Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

When should we attack the temple?

Whenever.
- 5 (31.3%)
This weekend.
- 8 (50%)
Next week.
- 0 (0%)
Next weekend.
- 3 (18.8%)

Total Members Voted: 16


Pages: 1 ... 54 55 [56] 57 58 ... 89

Author Topic: Minecraft: Dwarven Stronghold - see last post  (Read 125944 times)

Execute/Dumbo.exe

  • Bay Watcher
  • Never Types So Much As Punches The Keyboard
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #825 on: January 05, 2015, 06:24:23 pm »

Well, I'll see if I can find any FTB lite servers, in that case.
Mmm, just from a quick search the largest servers I can find using that pack are hosting about 22 players at present, the highest activity did get up to about 71 players at a time, however.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #826 on: January 05, 2015, 06:48:46 pm »

It looks like we're not using mods. I'll leave the poll up a bit longer, though.
Logged

TheDarkStar

  • Bay Watcher
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #827 on: January 05, 2015, 06:56:34 pm »

The poll might not quite be accurate, though, because some people don't want mods because their computers can't handle the larger modpacks and some people don't want mods because they dislike them in general.
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #828 on: January 05, 2015, 07:04:43 pm »

The poll might not quite be accurate, though, because some people don't want mods because their computers can't handle the larger modpacks and some people don't want mods because they dislike them in general.
...Why does that distinction matter? Either way, they don't want mods.

Server plugins will be handled in a separate poll.
Logged

MarcAFK

  • Bay Watcher
  • [INSANITY INTENSIFIES]
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #829 on: January 05, 2015, 07:31:35 pm »

I've never tried FTB, but I'm up for whatever.
Logged
They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #830 on: January 05, 2015, 09:42:04 pm »

Some people who vote don't even play with us... we definitely don't have that many people currently participating...
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #831 on: January 05, 2015, 09:45:44 pm »

If you don't plan to actually play, don't vote for anything other than the third option. Seriously.

Some people who vote don't even play with us... we definitely don't have that many people currently participating...
It's definitely a problem. I hoped that the third answer would help with that, but I suspect that some of them might be people who posted at some point in time and compulsively vote on everything.
Logged

Baffler

  • Bay Watcher
  • Caveat Lector.
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #832 on: January 05, 2015, 10:09:24 pm »

Perhaps we should just sound off in the thread. I vote no, because I play on a potatobox and don't care to learn the complicated and generally poorly implemented systems large minecraft mods tend to bring to the table. Balance tweaks are fine with me but that's really it.
Logged
Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #833 on: January 05, 2015, 10:12:01 pm »

I vote yes. I live amongst the mods <3
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #834 on: January 05, 2015, 10:12:15 pm »

Leaning towards no. I'm willing to play with server-side ones, though, if everyone else wants them.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #835 on: January 05, 2015, 10:13:36 pm »

Edit: Below post made below made before a triple ninja.

By things posted earlier in the thread, we have:

For vanilla:

The reason that vanilla/lightly modded is good is that us 32-bit people can run it.

As for player amount, it would probably be good if we don't totally overwhelm them.

I'd prefer a vanilla server, because FPS (and I don't feel like learning a giant new system.) A vanilla server's more likely to have a population too, in my experience.

I just don't want to have to install additional stuff to play.

I don't think we should do modded to many people would leave

Also we should probably find a reasonably popular server otherwise it would be way to laggy and there would be no one for us to murder

Total: 4

Don't Care:

I don't have a preference between vanilla and modded, but I have a preference for factions servers.

I do not care one way or the other on whether it is factions or chaos, modded or unmodded (though the latter might cause me to drop out if my computer can't handle it).

I've never tried FTB, but I'm up for whatever.

Total: 3

Modded:

Why would people leave with modded? It's like Vanilla, but better!

If you're worrying about installing, the FTB pack installs all the mods for you, configures them, then launches them, so we'll have NO troubles whatsoever there.
It expands how dorfy we can be.
And if you're complaining about it being complicated, I have one thing to say to you...
CIVCRAFT IS PROBABLY MORE F***ING COMPLICATED THAN MODDED >:C

Well, I'll see if I can find any FTB lite servers, in that case.
Mmm, just from a quick search the largest servers I can find using that pack are hosting about 22 players at present, the highest activity did get up to about 71 players at a time, however.


Total: 2



It looks like opinion is 2 to 1 against using mods.
« Last Edit: January 05, 2015, 10:15:47 pm by Zanzetkuken The Great »
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #836 on: January 05, 2015, 10:25:22 pm »

Anyone who was neutral wanna step over to the dark side modded side? Marc? Anyone? We have cookies.. and magma generators... and smelteries... and melting down human villagers into their emeralds for our own hideous gaaaaiiinnnn...!
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #837 on: January 05, 2015, 10:37:41 pm »

Anyone who was neutral wanna step over to the dark side modded side? Marc? Anyone? We have cookies.. and magma generators... and smelteries... and melting down human villagers into their emeralds for our own hideous gaaaaiiinnnn...!

Meh.  I would actually prefer Vanilla, as my framerate is normally bad, and Optifine is the only way I could get 60, on a Flatworld.  Even that's with several options off.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #838 on: January 05, 2015, 10:45:55 pm »

I'm also voting against mods.
Logged

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Minecraft: Dwarven Stronghold - Should we try a different server?
« Reply #839 on: January 05, 2015, 11:34:59 pm »

Anyone able to find a 1.8 server that has a world map you can view?  Be good to know where various player cities are so we can find a place to build safely.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon
Pages: 1 ... 54 55 [56] 57 58 ... 89