Does the bucket of ramen make instant ramen or the real stuff?
The real stuff.
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Nightmare: A horse made of living darkness. It can teleport through shadows. Only exists in dreams.
Candle Neutralizer: A small glass ball glowing with darkness. When broken, disintegrates all candles within a mile of it.
Wand of Anti-Duplication: Causes anything hit by its wide-area beam to be unable to self-replicate. Previously used to kill by destroying the ability of a person to heal, now used to contain unstoppable self-replicating items.
Crown of Midas: The wearer believes that everything they touch turns to gold, and hallucinates this happening when they touch something. When the crown is removed, everything they touched while wearing the crown turns to gold.
Bag of Bags: A leather pouch full of infinite plastic bags.
Wand of Pairing: When used on an item that's half of a pair, creates an object that is the other half of the pair. Otherwise, finds the soul mate of the target and hypnotizes them to seek out the target.
Useless Shield: A metal shield that causes anyone who hits it to hallucinate their attack going straight through the shield, and the results of said attack.
Leg Warmers of the Wolf: Transforms the wearer's feet into proportionally sized wolf paws, permanently. If worn with the Bracers of the Wolf, causes the wearer to grow a wolf tail.
Polymorph Pills: A bottle of colored pills that each transform the eater into a different animal for an hour. Unlabeled. The brain of the eater gains some of the instincts of the animal for that time, and retains some of those instincts when the hour wears off.
Mask of the Fox: Causes anyone listening to the wearer to believe the wearer's much more clever than they really are. Causes the wearer to believe that they've been transformed into a fox spirit and that they're much less clever than they really are. Causes fox spirits to laugh at the wearer. If worn more than a month straight, transforms the wearer into a fox spirit and inverts the earlier statements.
Venison: A hunk of raw meat. If cooked, it will appear cooked and taste delicious, but will still be raw.
Wand of Exposition: Causes anyone hit with the beam to monologue for hours.
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With regards to the Castle of Bizarre Magical Items, I have some stuff to say about it.
Firstly, I'd like to make it a hydra game, meaning that at the end of each arc or when the current GM is unable to continue, a new GM is chosen.
Secondly, I think a good basic storyline would be "The Castle of Bizarre Magical Items has been used for centuries to contain bizarre and dangerous magical items and mages. You never thought you would be caught, though. You were wrong. The Mage's Guild has caught you and seven other unlicensed mages and thrown you in the Castle for your bizarre magics. Now you need to survive the Castle, its contents, and each other. Escape? Good luck with that."
Thirdly, the game's turns would take place over varying amounts of time, according to the current situation. At times it would be like that Wizard Princess RTD over in the RTD subforum, but in crisis situations, the turns would encompass much less time.