I must have used the wrong word. Reminds me of that incident in Mexico.
After making sure there's nobody left in this building, go search the next one, using cameyes to watch out for ambushes. Same as before, if someone tries to use anti-armour, try to subdue them non-lethally with microwaves.
Does that mean c-12 or c-9? Both are about equidistant from you.
Let's say c-9, since there's a higher chance of enemies being there. Get there and scan the building. Don't go in yet.
Say something along the lines of "You are defeated. Come out slowly, unarmed, with your hands above your head." in the local language, if I can find the words for it (or something similar) in the phrasebook.
Else say it in Galactic English, as usual, and hope they can understand it or at least the tone of voice behind it.
All I can imagine is you rolling up outside the building, suit thudding to a stop and settling down with a hydraulic hiss, before broadcasting
this over the speakers.
Yeah well, regardless, no one comes out of the building, though there is movement inside. They appear to be shifting away from the front. Probably because a giant robot is standing out there demanding their surrender in broken native tongues.
Lyra action (she said she'd be gone for a while): chill out on top of the robot.[/b]
((Not gone yet, probably will be at the end of the week or so.))
Clamber up on top of Mr. Giant Deathbot and sit on his shoulder, facing backwards. Watch for threats and wait for orders or follow-up.
((However, your posted action for me was pretty on the mark...))
Pirates had parrots, ARM has cats.
I think we can all agree ARM is superior.
"Oh um... sure, ok. I can do that."
Get Jim's body somewhere secure and then find Miya and the Battlesuits (have you heard my new band, Miya and the Battlesuits?). Try and figure out the internal workings before opening them for aux dynamic bonus.
You carefully stash Jim's body in an inconspicuous place and then head back to the base. You head into the hanger and immediately notice something about the battlesuits: their entrance hatches have been sealed shut, theres no easy way to open them, not without disassembling the front facing armor sections a fair degree.
Alright, good enough for me. Just checking. I have more trust in the gnomes then my own memory most of the time.
((Swell, thanks.))
Channel to Mesk:
"It seems we have three battlesuits we might be able to commandeer, if we can crack these turkeys open. Mesk, do you think you know how to manage that? There should be an emergency release hatch on the underside to open them up. Ask Flint if you can't find it, heh, he knows. Steve might be able to help you if you run into any software locks once inside."
Think about whether there should have been many more dudes to fight us, given the size of the base. Ask Steve about his opinion if I can't come up with a sensible answer. Also ask the captured dude(ttes) if there are more of them (or if there are more vehicles) in the base, and if yes, where. Let Steve translate for me if needed.
Lyra action (she said she'd be gone for a while): chill out on top of the robot.
You think about it. This number seems a bit small, but considering there are probably still hold outs and non-coms around the base, it's probably fine.
As per interogating the techs, well, once they hear your wording about "anyone left" they start freaking out a bit and refusing to respond, probably assuming that "anyone left" means the rest are dead.
Let's see... Maurice smiled to Bartholomew Frankly, you are a little bit botched up, but nothing medicine can't deal with, and it seems it can wait for now - until we finish this mission and get back to the Sword. What's this, a cafeteria, huh?
Charge up Uncon! Stay alert.
Also, clarification: 1)Is there anything immediately life-threatening with Bartholomew's injuries?
2)Is he in any way impaired/disabled because of the injury, and is that treatable in the field (with the use of the local UWM hospital equipment/resources, if needed)?
((By the way, are those battlesuits to be transferred to Steve, or do they go to Mission pool? Battlesuit-battalion coming sense I.))
1)nah, he's shot up but nothing in the heart or lungs or other immediately needed organs. The gutshot will be troublesome if you're out here for more then a few hours, but other then that.
2) The suit should keep him on a strong enough drip of pain killers and provide enough support via the exoskeleton to let him walk around, though damage to his leg might limit movement somewhat. Unfortunately you can't really fix blown out muscle here, with these supplies. At least not in a timely manner.
This line up wit your idea of clearing Lars? Dis what we doing here?
Sure. Fug em up.
Are there giant bombs waiting to go off hidden in the floor underneath us?
Fug em up.
[LARS ROLL:5]
Lars grabs...Daineal? Dain-eal? Dai-neal? Icyhot by the collar and drags him into the hospital, screaming the whole way.
"YOU ARE THE YOUNG PRIEST AND I AM THE OLD PRIEST AND TOGETHER WE ARE HERE TO EXORCISE OUR RIGHT TO PURGE THIS WORLD OF THE UNCLEAN AND THE UNSAVED! IT IS OUR RIGHT, NAY OUR DUTY, NAY OUR PRIVILEGE TO SEEK OUT THE ENEMIES OF THE ONE TRUE FAITH AND TO DELIVER THEM SALVATION ON THE END OF A RIFLE! THOSE WHO SURRENDER AND CONVERT WILL BE SAVED IN THIS LIFE, THOSE WHO FIGHT OR FLEE WILL BE SAVED IN THE NEXT! FIRE WITH IMPUNITY MY YOUNG FRIEND; LET THE GODS SORT THEM OUT AND
SEW THEM BACK TOGETHER!Lars storms through the hospital, firing his prototype laser rifle from the hip at basically anyone he sees. The only ones who escape his wrath are those unconscious in their beds. He cuts the marks of the gods into their bodies and wheels them out onto the grass outside, still screaming curses and praise all at once. It takes about 10 minutes, but he clears the hospital with the now very frightened icyhot in tow. Once he's satisfied that it is clear, he upends a few bottles of disinfectant alcohol and lights the building on fire.
"Another job well done."