politics [6/20]
« Reply #33 on: September 29, 2014, 02:56:56 pm »

[World Political]-
{ANARCHIST GROUPS BEGIN TO BECOME MORE VIOLENT. THEY ARE RECRUITING REBELS AND KILLING POLICE THAT TRY TO STOP THEM}


[Serbis brings forth military action. All violent anarchists are executed on sight, curfew is now in effect, and military observation is more prevalent as a watching eye over all of Serbis]

[As of finding the units outside of Serbis are of our neighbors, all anarchists that are found to be orthodox will be sent to our neighbors to do with what they will]

[36 more executions, 250 arrests into forced farming camps]




([{just a note, your city states have populations around 70,000-150,000 as of now, less for towns in more barren regions}])
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

TCM

  • Bay Watcher
    • View Profile
Re: Great River Politics [6/20]
« Reply #34 on: September 29, 2014, 04:01:31 pm »

In the midst of a great forest loaded with unimaginable varieties of fauna and flora stood a city, where great trees had been cleared and their wood harvested to make the homes of the Sapiastan.

Built on the stump of one a massive tree that once stood thousands of feet tall was a now a huge wooden fortress, the Palace where the government and military officials resided. While the citizens were hard at work collecting more lumber for construction or tending their sprawling fruit gardens, Commander Kyuru Haroshoto, head of both the government and military, stood on his balcony overlooking the city. As he flipped on the loud speaker, the people of the city grinded to a halt.

"A blessed morning to everyone as we start yet another bountiful cycle. Look around you at your lovely friends, remember that we have built this city on the ashes of civilization. All races and creeds of people have come together to create this utopia. The only matter left to attend to is to avenge our ancestors by wiping out those creatures that caused all their deaths long ago. We are strong together! We were the first sentient beings on this planet, and we shall be the last. Humanity marches onwards!" He leaves the balcony to roaring applause, as always. Now, time to attend to business...

Diplomacy


Infrastructure

[Construct a wooden palisade with gates around the perimeter of the city.]

Internal

[Send military to hunt for Anarchists. Anarchists will not be punished be "Reeducated", they will be fixed once they realize that the enemy is not the state, but the Elves and Red Guard. If the Anarchists are Red Guard they are to Necklaced. (A popular form of execution in Sapitastan, in which a rubber tire filled with gasoline is placed around the arms and chest of an executee, and then lit on fire.)]

[Offer a monetary reward to any Elves or Red Guards that are voluntarily sterilized at a Hospital or Labratory.]
Logged
Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: Great River Politics [6/20]
« Reply #35 on: September 29, 2014, 08:20:32 pm »

Sigylguard

A tall, bearded man stands, watching over the hills and plains below, and sighs.

"We were here first, you know. Before the slavers, before the racists, before the end. We stood here, and watched the world fall apart. And we did not act. The most cowardly act committed in Sigylguard's history is also it's most defining one, for it showed the world that we did not care. That we would sit here, and watch the world burn. I will not let that reputation stand."

The man turns around and addresses the Red Guard behind him.

"I have your support?"

The Guard nods, and the man smiles.

"Well, then, we're on the move. Seal the Sigylden, and get to work."

Diplomacy
Spoiler: Message to Sapiastan (click to show/hide)

Spoiler: Message to Everyone (click to show/hide)

Infrastructure

[Send out a message, asking for anyone, anywhere in the area, who has an idea as to how to grow trees and food in the mountains, to present themselves. We will pay them handsomely.]

[Begin more extensive mining operations. Offer prisoners parole a few years early if they spend a year working in the mines.]

[Try to expand the military. Set up recruiting stations, use the anarchists to entice people into joining.]
Internal

[The Sigylden is locked. This means that no one can enter the city, and that it is essentially in lockdown. Trade continues, but no one can leave without express permission, given by two of the three oligarchs.]

[Any anarchists who murder are executed. Any who damage property or attack someone are exiled. Other anarchists are imprisoned, with instant release if they renounce the cause and serve a few months time in the mines.]
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: Great River Politics [6/20]
« Reply #36 on: September 29, 2014, 08:31:01 pm »

[Serbis asks Sigylguard to send exiled anarchist over to its city for extra farm workers, will trade food for anarchist slaves]
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: Great River Politics [6/20]
« Reply #37 on: September 29, 2014, 08:35:01 pm »

[Sigylguard accepts, however, it requests that they be free workers, not slaves. Just because they believe in a bad cause does not make them deserve to be slaves.]
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: Great River Politics [6/20]
« Reply #38 on: September 29, 2014, 08:45:24 pm »

PTW
Logged

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: Great River Politics [6/20]
« Reply #39 on: September 29, 2014, 08:47:16 pm »

A large red guardian man with a braided beard looks down upon the city square from his balcony, he sees several anarchist crucified, beheaded, and hung on the street corners. There are 4 of them being lashed and caned in the center of the four lane intersection in the middle of the square. Looks out into the distance and sees the almost finished Rver Hall on the outskirts of the town. It sits stop the crown of the neighboring hill. He looks to his people.
His voice bellows threw the square

"We are at a tipping point my people, a tipping point that sits between anarchy and utopia! I know that some of you think that we are too harsh, but we would not be where we are now without a level head and a heavy law! Do know that these "anarchists" are not all killed but instead they work the fields. These "men" that lie here dieing are but murderurs, rapists, and inhuman! They deserve their punishment and that which the afterlife holds.
We are here sitting as the throne of the world and we must keep civil. The delegates of foreign states will be here in weeks and they must know that the head of this world is level.
I ask all citizens to come forth with any knowledge they have of these anarchists and you will receive a reward. ANARCHISTS, if you come forth and name off people you know to be anarchist and they are found guilty of it, you will be given the choice of forced life labor in the fields or exile"

He leaves the balcony and walks back into his home, the 5th floor of what used to be an apartment complex that now serves as the government building of Serbis. A great flag draped over the side of the building depicting a yellow fist wielding a sicle with a blood red backdrop.


[Serbis is offering incentive to citizens for ratting out anarchist and anarchist that do the same get the choice of forced labor or exile for punishment]


[Serbis accepts Sigylguards compromise, all anarchist that are in forced labor will be given housing, food, and minimal leasure time but are kept seperate from the city in detention facilities]


[Serbis now offers anarchist a get out of labor on good behavior for not being violent and giving up their anarchist ways]
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

TCM

  • Bay Watcher
    • View Profile
Re: Great River Politics [6/20]
« Reply #40 on: September 29, 2014, 09:14:57 pm »

Diplomacy

[Sapiastan reviews Sigylguard's offer and accepts the inclusion of Lumber in addition to Food for additional Sigylguard Metals.]

Logged
Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: Great River Politics [6/20]
« Reply #41 on: September 29, 2014, 09:20:09 pm »

{INTERNAL POLICY}
[Serbis offers a government incentive program to all citizens, if a citizen goes to a government operated vocational school and learn one of the useful skills taught there that citizen will receive a small plot of land if it is a workshop skill, a job in the government district, or a plot in the farming fields for agricultural skills]
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

SaberToothTiger

  • Bay Watcher
  • Wannabe Shitposter
    • View Profile
Re: Great River Politics [6/20]
« Reply #42 on: October 02, 2014, 10:56:13 am »

Spoiler: Oh yes. I want in! (click to show/hide)
« Last Edit: October 02, 2014, 11:00:51 am by SaberToothTiger »
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: Great River Politics [6/20]
« Reply #43 on: October 02, 2014, 11:09:13 am »

WORLD NEWS
[The Great River Hall is finished construction]
(official political discussion may begin)

The leader of Serbis looks over the groups of peoples from their nations sitting around in the great hall, he stands up and calms the people making them quiet, ¨We are gathered here in this hall to keep peace in the Great River areas. That being said I would like to welcome you all to the first official national assembly¨
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

SaberToothTiger

  • Bay Watcher
  • Wannabe Shitposter
    • View Profile
Re: Great River Politics [6/20]
« Reply #44 on: October 02, 2014, 11:25:11 am »

A sharply dressed, black haired and clean shaven delegate stands up. He smiles menacingly, and pulls out a plan of some sort of building.
"My dear friends, we are here to lead our men to safety and happiness, aren't we? But who is the real troublemaker? Criminals? Dissidents? Rebels, anarchists or maybe even unhappy citizen? No. The real trouble is a concentrated group of these led by a charismatic fellow to kill and maim us. We need to contain these and... reeducate them before harm comes to them, as harm is the only possible effect of their rebellions. We need a facility to make them into productive men eager to work for their nations. And with some help, I may be able to build such a facility, of course with some help with you, my friends. I expect you to supply us with food, building materials, wood and maybe some metal, and in exchange, I will build a great re-educational facility you could use.
He forgot to mention some important details, like controlled brainwashing and that the people that come out would be completely loyal to the Commonwealth  and their beloved leader, whose name is unknown.

The Commonwealth of the Free Peoples


Internal Affairs:
Project Stitches:
[Start building schools teaching the young ones the History of the Commonwealth, and that their only friends are in it. Start erasing any history proving ourselves to be evil. Teach that any foreigners are evil and that they must report any suspicious activity to the police. It is completely confidential.]

Project Teardrop
[Build a facility to collect water from the air, in the process of cooling it down. Start digging deep wells and water towers to get even more water. Use the said water only in government projects and only a fraction of it may be used by people. Keep it completely secret.]

Project Warcry
[Send part of our military forces to search for abandoned nuclear weaponry and other artifacts from the past. Research new weaponry in order to become the dominating force.]

External Affairs:

The Commonwealth to Boroshka:
Spoiler (click to show/hide)
« Last Edit: October 02, 2014, 11:38:27 am by SaberToothTiger »
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.
Pages: 1 2 [3] 4 5 ... 33